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  4. Gumroad/Payhip Avatars
  5. LF: Stylized Valkyr I VRChat Avatar

LF: Stylized Valkyr I VRChat Avatar

Scheduled Pinned Locked Moved Unsolved Gumroad/Payhip Avatars
nsfwwarframespsvalkyr
53 Posts 27 Posters 6.4k Views 42 Watching
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  • stylizedMnixiS stylizedMnixi

    @warnut the character in-game is LITERALLY named valkyr...

    crsbyC
    crsbyC
    crsby
    wrote on last edited by
    #12

    @stylizedMnixi talking about the design, it doesnt look like valkyr imo, durr

    rex 4evr

    Fox MomF 1 Reply Last reply
    0
    • crsbyC crsby

      @stylizedMnixi talking about the design, it doesnt look like valkyr imo, durr

      Fox MomF
      Fox MomF
      Fox Mom
      wrote on last edited by
      #13

      @warnut the style for it was orginally made by prime booba an artist look her up on twitter like seriously you'll see why valkyr looks the way she does rn

      1 Reply Last reply
      0
      • G
        G
        GingerAle42
        wrote on last edited by
        #14

        We need someone to seperate the clothing in blender, cuz as it stands, a working quest version is sorta impossible.

        1 Reply Last reply
        0
        • VolttekkaV Volttekka

          Anyone up to the arduous task of manually separating the clothing and claws/tail from the rest of the avatar mesh in Blender?

          Artisy2024A
          Artisy2024A
          Artisy2024
          wrote on last edited by Artisy2024
          #15

          @Volttekka im trying to fix it but the bones for the animation are streching maybe someone else cn do it cuz this is a bit hard for me to doScreenshot 2025-05-20 032815.png when ever i took it to blender i guess the model just brokes the bones or something for the animations
          so im hoping someone else can fix this problem and have the better knowing of fixing this kinda of stuff

          D Rocky5R 2 Replies Last reply
          0
          • Artisy2024A Artisy2024

            @Volttekka im trying to fix it but the bones for the animation are streching maybe someone else cn do it cuz this is a bit hard for me to doScreenshot 2025-05-20 032815.png when ever i took it to blender i guess the model just brokes the bones or something for the animations
            so im hoping someone else can fix this problem and have the better knowing of fixing this kinda of stuff

            D
            D
            DirtyKenku
            wrote on last edited by
            #16

            @Artisy2024 ayo calm yo titties valkyr

            1 Reply Last reply
            0
            • Artisy2024A Artisy2024

              @Volttekka im trying to fix it but the bones for the animation are streching maybe someone else cn do it cuz this is a bit hard for me to doScreenshot 2025-05-20 032815.png when ever i took it to blender i guess the model just brokes the bones or something for the animations
              so im hoping someone else can fix this problem and have the better knowing of fixing this kinda of stuff

              Rocky5R
              Rocky5R
              Rocky5
              wrote on last edited by
              #17

              @Artisy2024 When you export from Blender, try using FBX all for scaling
              a72ffc3a-807c-4421-9a08-4afa637a5717-image.png

              E Artisy2024A 2 Replies Last reply
              0
              • Rocky5R Rocky5

                @Artisy2024 When you export from Blender, try using FBX all for scaling
                a72ffc3a-807c-4421-9a08-4afa637a5717-image.png

                E
                E
                ExpiredJewel
                wrote on last edited by
                #18

                @Rocky5 can this also be said for other models that stretch too? cuz im figuring out oin how to export blender models to fbx without any bone stretches or incorrect places on the model itself

                Rocky5R 1 Reply Last reply
                0
                • E ExpiredJewel

                  @Rocky5 can this also be said for other models that stretch too? cuz im figuring out oin how to export blender models to fbx without any bone stretches or incorrect places on the model itself

                  Rocky5R
                  Rocky5R
                  Rocky5
                  wrote on last edited by
                  #19

                  @Letecus There are two scales. Blender's and Unity's.
                  When a maker exports a model for Unity, they are supposed to export as FBX all which is the one that Unity likes. There isn't a guide book for this, so sometimes an avatar maker won't change the scaling and it will export with Blender's scale. It won't break anything.

                  Then when someone comes along and edits the model and wants to bring it in to Unity, they have to export it with the same scale, otherwise animations that were made for a different scale will be broken, physbone radius settings will be off and other problems.

                  Long story short, when you are exporting a model in to an existing project, you might have to try both until you get the one that matches what the original creator used.

                  1 Reply Last reply
                  0
                  • E
                    E
                    ExpiredJewel
                    wrote on last edited by
                    #20

                    i see. just needed to be sure what helps certain models to be rigged right than to just have all the proportions stretch and detach when testing the model in unity. this tip would come in handy though so thx!

                    1 Reply Last reply
                    0
                    • Rocky5R Rocky5

                      @Artisy2024 When you export from Blender, try using FBX all for scaling
                      a72ffc3a-807c-4421-9a08-4afa637a5717-image.png

                      Artisy2024A
                      Artisy2024A
                      Artisy2024
                      wrote on last edited by
                      #21

                      @Rocky5 ill give it another try with this thanks for telling me about this i didnt know there was a method with this

                      1 Reply Last reply
                      0
                      • VykosaV
                        VykosaV
                        Vykosa
                        wrote on last edited by
                        #22

                        anyone have a fixed version?

                        Artisy2024A 1 Reply Last reply
                        0
                        • VykosaV Vykosa

                          anyone have a fixed version?

                          Artisy2024A
                          Artisy2024A
                          Artisy2024
                          wrote on last edited by
                          #23

                          @Vykosa no not yet im going to try fixing it again

                          1 Reply Last reply
                          0
                          • Artisy2024A
                            Artisy2024A
                            Artisy2024
                            wrote on last edited by Artisy2024
                            #24

                            so i did the blender thing and omg it works no more strechy ears, chest or anything

                            1 Reply Last reply
                            0
                            • Artisy2024A
                              Artisy2024A
                              Artisy2024
                              wrote on last edited by Artisy2024
                              #25

                              so i came across this how do i fix the scaling to be exactly looking like the orginal cuz from the looks of it the quest model is a bit bigger then the orginal model and the quest model i exported it from blender

                              Screenshot 2025-05-21 064413.png

                              Rocky5R 1 Reply Last reply
                              0
                              • Artisy2024A Artisy2024

                                so i came across this how do i fix the scaling to be exactly looking like the orginal cuz from the looks of it the quest model is a bit bigger then the orginal model and the quest model i exported it from blender

                                Screenshot 2025-05-21 064413.png

                                Rocky5R
                                Rocky5R
                                Rocky5
                                wrote on last edited by
                                #26

                                @Artisy2024 It actually looks like one model is higher off the ground than the other.
                                You can click on the PC version and copy the transform and paste it on the Quest version and they should line up.

                                1 Reply Last reply
                                0
                                • crsbyC crsby

                                  that is NOT valkyr... bump

                                  ResuR
                                  ResuR
                                  Resu
                                  wrote on last edited by
                                  #27

                                  @warnut is valkitty, bump

                                  Need helping handz!!! :33

                                  1 Reply Last reply
                                  0
                                  • ClaptasticFragC
                                    ClaptasticFragC
                                    ClaptasticFrag
                                    wrote on last edited by
                                    #28

                                    bump for quest conversion- idk why spacetato changed how they did clothing toggles for this avatar exclusively...

                                    I am an avatar connoisseur, I love everything weird and strange, and world drops. Give me something to customize and my soul is yours!

                                    Wishlist: https://drive.google.com/drive/folders/1GZ5wx6Bc2DAxX9vmd5TaVRZgFFnTnBEx?usp=sharing (UPDATED 3/18/2026)

                                    If you know where to get any of them, @ me or send me a DM!

                                    1 Reply Last reply
                                    0
                                    • lollermsparkoL
                                      lollermsparkoL
                                      lollermsparko
                                      wrote on last edited by
                                      #29

                                      bump. Don't you guys dare forget this..

                                      1 Reply Last reply
                                      0
                                      • Artisy2024A
                                        Artisy2024A
                                        Artisy2024
                                        wrote on last edited by Artisy2024
                                        #30

                                        here sorry if you guys had to wait for sometime it pc and quest [register or login to view this hidden content]

                                        1 Reply Last reply
                                        👍
                                        2
                                        • cococuitC
                                          cococuitC
                                          cococuit
                                          wrote on last edited by
                                          #31

                                          So whenever I uploaded the quest side the arms broke whenever they were around my hip area? Didn't show up in unity whatsoever. Any advice on how to fix it?
                                          image.png

                                          Artisy2024A 1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

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