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SPS Problems

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vrchatsps
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  • WienerW Wiener

    @kazan-in-a-tank said in SPS Problems:

    alright then yeah hopefully that'll fix it

    honestly i'm surprised you hadn't ran into any other system issues preventing you from even uploading to begin with

    nvm im an idiot, i had a setting in vrchat disabled which made all sps from my model didnt work...xD

    kazan in a tankK Offline
    kazan in a tankK Offline
    kazan in a tank
    wrote on last edited by
    #11

    @Wiener omg i called it lol XD

    if i give ya something i would LOVE some rep in return pls

    WienerW 1 Reply Last reply
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    • kazan in a tankK kazan in a tank

      @Wiener omg i called it lol XD

      WienerW Offline
      WienerW Offline
      Wiener
      wrote on last edited by
      #12

      @kazan-in-a-tank said in SPS Problems:

      @Wiener omg i called it lol XD

      yeah avatars self interact was disabled idk why and now it works on all my models...xD

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      • WienerW Wiener

        @SweetSangria said in SPS Problems:

        I've been fine using the lollipops for different bases, but I can't figure out how to successfully add SPS to non-lollipop models, and I haven't found any good resources to give step-by-steps on how to properly do that. Does anyone have any good instructions for that?

        You talking about Male or Female Models ?

        S Offline
        S Offline
        SweetSangria
        wrote on last edited by
        #13

        @Wiener Male. The female stuff is super easy with the SPS Configurator stuff.

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        • S Offline
          S Offline
          SweetSangria
          wrote on last edited by
          #14

          @Takisch Use the wholesome SPS Configurator with VRCFury in VCC. Then in Unity, it will be under the Tool Menu. Open the SPS Configurator. Select the appropriate base and foot position if you care about feet, and select/deselect what sockets you want added. You can also select the blendshapes you want associated. Then just click Add Sockets. You'll see them on the Hierarchy, and you can go through and move them around to adjust and get them lined up how you want them. If you've chosen the right base, they're usually pretty close to where they need to be anyway. It's super easy.

          c964f120-1324-4eea-8a44-c1d257ed9563-image.png

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          • S Offline
            S Offline
            SweetSangria
            wrote on last edited by
            #15

            @Takisch You're welcome. That's the way I always hope people will respond to me when I need help, with information clear enough for me to actually follow and understand.

            As far as the blendshapes: I marked with red where you can do that when you set it up. Depending on the base, it'll select the blendshape name that base usually uses, but you can just click on that to go through and find the blendshape you want. It'll usually be under "Body" and you might have to scroll through to find the right one.

            c698553e-9e07-47fc-9b33-43ef7089b93b-image.png

            Another way to view the Blendshape options BEFORE you do the SPS Configurator is to just go to the Body and look there to figure out which one you want before you set up your SPS. Here's a screenshot of where to look for that, and luckily with this example it shows the NSFW options right at the top. But notice that with this one, even though it's a Venus base, the creator has set up a different name than what the Configurator automatically set. So that's why it's good to double check and make sure you're getting the right one for that specific avi.

            2068fe72-6ed9-43b6-82e4-28af15d8d447-image.png

            You do have the option to set it or update it after you've gone through the SPS Configurator, and that's here under the SPS socket listed in the Hierarchy.

            021a920b-bf6b-4057-b0c4-e6d20ed9f158-image.png

            Hope all that made sense and helps!

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            • S Offline
              S Offline
              SweetSangria
              wrote on last edited by
              #16

              Oh and PS: Not all avatars HAVE that option. Most NSFW models do, but not always. So if you can't find it in any of these ways, it might just not be an option.

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              • S Offline
                S Offline
                SweetSangria
                wrote on last edited by
                #17

                @Takisch I'm afraid my helpfulness runs out here. I think you have to go into Blender to do that, and that's beyond my skill level at this point. Sorry!

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                • S Offline
                  S Offline
                  SweetSangria
                  wrote on last edited by
                  #18

                  @Takisch You're welcome. I'm glad it helped. Now I wish someone would help me figure out how to do the plugs in a similar way. 🤞

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                  • WirorritosW Offline
                    WirorritosW Offline
                    Wirorritos
                    wrote on last edited by
                    #19

                    Okay so Im trying to add the lollipop but every time it keeps saying that there is no script for it help?

                    S 1 Reply Last reply
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                    • WirorritosW Wirorritos

                      Okay so Im trying to add the lollipop but every time it keeps saying that there is no script for it help?

                      S Offline
                      S Offline
                      SweetSangria
                      wrote on last edited by
                      #20

                      @spoonnza I can't promise this will work, but I've had it work before: Try adding "wholesome Dependencies" via VCC (and make sure you're using VRCFury, too). I hope that helps!

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                      • WirorritosW Offline
                        WirorritosW Offline
                        Wirorritos
                        wrote on last edited by
                        #21

                        @Takisch I got it fixed now im just having a shader issues

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                        • WirorritosW Offline
                          WirorritosW Offline
                          Wirorritos
                          wrote on last edited by
                          #22

                          @Takisch Its way paler than the body texture and ive taken it in to unity and they match

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                          • U Offline
                            U Offline
                            ug19zu5q7
                            wrote on last edited by
                            #23

                            I have a problem myself, the face blendshape doesnt seems to work. Like i move the lolipop in place but the mouth doesnt open with the blendshapes i have set up, i use a combination of two mouth shapes for it.

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                            • U Offline
                              U Offline
                              ug19zu5q7
                              wrote on last edited by
                              #24

                              Could it be that liltoon shader have problem with sps?

                              kh4m4riK 1 Reply Last reply
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                              • U ug19zu5q7

                                Could it be that liltoon shader have problem with sps?

                                kh4m4riK Offline
                                kh4m4riK Offline
                                kh4m4ri
                                🏛️ Centurion 🏛️ Moderator
                                wrote on last edited by
                                #25

                                @ug19zu5q7 This is likely, for SPS was made for realistic models. As you can see by the base choices it provides. Most realistic models use poiyomi.

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