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  4. editing blendshapes on .asset files, or renaming blendshapes within unity?

editing blendshapes on .asset files, or renaming blendshapes within unity?

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helpfacetrackingunitysupport
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  • bubbilymB
    bubbilymB
    bubbilym
    wrote on last edited by
    #1

    i am trying to use the facetracking blendshapes on this avi, the issue is the blendshape names are lower case (refer to image below), the model is split into .asset files and not an fbx, how can i rename these so i can use them for ft? c2fe4fb5-9ca0-4ca9-bf05-5bb6d19acc28-image.png 812b5905-2546-4aeb-b22b-d8d1962addaf-image.png

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    1
    • bubbilymB
      bubbilymB
      bubbilym
      wrote on last edited by
      #2

      bump

      1 Reply Last reply
      0
      • bubbilymB
        bubbilymB
        bubbilym
        wrote on last edited by
        #3

        bump

        1 Reply Last reply
        0
        • BerryBushB
          BerryBushB
          BerryBush
          wrote on last edited by
          #4

          bump

          If i bump your post even though its already been solved or found, it's so I can come back to it later on my pc

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          • LeafieL
            LeafieL
            Leafie
            wrote on last edited by
            #5

            bump

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            0
            • Chrissy1230C
              Chrissy1230C
              Chrissy1230
              wrote on last edited by
              #6

              Bump

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              0

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