<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Blender question]]></title><description><![CDATA[<p dir="auto">Hello! I often see edits of avatars that makes them thicker, for the novabeast, certain deira or bennet edits, etc. I do this with my own avatars just using the sculpt tool, but I'm wondering if there is a tool or even just something within blender that can make this easier? Often times I'll scrap things because the mesh will have issues after sculpting, will look blocky or low poly, etc. If anyone could tell me how they do this that would be lovely, thank you in advance!</p>
]]></description><link>https://forum.ripper.store/topic/119942/blender-question</link><generator>RSS for Node</generator><lastBuildDate>Tue, 22 Sep 2026 05:26:31 GMT</lastBuildDate><atom:link href="https://forum.ripper.store/topic/119942.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 06 Jul 2026 18:14:24 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Blender question on Thu, 23 Jul 2026 03:03:03 GMT]]></title><description><![CDATA[<p dir="auto">how do you use bones in the first place? just a question</p>
]]></description><link>https://forum.ripper.store/post/2059985</link><guid isPermaLink="true">https://forum.ripper.store/post/2059985</guid><dc:creator><![CDATA[johnathonw]]></dc:creator><pubDate>Thu, 23 Jul 2026 03:03:03 GMT</pubDate></item><item><title><![CDATA[Reply to Blender question on Wed, 08 Jul 2026 00:34:03 GMT]]></title><description><![CDATA[<p dir="auto">@TADCGANGLE i would def like to know too</p>
]]></description><link>https://forum.ripper.store/post/2004246</link><guid isPermaLink="true">https://forum.ripper.store/post/2004246</guid><dc:creator><![CDATA[cinderzQ14]]></dc:creator><pubDate>Wed, 08 Jul 2026 00:34:03 GMT</pubDate></item><item><title><![CDATA[Reply to Blender question on Mon, 06 Jul 2026 18:17:47 GMT]]></title><description><![CDATA[<p dir="auto">you can use pose mode and scale the bones, then click apply as rest pose, lmk if you need further help. I tend to take coms as well</p>
]]></description><link>https://forum.ripper.store/post/1999700</link><guid isPermaLink="true">https://forum.ripper.store/post/1999700</guid><dc:creator><![CDATA[Lemon]]></dc:creator><pubDate>Mon, 06 Jul 2026 18:17:47 GMT</pubDate></item></channel></rss>