How to import Shinra model BlendShape in Unity?
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Hi everyone,I recently bought BlendShape data for Shinra. Previously, the BlendShapes came as images or TXE files, which I could easily import. This time, the data is provided maybe as a TextAsset file.
I’m not sure how to import or apply it to my shinra model in Unity. Could anyone guide me on how to use a it to set the BlendShape?
Thanks in advance for your help!
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@Scarecrow Thanks so much! It works!
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