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  4. [Unity] Converting a Prefab to FBX using the FBX Exporter

[Unity] Converting a Prefab to FBX using the FBX Exporter

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  • FluffPuffF
    FluffPuffF
    FluffPuff
    wrote on last edited by
    #5

    Screenshot 2024-04-17 163451.png

    it gives me this error every-time i try to convert the prefab.

    1 Reply Last reply
    0
    • Purple23P
      Purple23P
      Purple23
      wrote on last edited by
      #6

      It wont allow me to export

      1 Reply Last reply
      0
      • wringusW
        wringusW
        wringus
        wrote on last edited by
        #7

        This method worked once before, but now I'm getting the same error as @FluffPwups.

        image.png

        N 1 Reply Last reply
        0
        • wringusW wringus

          This method worked once before, but now I'm getting the same error as @FluffPwups.

          image.png

          N
          N
          nonohun
          wrote on last edited by
          #8

          @wringus have you figured out how to fix this?

          dyslexic and half asleep when on here ,small text is very hard to read for me

          1 Reply Last reply
          0
          • Daniel.DD
            Daniel.DD
            Daniel.D
            wrote on last edited by Daniel.D
            #9

            Guys, I figured about NullReferenceException error.. Unity will only export the meshes with โ€œSkinned mesh rendererโ€ on inspector..

            It wonโ€™t export the parts without it.
            Also idk why some of model parts are kinda messed up when importing into Blender..

            Iโ€™m absolute beginner in Unity but i found the solution anyway.. ๐Ÿ˜›

            โ€œแดแดแด…แด‡สŸ แด„แดสŸสŸแด‡แด„แด›แดส€ แด‡ษดแด›สœแดœ๊œฑษชแด€๊œฑแด› / ๊œฑแด„แด‡ษดแด‡ แด„ส€แด‡แด€แด›แดส€โ€

            ๐“๐“ต๐”€๐“ช๐”‚๐“ผ ๐“ต๐“ธ๐“ธ๐“ด๐“ฒ๐“ท๐“ฐ ๐“ฏ๐“ธ๐“ป ๐“ฌ๐“พ๐“ฝ๐“ฎ ๐“ช๐“ท๐“ญ ๐“ฐ๐“ธ๐“ธ๐“ญ ๐“ฎ๐“ญ๐“ฒ๐“ฝ๐“ฎ๐“ญ ๐“ซ๐“ธ๐“ธ๐“ฝ๐“ฑ ๐“ช๐“ฟ๐“ช๐“ฝ๐“ช๐“ป๐“ผ.

            Cerberus.2007C 1 Reply Last reply
            0
            • ElaE
              ElaE
              Ela
              wrote on last edited by
              #10

              Hi which exporter should I use? i dont think that one its still downloadable

              SpiritslostS 1 Reply Last reply
              0
              • ElaE Ela

                Hi which exporter should I use? i dont think that one its still downloadable

                SpiritslostS
                SpiritslostS
                Spiritslost
                wrote on last edited by Spiritslost
                #11

                @Ela Go to "Windows"-> "Package manager" -> top of package manger will say "Package: In Project" click on it -> select "Package: Unity Registry" -> Select "FBX Exporter"

                1 Reply Last reply
                0
                • Daniel.DD Daniel.D

                  Guys, I figured about NullReferenceException error.. Unity will only export the meshes with โ€œSkinned mesh rendererโ€ on inspector..

                  It wonโ€™t export the parts without it.
                  Also idk why some of model parts are kinda messed up when importing into Blender..

                  Iโ€™m absolute beginner in Unity but i found the solution anyway.. ๐Ÿ˜›

                  Cerberus.2007C
                  Cerberus.2007C
                  Cerberus.2007
                  wrote on last edited by
                  #12

                  @Daniel.D bebcfd37-e1c9-4e82-8b6e-1ec75e8d59ed-image.png

                  im still getting this damned error and its getting on my nerves at this point

                  Daniel.DD 1 Reply Last reply
                  0
                  • Cerberus.2007C Cerberus.2007

                    @Daniel.D bebcfd37-e1c9-4e82-8b6e-1ec75e8d59ed-image.png

                    im still getting this damned error and its getting on my nerves at this point

                    Daniel.DD
                    Daniel.DD
                    Daniel.D
                    wrote on last edited by
                    #13

                    @Kitku2007 Only select parts with "Skinned Mesh Renderer". Also, don't select the main part from the top.

                    โ€œแดแดแด…แด‡สŸ แด„แดสŸสŸแด‡แด„แด›แดส€ แด‡ษดแด›สœแดœ๊œฑษชแด€๊œฑแด› / ๊œฑแด„แด‡ษดแด‡ แด„ส€แด‡แด€แด›แดส€โ€

                    ๐“๐“ต๐”€๐“ช๐”‚๐“ผ ๐“ต๐“ธ๐“ธ๐“ด๐“ฒ๐“ท๐“ฐ ๐“ฏ๐“ธ๐“ป ๐“ฌ๐“พ๐“ฝ๐“ฎ ๐“ช๐“ท๐“ญ ๐“ฐ๐“ธ๐“ธ๐“ญ ๐“ฎ๐“ญ๐“ฒ๐“ฝ๐“ฎ๐“ญ ๐“ซ๐“ธ๐“ธ๐“ฝ๐“ฑ ๐“ช๐“ฟ๐“ช๐“ฝ๐“ช๐“ป๐“ผ.

                    Cerberus.2007C 1 Reply Last reply
                    0
                    • Daniel.DD Daniel.D

                      @Kitku2007 Only select parts with "Skinned Mesh Renderer". Also, don't select the main part from the top.

                      Cerberus.2007C
                      Cerberus.2007C
                      Cerberus.2007
                      wrote on last edited by
                      #14

                      @Daniel.D i know thats what i did and its still giving me the error

                      Daniel.DD 1 Reply Last reply
                      0
                      • Cerberus.2007C Cerberus.2007

                        @Daniel.D i know thats what i did and its still giving me the error

                        Daniel.DD
                        Daniel.DD
                        Daniel.D
                        wrote on last edited by
                        #15

                        @Kitku2007 Then I donโ€™t know..
                        Maybe come to my Discord. I can help export it.

                        โ€œthegoatdaniel_dโ€ is my username.

                        โ€œแดแดแด…แด‡สŸ แด„แดสŸสŸแด‡แด„แด›แดส€ แด‡ษดแด›สœแดœ๊œฑษชแด€๊œฑแด› / ๊œฑแด„แด‡ษดแด‡ แด„ส€แด‡แด€แด›แดส€โ€

                        ๐“๐“ต๐”€๐“ช๐”‚๐“ผ ๐“ต๐“ธ๐“ธ๐“ด๐“ฒ๐“ท๐“ฐ ๐“ฏ๐“ธ๐“ป ๐“ฌ๐“พ๐“ฝ๐“ฎ ๐“ช๐“ท๐“ญ ๐“ฐ๐“ธ๐“ธ๐“ญ ๐“ฎ๐“ญ๐“ฒ๐“ฝ๐“ฎ๐“ญ ๐“ซ๐“ธ๐“ธ๐“ฝ๐“ฑ ๐“ช๐“ฟ๐“ช๐“ฝ๐“ช๐“ป๐“ผ.

                        1 Reply Last reply
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