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  • how to make a limb extendable using constraints

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    @zeta.zaza well I was going to use blendshapes in tandem with constraints, I just don't know how to do it
  • TUTORIAL [Repairing VRCA's In Unity]

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    hey just wanted to ask,is there a way i can also get the fbx file of the avatar?i need it to add face tracking
  • Floppiii Animation Tutorial

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    picturesqueP
    @anonymous6969 If you're talking about FloppiiiVR, most if not all of their animations have a tutorial in their descriptions on their designated page on their Gumroad. Which you can find here hopefully this helps
  • How to Remove Missings Scripts easily Tutorial

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    shovivsolutionsS
    I hope it will work, but I was wrong.
  • PCSS showing in Unity, but not in game?

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    LUHP381L
    @Shiro_Neko if you go to the pcss folder in unity it should tell you if you find the light source thing. no clue what reddit post that was sorry
  • [Unity] Converting a Prefab to FBX using the FBX Exporter

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    Hi which exporter should I use? i dont think that one its still downloadable
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    kh4m4riK
    @Letecus That's what I'm saying. It truly is really difficult. The chances were little to none from the very beginning. If someone can just manage to get me the correct textures and stuff I can try my best to do the rest.
  • How do I actually position a prop in a character's hand?

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    kh4m4riK
    Once you get used to it, you'll almost perfect it with little to no errors first try.
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    kh4m4riK
    This isn't possible to my knowledge. Her heels are below ground because.. that's how VRChat's floor level works. All scaling is done manually within. An animation can check whether or not the avatar’s scale’s been modified and by how much, however VRChat currently does not permit animation-based scaling, at least traditionally with your own toggle. However- this is scaling and not position. You're talking about position. I haven't messed with position, you could always try but make sure you have a backup avatar. It never hurts to try. Back to scaling-- VRCFury can only do asset scaling and not avatar scaling as the scale is now managed through VRChat, more specifically Udon since world creators can restrict the use of avatar scaling. Hope this helps! Give it a shot, try making a toggle that moves her position upwards.
  • How to use/Where to find modular avatar tool?

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    picturesqueP
    @melanie-martinez The last modular avatar with a unity package was version 1.7.7 which is very outdated but if you want to try using it you can find it here on there official Github hope this helps
  • how to make this asset work

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    kh4m4riK
    My guess is it has a VRCFury setup. If you purchase this product, it probably comes with instructions. My guess is, you didn't purchase it. But try setting it up with VRCFury. Cheers, let me know how this goes for you!
  • How to get high quality textures?

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    @sleepyNdumb i can try and explain!! so when ur in unity and you hit the texture,, if u scroll down on the right side of ur screen,, youll see max size n stuff,, you can make it higher that way and set the compression to high
  • How to upload a Quest avatar only.

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    MingykM
    @avicollector Thank you sm!! Also, I asked because it told me error since I did not have the avatar ID when I tried only quest. Seems like I'll have to upload the pc version regardless so others can see. ‍️
  • How do I rip an avatar?

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  • How to make these kind of pictures

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    Lily The LesbianL
    @CodeAngel Ambient occlusion,,,,, my Beloved,,,,,,,
  • how to place a dildo with dps, and how to lock it

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    AradiaWalpurgisA
    @claycarmine12 No need for a video tutorial, ensure you have VRCFury and do the following after your avi is already on the screen: Import your chosen toy. If it doesn't have SPS/TPS/DPS already, then you'll need to get that sorted out first (imo the easiest way to do this is to use the Configurator's 'tester' prefab and just change the mesh to something you like). Open your avatar's hierarchy (the avatar's list on the left side). Follow this path: Armature>Hips>Spine>Chest>Left/Right Shoulder>Left/Right Arm>Elbow>Wrist. Grab the prefab for your toy and click+drag it onto the 'Wrist' in order to attach it. It's now 'attached' to the wrist and will stick to it when the arm is moved. Now that you have that part done, you'll want to have a Toggle for it. Click the toy in the hierarchy (the one you attached to 'Wrist'). Look on the right side of the screen; this is your Inspector. Scroll to the bottom and click the "Add Component" button. Type "Toggle" and select "Toggle (VRC Fury). This is your basic 'switch' for things on your avatar. You'll make a few of these for different purposes. First, let's make one turn the toy on and off. Menu Path: Here you'll create whatever path you want the button to be on. An example can be "Toy/Toggle", doing this will create a menu item on your radial called "Toy" and then another inside called "Toggle". You can make multiple submenu items this way, for example: "Toy/Toggle", "Toy/Size", "Toy/Material", etc. Click "Add Action+" and select "Object Toggle". Click and drag the toy from the hierarchy (the left side one you attached to the wrist) into the box next to it. Now it will toggle the focused item on and off when selected. If you want this setting to persist when you change maps/worlds with this avi, click the ellipses in the upper-right of the Toggle box and click "Saved Between Worlds". Finally, if you want to have the item "drop" in the world, aka you want to place it somewhere static, make a new Toggle (follow the steps above) and, instead of selecting "Object Toggle", select "World Drop". Make sure you select the toy from the left and drag it into the box, just like you did with the toggle above. I suggest making the menu path similar to what you have for the above toggle, something like "Toy/Drop". Feel free to experiment a little bit beyond that, but those are the basics.
  • How to Bypass Dextro's Avatar Protection System?

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  • How do I rip avatar?

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    ilomiloI
    Bump
  • Beginner Tutorial

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    @theboredperson that happened to me too but i found out you have to delete the script folder when you import it with unity if your using it through vrcc since it tends to clash with the actual sdk
  • help how do i add cutom textures on to a booth model

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    Lumi-_-L
    https://www.youtube.com/watch?v=jyae870T0Pg