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SPS Problems

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vrchatsps
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  • K kazan in a tank
    11 Nov 2024, 17:57

    alright then yeah hopefully that'll fix it

    honestly i'm surprised you hadn't ran into any other system issues preventing you from even uploading to begin with

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    Wiener
    wrote on 12 Nov 2024, 04:00 last edited by Wiener 11 Dec 2024, 04:27
    #10

    @kazan-in-a-tank said in SPS Problems:

    alright then yeah hopefully that'll fix it

    honestly i'm surprised you hadn't ran into any other system issues preventing you from even uploading to begin with

    nvm im an idiot, i had a setting in vrchat disabled which made all sps from my model didnt work...xD

    K 1 Reply Last reply 12 Nov 2024, 10:58
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    • W Wiener
      12 Nov 2024, 04:00

      @kazan-in-a-tank said in SPS Problems:

      alright then yeah hopefully that'll fix it

      honestly i'm surprised you hadn't ran into any other system issues preventing you from even uploading to begin with

      nvm im an idiot, i had a setting in vrchat disabled which made all sps from my model didnt work...xD

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      kazan in a tank
      wrote on 12 Nov 2024, 10:58 last edited by
      #11

      @Wiener omg i called it lol XD

      if i give ya something i would LOVE some rep in return pls

      W 1 Reply Last reply 12 Nov 2024, 12:45
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      • K kazan in a tank
        12 Nov 2024, 10:58

        @Wiener omg i called it lol XD

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        Wiener
        wrote on 12 Nov 2024, 12:45 last edited by
        #12

        @kazan-in-a-tank said in SPS Problems:

        @Wiener omg i called it lol XD

        yeah avatars self interact was disabled idk why and now it works on all my models...xD

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        • W Wiener
          12 Nov 2024, 01:56

          @SweetSangria said in SPS Problems:

          I've been fine using the lollipops for different bases, but I can't figure out how to successfully add SPS to non-lollipop models, and I haven't found any good resources to give step-by-steps on how to properly do that. Does anyone have any good instructions for that?

          You talking about Male or Female Models ?

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          SweetSangria
          wrote on 12 Nov 2024, 19:12 last edited by
          #13

          @Wiener Male. The female stuff is super easy with the SPS Configurator stuff.

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            SweetSangria
            wrote on 5 Jan 2025, 00:07 last edited by
            #14

            @Takisch Use the wholesome SPS Configurator with VRCFury in VCC. Then in Unity, it will be under the Tool Menu. Open the SPS Configurator. Select the appropriate base and foot position if you care about feet, and select/deselect what sockets you want added. You can also select the blendshapes you want associated. Then just click Add Sockets. You'll see them on the Hierarchy, and you can go through and move them around to adjust and get them lined up how you want them. If you've chosen the right base, they're usually pretty close to where they need to be anyway. It's super easy.

            c964f120-1324-4eea-8a44-c1d257ed9563-image.png

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              SweetSangria
              wrote on 5 Jan 2025, 21:09 last edited by
              #15

              @Takisch You're welcome. That's the way I always hope people will respond to me when I need help, with information clear enough for me to actually follow and understand.

              As far as the blendshapes: I marked with red where you can do that when you set it up. Depending on the base, it'll select the blendshape name that base usually uses, but you can just click on that to go through and find the blendshape you want. It'll usually be under "Body" and you might have to scroll through to find the right one.

              c698553e-9e07-47fc-9b33-43ef7089b93b-image.png

              Another way to view the Blendshape options BEFORE you do the SPS Configurator is to just go to the Body and look there to figure out which one you want before you set up your SPS. Here's a screenshot of where to look for that, and luckily with this example it shows the NSFW options right at the top. But notice that with this one, even though it's a Venus base, the creator has set up a different name than what the Configurator automatically set. So that's why it's good to double check and make sure you're getting the right one for that specific avi.

              2068fe72-6ed9-43b6-82e4-28af15d8d447-image.png

              You do have the option to set it or update it after you've gone through the SPS Configurator, and that's here under the SPS socket listed in the Hierarchy.

              021a920b-bf6b-4057-b0c4-e6d20ed9f158-image.png

              Hope all that made sense and helps!

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                SweetSangria
                wrote on 5 Jan 2025, 21:14 last edited by
                #16

                Oh and PS: Not all avatars HAVE that option. Most NSFW models do, but not always. So if you can't find it in any of these ways, it might just not be an option.

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                  SweetSangria
                  wrote on 6 Jan 2025, 06:03 last edited by
                  #17

                  @Takisch I'm afraid my helpfulness runs out here. I think you have to go into Blender to do that, and that's beyond my skill level at this point. Sorry!

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                    SweetSangria
                    wrote on 11 Jan 2025, 05:50 last edited by
                    #18

                    @Takisch You're welcome. I'm glad it helped. Now I wish someone would help me figure out how to do the plugs in a similar way. 🤞

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                    • WirorritosW Offline
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                      Wirorritos
                      wrote on 2 Feb 2025, 00:29 last edited by
                      #19

                      Okay so Im trying to add the lollipop but every time it keeps saying that there is no script for it help?

                      S 1 Reply Last reply 3 Feb 2025, 12:58
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                      • WirorritosW Wirorritos
                        2 Feb 2025, 00:29

                        Okay so Im trying to add the lollipop but every time it keeps saying that there is no script for it help?

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                        SweetSangria
                        wrote on 3 Feb 2025, 12:58 last edited by
                        #20

                        @spoonnza I can't promise this will work, but I've had it work before: Try adding "wholesome Dependencies" via VCC (and make sure you're using VRCFury, too). I hope that helps!

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                        • WirorritosW Offline
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                          Wirorritos
                          wrote on 4 Feb 2025, 03:57 last edited by
                          #21

                          @Takisch I got it fixed now im just having a shader issues

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                          • WirorritosW Offline
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                            Wirorritos
                            wrote on 4 Feb 2025, 17:40 last edited by
                            #22

                            @Takisch Its way paler than the body texture and ive taken it in to unity and they match

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                              ug19zu5q7
                              wrote on 4 Feb 2025, 21:21 last edited by
                              #23

                              I have a problem myself, the face blendshape doesnt seems to work. Like i move the lolipop in place but the mouth doesnt open with the blendshapes i have set up, i use a combination of two mouth shapes for it.

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                                ug19zu5q7
                                wrote on 4 Feb 2025, 22:58 last edited by
                                #24

                                Could it be that liltoon shader have problem with sps?

                                kh4m4riK 1 Reply Last reply 27 Feb 2025, 21:18
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                                • U ug19zu5q7
                                  4 Feb 2025, 22:58

                                  Could it be that liltoon shader have problem with sps?

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                                  kh4m4ri
                                  🏛️ Centurion 🏛️ Moderator
                                  wrote on 27 Feb 2025, 21:18 last edited by
                                  #25

                                  @ug19zu5q7 This is likely, for SPS was made for realistic models. As you can see by the base choices it provides. Most realistic models use poiyomi.

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