Aggron by DogZeela ( AggronTitanium ) and Sekhmet (EgyptianExo)
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Here's a preview of the progress so far.
Mostly some initial mesh cleanup and remade the tail armature since it only had 4 bones and distorted heavily when it was bent.
I haven't ever worked on a model that was going to be used in VRC so I'm not sure what things I should include or exclude from a standard blender model.
So if some of you could inform me of which things to prioritize, that would speed up the process quite a lot.

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Here's a preview of the progress so far.
Mostly some initial mesh cleanup and remade the tail armature since it only had 4 bones and distorted heavily when it was bent.
I haven't ever worked on a model that was going to be used in VRC so I'm not sure what things I should include or exclude from a standard blender model.
So if some of you could inform me of which things to prioritize, that would speed up the process quite a lot.

THE GOAT LIVES!!!
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You got this man!
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progress update,
slowly working my way thru cleaning up the tris to quads mess,
blender did a real number messing up the edges,
fixed up the spine area to function like a normal model,
still have to figure out how to get the genitals to work,
I'm assuming shapekeys will be the way to go since it'll be for vrc, but I'll let you guys decide if that's the best option.
Still need to rig the tongue and also fix the jaw since the bone for that is in the wrong spot.
That's all for now.


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appreciate the update, great job so far.
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progress update,
slowly working my way thru cleaning up the tris to quads mess,
blender did a real number messing up the edges,
fixed up the spine area to function like a normal model,
still have to figure out how to get the genitals to work,
I'm assuming shapekeys will be the way to go since it'll be for vrc, but I'll let you guys decide if that's the best option.
Still need to rig the tongue and also fix the jaw since the bone for that is in the wrong spot.
That's all for now.


@czman your are the super Epic Goat
🤩






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Bump
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bump
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WE ARE SO BACK???
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progress update,
slowly working my way thru cleaning up the tris to quads mess,
blender did a real number messing up the edges,
fixed up the spine area to function like a normal model,
still have to figure out how to get the genitals to work,
I'm assuming shapekeys will be the way to go since it'll be for vrc, but I'll let you guys decide if that's the best option.
Still need to rig the tongue and also fix the jaw since the bone for that is in the wrong spot.
That's all for now.


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AWESOME!!
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Update time again
cleaning up the rest of the body and hair took longer than expected, but it's done
only parts left to clean up are the armor pieces on the arms/ legs and the optional accessories
After that it's onto adding in shapekeys so she works in VRC
And if anyone knows how to get models ported over to vrc let me know
We can dm back and forth so I don't end up posting a bunch of updates

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Update time again
cleaning up the rest of the body and hair took longer than expected, but it's done
only parts left to clean up are the armor pieces on the arms/ legs and the optional accessories
After that it's onto adding in shapekeys so she works in VRC
And if anyone knows how to get models ported over to vrc let me know
We can dm back and forth so I don't end up posting a bunch of updates

When you said clean up, what did you mean?
Was the mesh too dense? -
When you said clean up, what did you mean?
Was the mesh too dense?@Sirlockinbottom
By clean up I mean reducing the amount of triangle geometry.
Doing so improves overall performance in blender and will allow me to work on the model easier with fewer unnecessary edges.
The model itself doesn't lose any of it's detail in the process. It's mostly about being able to make the necessary adjustments so it can be ported over to VRC with the least amount of problems I can avoid.
I can elaborate further if you want me to.
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