removing Material Slots on ripped AVI?
-
So I've been trying to figure out how to remove the 22 or so extra material slots on one of the avatars I got from the ripper store, but everything I've tried doesn't seem to work. And I'd kinda like to Have the it be quest compatible.
@Kris-chan If u can Acess the body Mesh in unity Look for something called "Skinned Mesh render" you will find Material slots these are what there on about
-
you can export mesh as the fbx file
Window > Package Manager > Search for FBX Exporter, install it > Place .asset mesh to Hierarchy > click RMB > Export to FBX... (set export format to Binary) > Exportedit exported fbx file in blender as you wish
THE ONLY PROBLEM FBX Exporter CONVERT FILE WITHOUT SKELETON so it's useless in most cases
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login