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  4. Having Problems with Yaokisub Avatar

Having Problems with Yaokisub Avatar

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  • TheBoldStoolT TheBoldStool

    Unsure what the reason could really be. Would you mind sending the package so I can personally try to find the fix?

    WillowstarW
    WillowstarW
    Willowstar
    wrote on last edited by
    #3

    @TheBoldStool yes, of course! here ya go [register or login to view this hidden content]

    Bumping for fullsets!

    TheBoldStoolT 1 Reply Last reply
    0
    • F
      F
      furry lovers
      wrote on last edited by
      #4

      What is your Unity version? Because it is normal in my project

      WillowstarW 1 Reply Last reply
      0
      • F
        F
        furry lovers
        wrote on last edited by
        #5

        QQ20240724-082046.png

        1 Reply Last reply
        0
        • F
          F
          furry lovers
          wrote on last edited by
          #6

          QQ20240724-082046.png Did you open the avatar normally through it?

          1 Reply Last reply
          0
          • F
            F
            furry lovers
            wrote on last edited by
            #7

            By testing it can only use the mesh it comes with, you can't replace it with the mesh of the original model

            1 Reply Last reply
            0
            • F furry lovers

              What is your Unity version? Because it is normal in my project

              WillowstarW
              WillowstarW
              Willowstar
              wrote on last edited by
              #8

              @furry-lovers I am using that scene, the unity version I have on my CC for that project is 2022.3.22f1

              which one are you using? Could it be different?

              Bumping for fullsets!

              F 1 Reply Last reply
              0
              • WillowstarW Willowstar

                @furry-lovers I am using that scene, the unity version I have on my CC for that project is 2022.3.22f1

                which one are you using? Could it be different?

                F
                F
                furry lovers
                wrote on last edited by
                #9

                @Willowstar I am using 2022.3.6f1

                WillowstarW 1 Reply Last reply
                0
                • F furry lovers

                  @Willowstar I am using 2022.3.6f1

                  WillowstarW
                  WillowstarW
                  Willowstar
                  wrote on last edited by
                  #10

                  @furry-lovers I just changed it over but I'm still getting the same problem, I did notice this on the console saying 819f4958-19f0-47b1-883d-2f53740fcef7-image.png

                  I did download blender and its version 4.2.0 but I don't know if just having it open or something would help

                  Bumping for fullsets!

                  1 Reply Last reply
                  0
                  • WillowstarW Willowstar

                    @TheBoldStool yes, of course! here ya go [register or login to view this hidden content]

                    TheBoldStoolT
                    TheBoldStoolT
                    TheBoldStool
                    wrote on last edited by
                    #11

                    @Willowstar Blender 4.2 might be fucked cuz it did a lot of changes.
                    Finally got to test it, started with the same issue as you.
                    Worked when I linked .blend extension to blender.
                    For context, using latest unity, blender 4.1, after linking the .blends to blender made a new project, imported the file and it worked fine!

                    Green EggG WillowstarW 2 Replies Last reply
                    0
                    • TheBoldStoolT TheBoldStool

                      @Willowstar Blender 4.2 might be fucked cuz it did a lot of changes.
                      Finally got to test it, started with the same issue as you.
                      Worked when I linked .blend extension to blender.
                      For context, using latest unity, blender 4.1, after linking the .blends to blender made a new project, imported the file and it worked fine!

                      Green EggG
                      Green EggG
                      Green Egg
                      wrote on last edited by
                      #12

                      @TheBoldStool How does one link the .blend files?

                      1 Reply Last reply
                      0
                      • TheBoldStoolT TheBoldStool

                        @Willowstar Blender 4.2 might be fucked cuz it did a lot of changes.
                        Finally got to test it, started with the same issue as you.
                        Worked when I linked .blend extension to blender.
                        For context, using latest unity, blender 4.1, after linking the .blends to blender made a new project, imported the file and it worked fine!

                        WillowstarW
                        WillowstarW
                        Willowstar
                        wrote on last edited by
                        #13

                        @TheBoldStool How did you link to blender w.o making a project first? I'm not used to blender but I was able to link somewhat to blender after the project was made. I got the avi to appear in blender as a messf0bbb505-5ef8-4900-9323-d6a81f413804-image.png
                        and when I tried to go back to my already made project it took too long for comfort (30mins) and no progress on the progress bar. I know that was not the right way to do it but I had have hoped it would work

                        I did get to Blender 4.1, but I couldn't understand how to get it in before making the project and what I'm suppose to be looking for. I guess what I'm saying is, tell it to me like I'm 5 basically

                        Bumping for fullsets!

                        1 Reply Last reply
                        0
                        • TheBoldStoolT
                          TheBoldStoolT
                          TheBoldStool
                          wrote on last edited by
                          #14

                          By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                          In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                          WillowstarW Akito_A Spyro2667S 3 Replies Last reply
                          0
                          • TheBoldStoolT TheBoldStool

                            By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                            In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                            WillowstarW
                            WillowstarW
                            Willowstar
                            wrote on last edited by
                            #15

                            @TheBoldStool Ah, I'll try to remember that if I run into something that'll need that, but also Thank you

                            The one you recommended worked for me (you have no idea how happy I am to see it actually work) I sincerely thank you!!!!
                            Its a shame I couldn't get the other one to work out and see why it wouldn't work for me, but nonetheless the new one works and I'm very happy about that
                            Thank you again!

                            Bumping for fullsets!

                            Akito_A 1 Reply Last reply
                            0
                            • TheBoldStoolT TheBoldStool

                              By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                              In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                              Akito_A
                              Akito_A
                              Akito_
                              wrote on last edited by
                              #16

                              @TheBoldStool hey I'm getting a few errors trying to upload this would you mind helping me?b73c616c-16cd-4dfd-be4a-01e35c97d390-image.png

                              1 Reply Last reply
                              0
                              • WillowstarW Willowstar

                                @TheBoldStool Ah, I'll try to remember that if I run into something that'll need that, but also Thank you

                                The one you recommended worked for me (you have no idea how happy I am to see it actually work) I sincerely thank you!!!!
                                Its a shame I couldn't get the other one to work out and see why it wouldn't work for me, but nonetheless the new one works and I'm very happy about that
                                Thank you again!

                                Akito_A
                                Akito_A
                                Akito_
                                wrote on last edited by
                                #17

                                @Willowstar would you be able to help me fix it? or like send me you're unity file?

                                WillowstarW 1 Reply Last reply
                                0
                                • Akito_A Akito_

                                  @Willowstar would you be able to help me fix it? or like send me you're unity file?

                                  WillowstarW
                                  WillowstarW
                                  Willowstar
                                  wrote on last edited by
                                  #18

                                  @Akito_ I'm sorry, I don't really understand that specific problem you have atm but the files I'm using is exactly the one TheBoldStool sent to me in their post above my other post

                                  Bumping for fullsets!

                                  nothing_relevantN 1 Reply Last reply
                                  0
                                  • WillowstarW Willowstar

                                    @Akito_ I'm sorry, I don't really understand that specific problem you have atm but the files I'm using is exactly the one TheBoldStool sent to me in their post above my other post

                                    nothing_relevantN
                                    nothing_relevantN
                                    nothing_relevant
                                    wrote on last edited by
                                    #19

                                    @Willowstar Do you have this avatar that you can pass me your package? priv please

                                    1 Reply Last reply
                                    0
                                    • WillowstarW Willowstar

                                      226af1b0-5ea4-4e81-8ddf-ebe61e564668-image.png 5f641a58-5870-4489-95ee-857166131549-image.png

                                      This one specifically. The clothing has shown and while in gesturemanager, it does move around but the body and head mesh are missing? When I replaced with selestia's head and body it would warp

                                      this is what it would look when I open up the project as is
                                      349ee18a-e2d4-4f1f-94d6-1b24b1401f61-image.png

                                      and when I apply a mesh, here you can see the warp happening
                                      613966cb-ef03-49dd-8dab-e2daa875a19b-image.png

                                      I haven't had problems with their other avatars, Its only ever been this one. Any advice or help?

                                      VisaeresV
                                      VisaeresV
                                      Visaeres
                                      wrote on last edited by
                                      #20

                                      @Willowstar Spaghetti junction 😂

                                      Wow that's a lot a' words, too bad I'm not reading em'

                                      1 Reply Last reply
                                      0
                                      • TheBoldStoolT TheBoldStool

                                        By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                                        In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                                        Spyro2667S
                                        Spyro2667S
                                        Spyro2667
                                        wrote on last edited by Spyro2667
                                        #21

                                        @TheBoldStool is it possible that i could use the 2022 version without it breaking? i have a lot of stuff i want to use but when i import it into the 2019 version it all says missing scripts im assuming its missing the scripts/broken because its an older version

                                        1 Reply Last reply
                                        0
                                        • WillowstarW Willowstar

                                          226af1b0-5ea4-4e81-8ddf-ebe61e564668-image.png 5f641a58-5870-4489-95ee-857166131549-image.png

                                          This one specifically. The clothing has shown and while in gesturemanager, it does move around but the body and head mesh are missing? When I replaced with selestia's head and body it would warp

                                          this is what it would look when I open up the project as is
                                          349ee18a-e2d4-4f1f-94d6-1b24b1401f61-image.png

                                          and when I apply a mesh, here you can see the warp happening
                                          613966cb-ef03-49dd-8dab-e2daa875a19b-image.png

                                          I haven't had problems with their other avatars, Its only ever been this one. Any advice or help?

                                          VisaeresV
                                          VisaeresV
                                          Visaeres
                                          wrote on last edited by
                                          #22

                                          @Willowstar Thats hot asf

                                          Wow that's a lot a' words, too bad I'm not reading em'

                                          1 Reply Last reply
                                          0

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