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  4. [Unity] Converting a Prefab to FBX using the FBX Exporter

[Unity] Converting a Prefab to FBX using the FBX Exporter

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  • A
    A
    admin
    wrote on last edited by
    #1

    Introduction

    This tutorial will teach you how to create a FBX file from an imported prefab, which comes in very handy when you need to alter the avatar.

    When editing the avatar after using our VRCA Converter, this step is required.

    Installing the FBX Exporter

    Install the most recent version of the FBX Exporter by opening the Package Manager.

    Verify that the FBX Exporter is correctly installed by opening it (from the top menu: GameObject > Export To FBX).

    Creating the FBX

    Make sure your avatar is imported, then click the hierarchy tab on the left, right-click the avatar you want to export, choose "Export to FBX.." make any necessary adjustments, and then click "Export"

    Conclusion

    You now have an FBX file that can be imported into Blender that is located inside the previously specified Export Path Folder.

    1 Reply Last reply
    4
    • A
      A
      alphasenpai
      wrote on last edited by
      #2

      i transfer the made fbx file into blender and its pink and all messed up?

      1 Reply Last reply
      0
      • C
        C
        CreatureFeature
        wrote on last edited by admin
        #3

        Hey, when I try to export it, it doesn't export correctly. What settings should I have ticked?
        image.png

        A 1 Reply Last reply
        0
        • C CreatureFeature

          Hey, when I try to export it, it doesn't export correctly. What settings should I have ticked?
          image.png

          A
          A
          admin
          wrote on last edited by
          #4

          @LambPrince Hey, you need to use the FBX Importer for Blender, otherwise it will not correctly work.

          Here's the link -> https://forum.ripper.store/post/178554

          1 Reply Last reply
          0
          • FluffPuffF
            FluffPuffF
            FluffPuff
            wrote on last edited by
            #5

            Screenshot 2024-04-17 163451.png

            it gives me this error every-time i try to convert the prefab.

            1 Reply Last reply
            0
            • Purple23P
              Purple23P
              Purple23
              wrote on last edited by
              #6

              It wont allow me to export

              1 Reply Last reply
              0
              • wringusW
                wringusW
                wringus
                wrote on last edited by
                #7

                This method worked once before, but now I'm getting the same error as @FluffPwups.

                image.png

                N 1 Reply Last reply
                0
                • wringusW wringus

                  This method worked once before, but now I'm getting the same error as @FluffPwups.

                  image.png

                  N
                  N
                  nonohun
                  wrote on last edited by
                  #8

                  @wringus have you figured out how to fix this?

                  dyslexic and half asleep when on here ,small text is very hard to read for me

                  1 Reply Last reply
                  0
                  • Daniel.DD
                    Daniel.DD
                    Daniel.D
                    wrote on last edited by Daniel.D
                    #9

                    Guys, I figured about NullReferenceException error.. Unity will only export the meshes with “Skinned mesh renderer” on inspector..

                    It won’t export the parts without it.
                    Also idk why some of model parts are kinda messed up when importing into Blender..

                    I’m absolute beginner in Unity but i found the solution anyway.. 😛

                    “ᴍᴏᴅᴇʟ ᴄᴏʟʟᴇᴄᴛᴏʀ ᴇɴᴛʜᴜꜱɪᴀꜱᴛ / ꜱᴄᴇɴᴇ ᴄʀᴇᴀᴛᴏʀ”

                    𝓐𝓵𝔀𝓪𝔂𝓼 𝓵𝓸𝓸𝓴𝓲𝓷𝓰 𝓯𝓸𝓻 𝓬𝓾𝓽𝓮 𝓪𝓷𝓭 𝓰𝓸𝓸𝓭 𝓮𝓭𝓲𝓽𝓮𝓭 𝓫𝓸𝓸𝓽𝓱 𝓪𝓿𝓪𝓽𝓪𝓻𝓼.

                    Cerberus.2007C 1 Reply Last reply
                    0
                    • ElaE
                      ElaE
                      Ela
                      wrote on last edited by
                      #10

                      Hi which exporter should I use? i dont think that one its still downloadable

                      SpiritslostS 1 Reply Last reply
                      0
                      • ElaE Ela

                        Hi which exporter should I use? i dont think that one its still downloadable

                        SpiritslostS
                        SpiritslostS
                        Spiritslost
                        wrote on last edited by Spiritslost
                        #11

                        @Ela Go to "Windows"-> "Package manager" -> top of package manger will say "Package: In Project" click on it -> select "Package: Unity Registry" -> Select "FBX Exporter"

                        1 Reply Last reply
                        0
                        • Daniel.DD Daniel.D

                          Guys, I figured about NullReferenceException error.. Unity will only export the meshes with “Skinned mesh renderer” on inspector..

                          It won’t export the parts without it.
                          Also idk why some of model parts are kinda messed up when importing into Blender..

                          I’m absolute beginner in Unity but i found the solution anyway.. 😛

                          Cerberus.2007C
                          Cerberus.2007C
                          Cerberus.2007
                          wrote on last edited by
                          #12

                          @Daniel.D bebcfd37-e1c9-4e82-8b6e-1ec75e8d59ed-image.png

                          im still getting this damned error and its getting on my nerves at this point

                          Daniel.DD 1 Reply Last reply
                          0
                          • Cerberus.2007C Cerberus.2007

                            @Daniel.D bebcfd37-e1c9-4e82-8b6e-1ec75e8d59ed-image.png

                            im still getting this damned error and its getting on my nerves at this point

                            Daniel.DD
                            Daniel.DD
                            Daniel.D
                            wrote on last edited by
                            #13

                            @Kitku2007 Only select parts with "Skinned Mesh Renderer". Also, don't select the main part from the top.

                            “ᴍᴏᴅᴇʟ ᴄᴏʟʟᴇᴄᴛᴏʀ ᴇɴᴛʜᴜꜱɪᴀꜱᴛ / ꜱᴄᴇɴᴇ ᴄʀᴇᴀᴛᴏʀ”

                            𝓐𝓵𝔀𝓪𝔂𝓼 𝓵𝓸𝓸𝓴𝓲𝓷𝓰 𝓯𝓸𝓻 𝓬𝓾𝓽𝓮 𝓪𝓷𝓭 𝓰𝓸𝓸𝓭 𝓮𝓭𝓲𝓽𝓮𝓭 𝓫𝓸𝓸𝓽𝓱 𝓪𝓿𝓪𝓽𝓪𝓻𝓼.

                            Cerberus.2007C 1 Reply Last reply
                            0
                            • Daniel.DD Daniel.D

                              @Kitku2007 Only select parts with "Skinned Mesh Renderer". Also, don't select the main part from the top.

                              Cerberus.2007C
                              Cerberus.2007C
                              Cerberus.2007
                              wrote on last edited by
                              #14

                              @Daniel.D i know thats what i did and its still giving me the error

                              Daniel.DD 1 Reply Last reply
                              0
                              • Cerberus.2007C Cerberus.2007

                                @Daniel.D i know thats what i did and its still giving me the error

                                Daniel.DD
                                Daniel.DD
                                Daniel.D
                                wrote on last edited by
                                #15

                                @Kitku2007 Then I don’t know..
                                Maybe come to my Discord. I can help export it.

                                “thegoatdaniel_d” is my username.

                                “ᴍᴏᴅᴇʟ ᴄᴏʟʟᴇᴄᴛᴏʀ ᴇɴᴛʜᴜꜱɪᴀꜱᴛ / ꜱᴄᴇɴᴇ ᴄʀᴇᴀᴛᴏʀ”

                                𝓐𝓵𝔀𝓪𝔂𝓼 𝓵𝓸𝓸𝓴𝓲𝓷𝓰 𝓯𝓸𝓻 𝓬𝓾𝓽𝓮 𝓪𝓷𝓭 𝓰𝓸𝓸𝓭 𝓮𝓭𝓲𝓽𝓮𝓭 𝓫𝓸𝓸𝓽𝓱 𝓪𝓿𝓪𝓽𝓪𝓻𝓼.

                                1 Reply Last reply
                                0

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