Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (Zephyr)
  • No Skin
Collapse
RipperStore Logo
  1. Home
  2. Support
  3. General Support
  4. removing Material Slots on ripped AVI?

removing Material Slots on ripped AVI?

Scheduled Pinned Locked Moved General Support
4 Posts 4 Posters 595 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Kris-chanK
    Kris-chanK
    Kris-chan
    wrote on last edited by
    #1

    So I've been trying to figure out how to remove the 22 or so extra material slots on one of the avatars I got from the ripper store, but everything I've tried doesn't seem to work. And I'd kinda like to Have the it be quest compatible.

    VexinTenoaV 1 Reply Last reply
    1
    • bunnibabyB
      bunnibabyB
      bunnibaby
      wrote on last edited by
      #2

      Ripped avatars are NOT editable. You're done there and ripped avatars have a PC-only asset if the creator made it pc only or if the creator made the avatar pc/quest, it has a PC and quest asset.

      ♡ɪ'ᴠᴇ ɢᴏᴛ ᴍʏ ᴇʏᴇꜱ ᴏɴ ʏᴏᴜ ꜱᴡᴇᴇᴛʜᴇᴀʀᴛ♡

      1 Reply Last reply
      0
      • Kris-chanK Kris-chan

        So I've been trying to figure out how to remove the 22 or so extra material slots on one of the avatars I got from the ripper store, but everything I've tried doesn't seem to work. And I'd kinda like to Have the it be quest compatible.

        VexinTenoaV
        VexinTenoaV
        VexinTenoa
        wrote on last edited by
        #3

        @Kris-chan If u can Acess the body Mesh in unity Look for something called "Skinned Mesh render" you will find Material slots these are what there on about

        The eyes of the fox is helping

        1 Reply Last reply
        1
        • fortiexF
          fortiexF
          fortiex
          wrote on last edited by fortiex
          #4

          you can export mesh as the fbx file
          Window > Package Manager > Search for FBX Exporter, install it > Place .asset mesh to Hierarchy > click RMB > Export to FBX... (set export format to Binary) > Export

          edit exported fbx file in blender as you wish

          THE ONLY PROBLEM FBX Exporter CONVERT FILE WITHOUT SKELETON so it's useless in most cases

          1 Reply Last reply
          1

          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

          With your input, this post could be even better 💗

          Register Login
          Reply
          • Reply as topic
          Log in to reply
          • Oldest to Newest
          • Newest to Oldest
          • Most Votes


          • Login

          • Login or register to search.
          • First post
            Last post
          0
          • Categories
          • Recent
          • Tags
          • Popular