Skip to content

Tutorials

70 Topics 223 Posts
  • how to make this asset work

    1
    0 Votes
    1 Posts
    28 Views
    No one has replied
  • How do I rip an avatar?

    1
    0 Votes
    1 Posts
    31 Views
    No one has replied
  • [Unity] Converting a Prefab to FBX using the FBX Exporter

    9
    2 Votes
    9 Posts
    5k Views
    N
    @wringus have you figured out how to fix this?
  • How to make these kind of pictures

    3
    2
    0 Votes
    3 Posts
    500 Views
    Lily The LesbianL
    @CodeAngel Ambient occlusion,,,,, my Beloved,,,,,,,
  • how to place a dildo with dps, and how to lock it

    8
    1
    0 Votes
    8 Posts
    1k Views
    AradiaWalpurgisA
    @claycarmine12 No need for a video tutorial, ensure you have VRCFury and do the following after your avi is already on the screen: Import your chosen toy. If it doesn't have SPS/TPS/DPS already, then you'll need to get that sorted out first (imo the easiest way to do this is to use the Configurator's 'tester' prefab and just change the mesh to something you like). Open your avatar's hierarchy (the avatar's list on the left side). Follow this path: Armature>Hips>Spine>Chest>Left/Right Shoulder>Left/Right Arm>Elbow>Wrist. Grab the prefab for your toy and click+drag it onto the 'Wrist' in order to attach it. It's now 'attached' to the wrist and will stick to it when the arm is moved. Now that you have that part done, you'll want to have a Toggle for it. Click the toy in the hierarchy (the one you attached to 'Wrist'). Look on the right side of the screen; this is your Inspector. Scroll to the bottom and click the "Add Component" button. Type "Toggle" and select "Toggle (VRC Fury). This is your basic 'switch' for things on your avatar. You'll make a few of these for different purposes. First, let's make one turn the toy on and off. Menu Path: Here you'll create whatever path you want the button to be on. An example can be "Toy/Toggle", doing this will create a menu item on your radial called "Toy" and then another inside called "Toggle". You can make multiple submenu items this way, for example: "Toy/Toggle", "Toy/Size", "Toy/Material", etc. Click "Add Action+" and select "Object Toggle". Click and drag the toy from the hierarchy (the left side one you attached to the wrist) into the box next to it. Now it will toggle the focused item on and off when selected. If you want this setting to persist when you change maps/worlds with this avi, click the ellipses in the upper-right of the Toggle box and click "Saved Between Worlds". Finally, if you want to have the item "drop" in the world, aka you want to place it somewhere static, make a new Toggle (follow the steps above) and, instead of selecting "Object Toggle", select "World Drop". Make sure you select the toy from the left and drag it into the box, just like you did with the toggle above. I suggest making the menu path similar to what you have for the above toggle, something like "Toy/Drop". Feel free to experiment a little bit beyond that, but those are the basics.
  • How to Bypass Dextro's Avatar Protection System?

    1
    0 Votes
    1 Posts
    105 Views
    No one has replied
  • How do I rip avatar?

    2
    0 Votes
    2 Posts
    313 Views
    ilomiloI
    Bump
  • Beginner Tutorial

    10
    2
    2 Votes
    10 Posts
    31k Views
    W
    @theboredperson that happened to me too but i found out you have to delete the script folder when you import it with unity if your using it through vrcc since it tends to clash with the actual sdk
  • TUTORIAL [Repairing VRCA's In Unity]

    7
    17
    1 Votes
    7 Posts
    550 Views
    CharmingMaidenC
    hi why is there a two minute wait everytime i click something in the heirarchy? I added vrcfury, modular avatar, gogoloco, and wholesome. idk enough to fix this. [image: 1738808217212-fcd99d12-51a6-4059-a6a1-d1d4413fce78-image.png]
  • PCSS showing in Unity, but not in game?

    5
    2
    0 Votes
    5 Posts
    201 Views
    LUHP381L
    @fluffye3 I ended up having to use a different version of PCSS, which, was also broken, and i just had to change the light source settings following a guide somewhere in a spanish reddit. Freaky shit it used to work fine
  • How to use/Where to find modular avatar tool?

    6
    0 Votes
    6 Posts
    408 Views
    melanie martinezM
    Is there one for unity package because I don't use creator companion
  • help how do i add cutom textures on to a booth model

    2
    0 Votes
    2 Posts
    43 Views
    Lumi-_-L
    https://www.youtube.com/watch?v=jyae870T0Pg
  • TUTORIAL [How to find a VRCA]

    16
    8
    3 Votes
    16 Posts
    5k Views
    LiteralL
    @IMAXwPC Make sure that asset ripper stays open. it should open a local host website for ripping! Dont close that or the Console when ripping
  • How is this done or what the setting called in Unity?

    2
    2
    0 Votes
    2 Posts
    104 Views
    WolfyPawz__W
    I'm not really sure if this will help answer your question but I know for some hairs there are two different materials in unity that allows you to color them two separate colors. As for making it that way idk how to do that. Cause other hairs may only have one material. I assume it may be a blender thing or - youtube may help you?
  • 3 Votes
    1 Posts
    293 Views
    No one has replied
  • Help with uploading things for you all ~

    2
    0 Votes
    2 Posts
    172 Views
    solamistakenS
    The easiest way is to upload the zip you get off of BOOTH/wherever to WorkUpload or PixelDrain (or both, or GDrive or another site, etc... they're just the most popular two) and make a post under the Gifts section with the name of the item from the listing, plus any English translations/anything else important for others to know. You can link to an image off the listing to show as a preview, then post links to both the original listing's site and wherever you've uploaded it Past that, it's your choice on how you like to format your own posts
  • How do I add textures to my Chibi Novabeast?

    1
    2
    0 Votes
    1 Posts
    67 Views
    No one has replied
  • Rip booth stuff ?

    1
    0 Votes
    1 Posts
    215 Views
    No one has replied
  • bypassing GonsoLicense using Shadowcopy

    6
    11 Votes
    6 Posts
    2k Views
    taikeruT
    for the programmers and more technically inclined, here's a very simple nodeJS based directory monitor, mentioned in footnote [3] 'use strict' Object.defineProperty(exports, '__esModule', { value: true }) const chokidar = require('chokidar') // Define the path of the directory you want to monitor const directoryToWatch = 'path/to/project/directory/here' const watcher = chokidar.watch(directoryToWatch, { persistent: true, ignoreInitial: false, awaitWriteFinish: { stabilityThreshold: 2, pollInterval: 5 }, atomic: true }) const alertUser = function (message) { console.log('Alert: '.concat(message)) } watcher .on('add', function (path) { return alertUser('File added: '.concat(path)) }) .on('change', function (path) { return alertUser('File changed: '.concat(path)) }) .on('unlink', function (path) { return alertUser('File removed: '.concat(path)) }) .on('error', function (error) { return console.error('Watcher error: '.concat(error)) }) console.log('Watching for changes in directory: '.concat(directoryToWatch)) it utilizes the chokidar package to monitor a directory for any incoming changes, additions, and deletions - users can use this to see immediately when GonsoLicense creates files in \Packages\com.vrchat.avatars\Samples\Dynamics\Robot Avatar\Animators (or wherever it may write to within the project directory), and should give ample notice to launch shadowcopy you might even be able to modify this script to detect when the decrypted files are written and automatically launch shadowcopy if there's enough interest i wouldn't mind writing a redistributable script to automate this whole process as much as possible
  • How to disable upload limits in newer SDKs

    11
    0 Votes
    11 Posts
    1k Views
    L
    for PC it's mostly the same. if you go over the Max Limits then the server checks will fail the first time you try to use the Avatar. With the new Server Check system most upload bypass getting detected after the upload.