Blender is the best way. Bone scaling usually doesn't come out properly or in a way that looks normal/accurate, So sculpting is absolutely the way to go.
i've looked everywhere for a fix for my specific issue, but it keeps importing with empty Parameters for the Light Control. Using MA imports it fine, sure, but it just doesn't do anything. Check the ENTIRE Discord for a similar issue and found none. No idea what to do now
I sadly cannot help with anything to do with storage past maybe having a backup drive you don't use otherwise, but regarding sending, wormhole.app might be the exact thing you're looking for! It allows you to upload a file and have it downloadable for a limited time or number of times. Hope this helps!
click on the fbx of the model, you will see milltina inport <--- that will popup in the inspector settings and enable Leagacy blend shape mormals same place you make the model; humanoid
Also to clarify, I have only been using 2019.4.31f unity and not 2022. It seems it is also uploading my image at a 800 x 600 resolution too along with its terrible compression which makes no sense to me and also turns it out far worse. I've been dealing with this problem for months now and seriously have no idea what the problem is.