Blender question
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Hello! I often see edits of avatars that makes them thicker, for the novabeast, certain deira or bennet edits, etc. I do this with my own avatars just using the sculpt tool, but I'm wondering if there is a tool or even just something within blender that can make this easier? Often times I'll scrap things because the mesh will have issues after sculpting, will look blocky or low poly, etc. If anyone could tell me how they do this that would be lovely, thank you in advance!
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Hello! I often see edits of avatars that makes them thicker, for the novabeast, certain deira or bennet edits, etc. I do this with my own avatars just using the sculpt tool, but I'm wondering if there is a tool or even just something within blender that can make this easier? Often times I'll scrap things because the mesh will have issues after sculpting, will look blocky or low poly, etc. If anyone could tell me how they do this that would be lovely, thank you in advance!
@TADCGANGLE i would def like to know too
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how do you use bones in the first place? just a question
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