[Unity] Converting a Prefab to FBX using the FBX Exporter
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Guys, I figured about NullReferenceException error.. Unity will only export the meshes with “Skinned mesh renderer” on inspector..
It won’t export the parts without it.
Also idk why some of model parts are kinda messed up when importing into Blender..I’m absolute beginner in Unity but i found the solution anyway..

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@Ela Go to "Windows"-> "Package manager" -> top of package manger will say "Package: In Project" click on it -> select "Package: Unity Registry" -> Select "FBX Exporter"
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Guys, I figured about NullReferenceException error.. Unity will only export the meshes with “Skinned mesh renderer” on inspector..
It won’t export the parts without it.
Also idk why some of model parts are kinda messed up when importing into Blender..I’m absolute beginner in Unity but i found the solution anyway..

im still getting this damned error and its getting on my nerves at this point
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im still getting this damned error and its getting on my nerves at this point
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@Kitku2007 Only select parts with "Skinned Mesh Renderer". Also, don't select the main part from the top.
@Daniel.D i know thats what i did and its still giving me the error
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@Daniel.D i know thats what i did and its still giving me the error
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