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  • 187 Topics
    600 Posts
    M

    Hi there! I recently uploaded a world and i've been getting a ton of errors. I really would like help with figuring out what i'm doing wrong because the world shows up fine, but the errors is making it hard for me to be able to open up the VRSDK control panel to try to solve the situation.

    if anyone can help me, that would be great

  • 4 Topics
    27 Posts
    F

    I'd really like the ability to filter an avatar based on whether it's an SDK2 or SDK3 avi.

  • 13 Topics
    26 Posts
    W

    Can my account be deleted? I changed my mind and I dont really want an account anymore.

  • 13 Topics
    52 Posts
    Louis_45L

    @pompon @eiron @IanMoone Should be fixed...
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  • Need some help with the Gonso System

    20
    2 Votes
    20 Posts
    899 Views
    Tali'ZorahT

    bump

  • Blender export Meshsize

    5
    0 Votes
    5 Posts
    82 Views
    M

    @Clown Ok, no problem, I'm glad you tried it

    For this test i used a new Unity project (2022.3.6f1) and just manuka v 1.02, liltoon 1.7.2 and Thrys imported nothing else.
    FBX import (from the new project) into Blender 4.1 and export again, no changes made.

    I asked a friend of mine to reproduce it, and he get the same problem.
    Maybe it's just the Thrys Avatar Evaluator that outputs incorrect values. The Values in the VRCHAT SDK Panel are the same as the original FBX