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  4. Gumroad/Payhip Avatars
  5. LF: Stylized Valkyr I VRChat Avatar

LF: Stylized Valkyr I VRChat Avatar

Scheduled Pinned Locked Moved Unsolved Gumroad/Payhip Avatars
nsfwwarframespsvalkyr
32 Posts 21 Posters 1.9k Views 46 Watching
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  • LetecusL Letecus

    @Rocky5 can this also be said for other models that stretch too? cuz im figuring out oin how to export blender models to fbx without any bone stretches or incorrect places on the model itself

    Rocky5R Offline
    Rocky5R Offline
    Rocky5
    wrote last edited by
    #21

    @Letecus There are two scales. Blender's and Unity's.
    When a maker exports a model for Unity, they are supposed to export as FBX all which is the one that Unity likes. There isn't a guide book for this, so sometimes an avatar maker won't change the scaling and it will export with Blender's scale. It won't break anything.

    Then when someone comes along and edits the model and wants to bring it in to Unity, they have to export it with the same scale, otherwise animations that were made for a different scale will be broken, physbone radius settings will be off and other problems.

    Long story short, when you are exporting a model in to an existing project, you might have to try both until you get the one that matches what the original creator used.

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    • LetecusL Online
      LetecusL Online
      Letecus
      wrote last edited by
      #22

      i see. just needed to be sure what helps certain models to be rigged right than to just have all the proportions stretch and detach when testing the model in unity. this tip would come in handy though so thx!

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      • Rocky5R Rocky5

        @Artisy2024 When you export from Blender, try using FBX all for scaling
        a72ffc3a-807c-4421-9a08-4afa637a5717-image.png

        Artisy2024A Offline
        Artisy2024A Offline
        Artisy2024
        wrote last edited by
        #23

        @Rocky5 ill give it another try with this thanks for telling me about this i didnt know there was a method with this

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        • VykosaV Online
          VykosaV Online
          Vykosa
          wrote last edited by
          #24

          anyone have a fixed version?

          Artisy2024A 1 Reply Last reply
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          • VykosaV Vykosa

            anyone have a fixed version?

            Artisy2024A Offline
            Artisy2024A Offline
            Artisy2024
            wrote last edited by
            #25

            @Vykosa no not yet im going to try fixing it again

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            • Artisy2024A Offline
              Artisy2024A Offline
              Artisy2024
              wrote last edited by Artisy2024
              #26

              so i did the blender thing and omg it works no more strechy ears, chest or anything

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              • Artisy2024A Offline
                Artisy2024A Offline
                Artisy2024
                wrote last edited by Artisy2024
                #27

                so i came across this how do i fix the scaling to be exactly looking like the orginal cuz from the looks of it the quest model is a bit bigger then the orginal model and the quest model i exported it from blender

                Screenshot 2025-05-21 064413.png

                Rocky5R 1 Reply Last reply
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                • Artisy2024A Artisy2024

                  so i came across this how do i fix the scaling to be exactly looking like the orginal cuz from the looks of it the quest model is a bit bigger then the orginal model and the quest model i exported it from blender

                  Screenshot 2025-05-21 064413.png

                  Rocky5R Offline
                  Rocky5R Offline
                  Rocky5
                  wrote last edited by
                  #28

                  @Artisy2024 It actually looks like one model is higher off the ground than the other.
                  You can click on the PC version and copy the transform and paste it on the Quest version and they should line up.

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                  • warnutW warnut

                    that is NOT valkyr... bump

                    ResuR Offline
                    ResuR Offline
                    Resu
                    wrote last edited by
                    #29

                    @warnut is valkitty, bump

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                    • L Offline
                      L Offline
                      LalaSan
                      wrote last edited by
                      #30
                      This post is deleted!
                      1 Reply Last reply
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                      • N Offline
                        N Offline
                        nobody22333
                        wrote last edited by
                        #31

                        bump

                        1 Reply Last reply
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                        • ClaptasticFragC Offline
                          ClaptasticFragC Offline
                          ClaptasticFrag
                          wrote last edited by
                          #32

                          bump for quest conversion- idk why spacetato changed how they did clothing toggles for this avatar exclusively...

                          Toss chunky and cozy avatars my way, I like to stand out! :)

                          Wishlist: https://drive.google.com/drive/folders/1GZ5wx6Bc2DAxX9vmd5TaVRZgFFnTnBEx?usp=sharing If you know where to get any of them, @ me or send me a DM!

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