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  4. Having Problems with Yaokisub Avatar

Having Problems with Yaokisub Avatar

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  • F
    F
    furry lovers
    wrote on last edited by
    #7

    By testing it can only use the mesh it comes with, you can't replace it with the mesh of the original model

    1 Reply Last reply
    0
    • F furry lovers

      What is your Unity version? Because it is normal in my project

      WillowstarW
      WillowstarW
      Willowstar
      wrote on last edited by
      #8

      @furry-lovers I am using that scene, the unity version I have on my CC for that project is 2022.3.22f1

      which one are you using? Could it be different?

      Bumping for fullsets!

      F 1 Reply Last reply
      0
      • WillowstarW Willowstar

        @furry-lovers I am using that scene, the unity version I have on my CC for that project is 2022.3.22f1

        which one are you using? Could it be different?

        F
        F
        furry lovers
        wrote on last edited by
        #9

        @Willowstar I am using 2022.3.6f1

        WillowstarW 1 Reply Last reply
        0
        • F furry lovers

          @Willowstar I am using 2022.3.6f1

          WillowstarW
          WillowstarW
          Willowstar
          wrote on last edited by
          #10

          @furry-lovers I just changed it over but I'm still getting the same problem, I did notice this on the console saying 819f4958-19f0-47b1-883d-2f53740fcef7-image.png

          I did download blender and its version 4.2.0 but I don't know if just having it open or something would help

          Bumping for fullsets!

          1 Reply Last reply
          0
          • WillowstarW Willowstar

            @TheBoldStool yes, of course! here ya go πŸ”— Download Link (workupload.com)

            TheBoldStoolT
            TheBoldStoolT
            TheBoldStool
            wrote on last edited by
            #11

            @Willowstar Blender 4.2 might be fucked cuz it did a lot of changes.
            Finally got to test it, started with the same issue as you.
            Worked when I linked .blend extension to blender.
            For context, using latest unity, blender 4.1, after linking the .blends to blender made a new project, imported the file and it worked fine!

            Green EggG WillowstarW 2 Replies Last reply
            0
            • TheBoldStoolT TheBoldStool

              @Willowstar Blender 4.2 might be fucked cuz it did a lot of changes.
              Finally got to test it, started with the same issue as you.
              Worked when I linked .blend extension to blender.
              For context, using latest unity, blender 4.1, after linking the .blends to blender made a new project, imported the file and it worked fine!

              Green EggG
              Green EggG
              Green Egg
              wrote on last edited by
              #12

              @TheBoldStool How does one link the .blend files?

              1 Reply Last reply
              0
              • TheBoldStoolT TheBoldStool

                @Willowstar Blender 4.2 might be fucked cuz it did a lot of changes.
                Finally got to test it, started with the same issue as you.
                Worked when I linked .blend extension to blender.
                For context, using latest unity, blender 4.1, after linking the .blends to blender made a new project, imported the file and it worked fine!

                WillowstarW
                WillowstarW
                Willowstar
                wrote on last edited by
                #13

                @TheBoldStool How did you link to blender w.o making a project first? I'm not used to blender but I was able to link somewhat to blender after the project was made. I got the avi to appear in blender as a messf0bbb505-5ef8-4900-9323-d6a81f413804-image.png
                and when I tried to go back to my already made project it took too long for comfort (30mins) and no progress on the progress bar. I know that was not the right way to do it but I had have hoped it would work

                I did get to Blender 4.1, but I couldn't understand how to get it in before making the project and what I'm suppose to be looking for. I guess what I'm saying is, tell it to me like I'm 5 basically

                Bumping for fullsets!

                1 Reply Last reply
                0
                • TheBoldStoolT
                  TheBoldStoolT
                  TheBoldStool
                  wrote on last edited by
                  #14

                  By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                  In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                  WillowstarW Akito_A Spyro2667S 3 Replies Last reply
                  0
                  • TheBoldStoolT TheBoldStool

                    By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                    In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                    WillowstarW
                    WillowstarW
                    Willowstar
                    wrote on last edited by
                    #15

                    @TheBoldStool Ah, I'll try to remember that if I run into something that'll need that, but also Thank you

                    The one you recommended worked for me (you have no idea how happy I am to see it actually work) I sincerely thank you!!!!
                    Its a shame I couldn't get the other one to work out and see why it wouldn't work for me, but nonetheless the new one works and I'm very happy about that
                    Thank you again!

                    Bumping for fullsets!

                    Akito_A 1 Reply Last reply
                    0
                    • TheBoldStoolT TheBoldStool

                      By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                      In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                      Akito_A
                      Akito_A
                      Akito_
                      wrote on last edited by
                      #16

                      @TheBoldStool hey I'm getting a few errors trying to upload this would you mind helping me?b73c616c-16cd-4dfd-be4a-01e35c97d390-image.png

                      1 Reply Last reply
                      0
                      • WillowstarW Willowstar

                        @TheBoldStool Ah, I'll try to remember that if I run into something that'll need that, but also Thank you

                        The one you recommended worked for me (you have no idea how happy I am to see it actually work) I sincerely thank you!!!!
                        Its a shame I couldn't get the other one to work out and see why it wouldn't work for me, but nonetheless the new one works and I'm very happy about that
                        Thank you again!

                        Akito_A
                        Akito_A
                        Akito_
                        wrote on last edited by
                        #17

                        @Willowstar would you be able to help me fix it? or like send me you're unity file?

                        WillowstarW 1 Reply Last reply
                        0
                        • Akito_A Akito_

                          @Willowstar would you be able to help me fix it? or like send me you're unity file?

                          WillowstarW
                          WillowstarW
                          Willowstar
                          wrote on last edited by
                          #18

                          @Akito_ I'm sorry, I don't really understand that specific problem you have atm but the files I'm using is exactly the one TheBoldStool sent to me in their post above my other post

                          Bumping for fullsets!

                          nothing_relevantN 1 Reply Last reply
                          0
                          • WillowstarW Willowstar

                            @Akito_ I'm sorry, I don't really understand that specific problem you have atm but the files I'm using is exactly the one TheBoldStool sent to me in their post above my other post

                            nothing_relevantN
                            nothing_relevantN
                            nothing_relevant
                            wrote on last edited by
                            #19

                            @Willowstar Do you have this avatar that you can pass me your package? priv please

                            1 Reply Last reply
                            0
                            • WillowstarW Willowstar

                              226af1b0-5ea4-4e81-8ddf-ebe61e564668-image.png 5f641a58-5870-4489-95ee-857166131549-image.png

                              This one specifically. The clothing has shown and while in gesturemanager, it does move around but the body and head mesh are missing? When I replaced with selestia's head and body it would warp

                              this is what it would look when I open up the project as is
                              349ee18a-e2d4-4f1f-94d6-1b24b1401f61-image.png

                              and when I apply a mesh, here you can see the warp happening
                              613966cb-ef03-49dd-8dab-e2daa875a19b-image.png

                              I haven't had problems with their other avatars, Its only ever been this one. Any advice or help?

                              VisaeresV
                              VisaeresV
                              Visaeres
                              wrote on last edited by
                              #20

                              @Willowstar Spaghetti junction πŸ˜‚

                              Wow that's a lot a' words, too bad I'm not reading em'

                              1 Reply Last reply
                              0
                              • TheBoldStoolT TheBoldStool

                                By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                                In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                                Spyro2667S
                                Spyro2667S
                                Spyro2667
                                wrote on last edited by Spyro2667
                                #21

                                @TheBoldStool is it possible that i could use the 2022 version without it breaking? i have a lot of stuff i want to use but when i import it into the 2019 version it all says missing scripts im assuming its missing the scripts/broken because its an older version

                                1 Reply Last reply
                                0
                                • WillowstarW Willowstar

                                  226af1b0-5ea4-4e81-8ddf-ebe61e564668-image.png 5f641a58-5870-4489-95ee-857166131549-image.png

                                  This one specifically. The clothing has shown and while in gesturemanager, it does move around but the body and head mesh are missing? When I replaced with selestia's head and body it would warp

                                  this is what it would look when I open up the project as is
                                  349ee18a-e2d4-4f1f-94d6-1b24b1401f61-image.png

                                  and when I apply a mesh, here you can see the warp happening
                                  613966cb-ef03-49dd-8dab-e2daa875a19b-image.png

                                  I haven't had problems with their other avatars, Its only ever been this one. Any advice or help?

                                  VisaeresV
                                  VisaeresV
                                  Visaeres
                                  wrote on last edited by
                                  #22

                                  @Willowstar Thats hot asf

                                  Wow that's a lot a' words, too bad I'm not reading em'

                                  1 Reply Last reply
                                  0
                                  • diresD
                                    diresD
                                    dires
                                    wrote on last edited by dires
                                    #23

                                    this avi is too big to upload. am i doing something wrong or does anyone have an upload-ready version that fits security checks?

                                    it’s just gonna get worse for me

                                    SigmusS 1 Reply Last reply
                                    0
                                    • diresD dires

                                      this avi is too big to upload. am i doing something wrong or does anyone have an upload-ready version that fits security checks?

                                      SigmusS
                                      SigmusS
                                      Sigmus
                                      wrote on last edited by
                                      #24

                                      @dires compress the the textures using unity

                                      Merry Novembermus :3

                                      1 Reply Last reply
                                      0

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