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  4. Having Problems with Yaokisub Avatar

Having Problems with Yaokisub Avatar

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  • WillowstarW
    WillowstarW
    Willowstar
    wrote on last edited by
    #1

    226af1b0-5ea4-4e81-8ddf-ebe61e564668-image.png 5f641a58-5870-4489-95ee-857166131549-image.png

    This one specifically. The clothing has shown and while in gesturemanager, it does move around but the body and head mesh are missing? When I replaced with selestia's head and body it would warp

    this is what it would look when I open up the project as is
    349ee18a-e2d4-4f1f-94d6-1b24b1401f61-image.png

    and when I apply a mesh, here you can see the warp happening
    613966cb-ef03-49dd-8dab-e2daa875a19b-image.png

    I haven't had problems with their other avatars, Its only ever been this one. Any advice or help?

    Bumping for fullsets!

    VisaeresV 2 Replies Last reply
    0
    • WillowstarW Willowstar referenced this topic on
    • TheBoldStoolT
      TheBoldStoolT
      TheBoldStool
      wrote on last edited by
      #2

      Unsure what the reason could really be. Would you mind sending the package so I can personally try to find the fix?

      WillowstarW 1 Reply Last reply
      0
      • TheBoldStoolT TheBoldStool

        Unsure what the reason could really be. Would you mind sending the package so I can personally try to find the fix?

        WillowstarW
        WillowstarW
        Willowstar
        wrote on last edited by
        #3

        @TheBoldStool yes, of course! here ya go [register or login to view this hidden content]

        Bumping for fullsets!

        TheBoldStoolT 1 Reply Last reply
        0
        • F
          F
          furry lovers
          wrote on last edited by
          #4

          What is your Unity version? Because it is normal in my project

          WillowstarW 1 Reply Last reply
          0
          • F
            F
            furry lovers
            wrote on last edited by
            #5

            QQ20240724-082046.png

            1 Reply Last reply
            0
            • F
              F
              furry lovers
              wrote on last edited by
              #6

              QQ20240724-082046.png Did you open the avatar normally through it?

              1 Reply Last reply
              0
              • F
                F
                furry lovers
                wrote on last edited by
                #7

                By testing it can only use the mesh it comes with, you can't replace it with the mesh of the original model

                1 Reply Last reply
                0
                • F furry lovers

                  What is your Unity version? Because it is normal in my project

                  WillowstarW
                  WillowstarW
                  Willowstar
                  wrote on last edited by
                  #8

                  @furry-lovers I am using that scene, the unity version I have on my CC for that project is 2022.3.22f1

                  which one are you using? Could it be different?

                  Bumping for fullsets!

                  F 1 Reply Last reply
                  0
                  • WillowstarW Willowstar

                    @furry-lovers I am using that scene, the unity version I have on my CC for that project is 2022.3.22f1

                    which one are you using? Could it be different?

                    F
                    F
                    furry lovers
                    wrote on last edited by
                    #9

                    @Willowstar I am using 2022.3.6f1

                    WillowstarW 1 Reply Last reply
                    0
                    • F furry lovers

                      @Willowstar I am using 2022.3.6f1

                      WillowstarW
                      WillowstarW
                      Willowstar
                      wrote on last edited by
                      #10

                      @furry-lovers I just changed it over but I'm still getting the same problem, I did notice this on the console saying 819f4958-19f0-47b1-883d-2f53740fcef7-image.png

                      I did download blender and its version 4.2.0 but I don't know if just having it open or something would help

                      Bumping for fullsets!

                      1 Reply Last reply
                      0
                      • WillowstarW Willowstar

                        @TheBoldStool yes, of course! here ya go [register or login to view this hidden content]

                        TheBoldStoolT
                        TheBoldStoolT
                        TheBoldStool
                        wrote on last edited by
                        #11

                        @Willowstar Blender 4.2 might be fucked cuz it did a lot of changes.
                        Finally got to test it, started with the same issue as you.
                        Worked when I linked .blend extension to blender.
                        For context, using latest unity, blender 4.1, after linking the .blends to blender made a new project, imported the file and it worked fine!

                        Green EggG WillowstarW 2 Replies Last reply
                        0
                        • TheBoldStoolT TheBoldStool

                          @Willowstar Blender 4.2 might be fucked cuz it did a lot of changes.
                          Finally got to test it, started with the same issue as you.
                          Worked when I linked .blend extension to blender.
                          For context, using latest unity, blender 4.1, after linking the .blends to blender made a new project, imported the file and it worked fine!

                          Green EggG
                          Green EggG
                          Green Egg
                          wrote on last edited by
                          #12

                          @TheBoldStool How does one link the .blend files?

                          1 Reply Last reply
                          0
                          • TheBoldStoolT TheBoldStool

                            @Willowstar Blender 4.2 might be fucked cuz it did a lot of changes.
                            Finally got to test it, started with the same issue as you.
                            Worked when I linked .blend extension to blender.
                            For context, using latest unity, blender 4.1, after linking the .blends to blender made a new project, imported the file and it worked fine!

                            WillowstarW
                            WillowstarW
                            Willowstar
                            wrote on last edited by
                            #13

                            @TheBoldStool How did you link to blender w.o making a project first? I'm not used to blender but I was able to link somewhat to blender after the project was made. I got the avi to appear in blender as a messf0bbb505-5ef8-4900-9323-d6a81f413804-image.png
                            and when I tried to go back to my already made project it took too long for comfort (30mins) and no progress on the progress bar. I know that was not the right way to do it but I had have hoped it would work

                            I did get to Blender 4.1, but I couldn't understand how to get it in before making the project and what I'm suppose to be looking for. I guess what I'm saying is, tell it to me like I'm 5 basically

                            Bumping for fullsets!

                            1 Reply Last reply
                            0
                            • TheBoldStoolT
                              TheBoldStoolT
                              TheBoldStool
                              wrote on last edited by
                              #14

                              By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                              In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                              WillowstarW Akito_A Spyro2667S 3 Replies Last reply
                              0
                              • TheBoldStoolT TheBoldStool

                                By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                                In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                                WillowstarW
                                WillowstarW
                                Willowstar
                                wrote on last edited by
                                #15

                                @TheBoldStool Ah, I'll try to remember that if I run into something that'll need that, but also Thank you

                                The one you recommended worked for me (you have no idea how happy I am to see it actually work) I sincerely thank you!!!!
                                Its a shame I couldn't get the other one to work out and see why it wouldn't work for me, but nonetheless the new one works and I'm very happy about that
                                Thank you again!

                                Bumping for fullsets!

                                Akito_A 1 Reply Last reply
                                0
                                • TheBoldStoolT TheBoldStool

                                  By linking what I meant is that you just right click any .blend file and select "Open With" and chose blender there.
                                  In any case after checking the actual avatar I'll recommend you to [register or login to view this hidden content] it's the same avatar just basically almost setup, from what I know this is the latest packaging method Yaoki used for the gumroad ones. You do need unity 2019.4.31f1 as that the one that was used. You unzip the file and add it as a new project with creator companion, everything should work there.

                                  Akito_A
                                  Akito_A
                                  Akito_
                                  wrote on last edited by
                                  #16

                                  @TheBoldStool hey I'm getting a few errors trying to upload this would you mind helping me?b73c616c-16cd-4dfd-be4a-01e35c97d390-image.png

                                  1 Reply Last reply
                                  0
                                  • WillowstarW Willowstar

                                    @TheBoldStool Ah, I'll try to remember that if I run into something that'll need that, but also Thank you

                                    The one you recommended worked for me (you have no idea how happy I am to see it actually work) I sincerely thank you!!!!
                                    Its a shame I couldn't get the other one to work out and see why it wouldn't work for me, but nonetheless the new one works and I'm very happy about that
                                    Thank you again!

                                    Akito_A
                                    Akito_A
                                    Akito_
                                    wrote on last edited by
                                    #17

                                    @Willowstar would you be able to help me fix it? or like send me you're unity file?

                                    WillowstarW 1 Reply Last reply
                                    0
                                    • Akito_A Akito_

                                      @Willowstar would you be able to help me fix it? or like send me you're unity file?

                                      WillowstarW
                                      WillowstarW
                                      Willowstar
                                      wrote on last edited by
                                      #18

                                      @Akito_ I'm sorry, I don't really understand that specific problem you have atm but the files I'm using is exactly the one TheBoldStool sent to me in their post above my other post

                                      Bumping for fullsets!

                                      nothing_relevantN 1 Reply Last reply
                                      0
                                      • WillowstarW Willowstar

                                        @Akito_ I'm sorry, I don't really understand that specific problem you have atm but the files I'm using is exactly the one TheBoldStool sent to me in their post above my other post

                                        nothing_relevantN
                                        nothing_relevantN
                                        nothing_relevant
                                        wrote on last edited by
                                        #19

                                        @Willowstar Do you have this avatar that you can pass me your package? priv please

                                        1 Reply Last reply
                                        0
                                        • WillowstarW Willowstar

                                          226af1b0-5ea4-4e81-8ddf-ebe61e564668-image.png 5f641a58-5870-4489-95ee-857166131549-image.png

                                          This one specifically. The clothing has shown and while in gesturemanager, it does move around but the body and head mesh are missing? When I replaced with selestia's head and body it would warp

                                          this is what it would look when I open up the project as is
                                          349ee18a-e2d4-4f1f-94d6-1b24b1401f61-image.png

                                          and when I apply a mesh, here you can see the warp happening
                                          613966cb-ef03-49dd-8dab-e2daa875a19b-image.png

                                          I haven't had problems with their other avatars, Its only ever been this one. Any advice or help?

                                          VisaeresV
                                          VisaeresV
                                          Visaeres
                                          wrote on last edited by
                                          #20

                                          @Willowstar Spaghetti junction 😂

                                          Wow that's a lot a' words, too bad I'm not reading em'

                                          1 Reply Last reply
                                          0

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