LF: Stylized Valkyr I VRChat Avatar
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@Artisy2024 When you export from Blender, try using FBX all for scaling
@Rocky5 ill give it another try with this thanks for telling me about this i didnt know there was a method with this
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@Vykosa no not yet im going to try fixing it again
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so i did the blender thing and omg it works no more strechy ears, chest or anything
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so i came across this how do i fix the scaling to be exactly looking like the orginal cuz from the looks of it the quest model is a bit bigger then the orginal model and the quest model i exported it from blender
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so i came across this how do i fix the scaling to be exactly looking like the orginal cuz from the looks of it the quest model is a bit bigger then the orginal model and the quest model i exported it from blender
@Artisy2024 It actually looks like one model is higher off the ground than the other.
You can click on the PC version and copy the transform and paste it on the Quest version and they should line up. -
bump
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bump for quest conversion- idk why spacetato changed how they did clothing toggles for this avatar exclusively...