<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How to import Shinra model BlendShape in Unity?]]></title><description><![CDATA[<p dir="auto"><img src="https://booth.pximg.net/0afa626f-b6dc-4d75-848e-1771617a3818/i/7832012/84d5ab25-3c6b-4442-98a7-38654d3d8dc4_base_resized.jpg" alt="alt text" class=" img-fluid img-markdown" /><br />
Hi everyone,</p>
<p dir="auto">I recently bought BlendShape data for Shinra. Previously, the BlendShapes came as images or TXE files, which I could easily import. This time, the data is provided maybe as a TextAsset file.</p>
<p dir="auto">I’m not sure how to import or apply it to my shinra model in Unity. Could anyone guide me on how to use a it to set the BlendShape?</p>
<p dir="auto">Thanks in advance for your help!<br />
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]]></description><link>https://forum.ripper.store/topic/89988/how-to-import-shinra-model-blendshape-in-unity</link><generator>RSS for Node</generator><lastBuildDate>Fri, 25 Sep 2026 13:11:33 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/89988.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 10 Jan 2026 12:57:19 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to How to import Shinra model BlendShape in Unity? on Thu, 22 Jan 2026 12:38:24 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/scarecrow" aria-label="Profile: Scarecrow">@<bdi>Scarecrow</bdi></a> Thanks so much! It works!</p>
]]></description><link>https://forum.ripper.store/post/1490074</link><guid isPermaLink="true">https://forum.ripper.store/post/1490074</guid><dc:creator><![CDATA[Noemichan]]></dc:creator><pubDate>Thu, 22 Jan 2026 12:38:24 GMT</pubDate></item><item><title><![CDATA[Reply to How to import Shinra model BlendShape in Unity? on Wed, 21 Jan 2026 05:33:03 GMT]]></title><description><![CDATA[<p dir="auto">Copy the entire TXT content and paste it into Unity Blendshapes</p>
]]></description><link>https://forum.ripper.store/post/1486751</link><guid isPermaLink="true">https://forum.ripper.store/post/1486751</guid><dc:creator><![CDATA[Scarecrow]]></dc:creator><pubDate>Wed, 21 Jan 2026 05:33:03 GMT</pubDate></item><item><title><![CDATA[Reply to How to import Shinra model BlendShape in Unity? on Sat, 10 Jan 2026 13:03:20 GMT]]></title><description><![CDATA[<p dir="auto"><img src="/assets/uploads/files/1768050193211-%E5%B1%8F%E5%B9%95%E6%88%AA%E5%9B%BE-2026-01-10-130401.png" alt="屏幕截图 2026-01-10 130401.png" class=" img-fluid img-markdown" /></p>
]]></description><link>https://forum.ripper.store/post/1458146</link><guid isPermaLink="true">https://forum.ripper.store/post/1458146</guid><dc:creator><![CDATA[Noemichan]]></dc:creator><pubDate>Sat, 10 Jan 2026 13:03:20 GMT</pubDate></item></channel></rss>