Help with editing CryptiaCurves Ralsei
-
@cookiemonster655 okay so excuse the silly ass image but i had to make a blendshape real quick and the fbx is very weird for me. but i can import it just fine here
though I did this with making a new blender project and overriding the first fbx that's attached to the avi, so ymmvprobably wasnt the best pic, heres one showing the key there too

-
@cookiemonster655 okay so excuse the silly ass image but i had to make a blendshape real quick and the fbx is very weird for me. but i can import it just fine here
though I did this with making a new blender project and overriding the first fbx that's attached to the avi, so ymmv@nandorunner420 "new blender project" being you made one instead of any of the ones that were included with the avatar, right? or was it one of them
-
i did my edit completely on this one- wasnt sure if i was supposed to do edits on that one but i assumed maybe?

I could try making my own blend project tho, do a quick test and see? -
@nandorunner420 "new blender project" being you made one instead of any of the ones that were included with the avatar, right? or was it one of them
@cookiemonster655 yup, i make new projects using the fbx in the project when i wanna edit the mesh
-
i did my edit completely on this one- wasnt sure if i was supposed to do edits on that one but i assumed maybe?

I could try making my own blend project tho, do a quick test and see?@cookiemonster655 it's more so up to your workflow, but I'd say no, cause those are usually there for making renders and animations
-
@cookiemonster655 it's more so up to your workflow, but I'd say no, cause those are usually there for making renders and animations
@nandorunner420 ah okay, ill go ahead and do that now then! I haven't done this before so I was completely unsure about like.. my entire process
-
@nandorunner420 ah okay, ill go ahead and do that now then! I haven't done this before so I was completely unsure about like.. my entire process
@cookiemonster655 Yeah, it's just about what works tbh lol. Though I don't usually edit avis like these (especially this one in particular), efficiency is key!
-
HI
so.. its my first time working with a cryptia model and I wanted to edit the body (blender)
I spend about a hour / hour and a half working on it, and when i exported it as fbx and put it in unity it became.. disfigured
Are these models not-editable or did i do something wrong? Feel free to ask questions!

@cookiemonster655 are you able to edit the stomach i need it to be a bit more skinny
-
@cookiemonster655 are you able to edit the stomach i need it to be a bit more skinny
@yokai22111 I would but I had some problems importing back into unity and never ended up able to make it thinner.. (and working)
I hope you can get someone to do it tho, boosting your comment! -
I havent been reading the comments and not planning to but one way that issue occurs is under the "Apply Scaling" in blender during export. try each one and either one should fix it, it should auto apply back to unity so you shouldn't need to delete and redo.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login