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  4. Gumroad/Payhip Avatars
  5. Frieren by Kleymir_

Frieren by Kleymir_

Scheduled Pinned Locked Moved Gumroad/Payhip Avatars
looking forpatreonfrieren
145 Posts 53 Posters 31.6k Views 96 Watching
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  • PotatoLordP PotatoLord

    Alright, running it back now lol
    Same thing as before, if you find any mistakes I'll try my best to fix them
    🔗 Download Link (workupload.com)

    VisaeresV
    VisaeresV
    Visaeres
    wrote on last edited by
    #124

    @PotatoLord If you were paid to port a model, would you do it? 🤔

    Wow that's a lot a' words, too bad I'm not reading em'

    PotatoLordP 1 Reply Last reply
    ❤
    1
    • VisaeresV Visaeres

      @PotatoLord If you were paid to port a model, would you do it? 🤔

      PotatoLordP
      PotatoLordP
      PotatoLord
      wrote on last edited by
      #125

      @Visaeres Sure honestly, maybe could take a little bit but I'd still try to make it as good as possible

      VisaeresV 1 Reply Last reply
      ❤
      1
      • PotatoLordP PotatoLord

        @Visaeres Sure honestly, maybe could take a little bit but I'd still try to make it as good as possible

        VisaeresV
        VisaeresV
        Visaeres
        wrote on last edited by
        #126

        @PotatoLord Splendid! That's good to hear, perhaps we should talk more about that in DMs?

        Wow that's a lot a' words, too bad I'm not reading em'

        PotatoLordP 1 Reply Last reply
        0
        • VisaeresV Visaeres

          @PotatoLord Splendid! That's good to hear, perhaps we should talk more about that in DMs?

          PotatoLordP
          PotatoLordP
          PotatoLord
          wrote on last edited by
          #127

          @Visaeres Whenever you're free send me a message

          1 Reply Last reply
          0
          • PotatoLordP
            PotatoLordP
            PotatoLord
            wrote on last edited by PotatoLord
            #128

            After staying up untill 3am I'm POSSIBLY done with editing this model
            Thank you @visaeres for telling me about a lot of tiny mistakes that were still happening and hopefully y'all enjoy the model for real this time lmao

            [register or login to view this hidden content] (Edit cuz I uploaded the wrong version lmao)

            3ec26ca2-4452-47c7-8e2f-dc12a51b35d5-image.jpeg

            nachsuper99+2N VisaeresV PIC_FATP 3 Replies Last reply
            ❤ 🤙
            13
            • PotatoLordP PotatoLord

              After staying up untill 3am I'm POSSIBLY done with editing this model
              Thank you @visaeres for telling me about a lot of tiny mistakes that were still happening and hopefully y'all enjoy the model for real this time lmao

              [register or login to view this hidden content] (Edit cuz I uploaded the wrong version lmao)

              3ec26ca2-4452-47c7-8e2f-dc12a51b35d5-image.jpeg

              nachsuper99+2N
              nachsuper99+2N
              nachsuper99+2
              wrote on last edited by
              #129

              @PotatoLord Thank you so much man, i really appreciate your work honestly ^^

              1 Reply Last reply
              ❤
              1
              • PotatoLordP PotatoLord

                After staying up untill 3am I'm POSSIBLY done with editing this model
                Thank you @visaeres for telling me about a lot of tiny mistakes that were still happening and hopefully y'all enjoy the model for real this time lmao

                [register or login to view this hidden content] (Edit cuz I uploaded the wrong version lmao)

                3ec26ca2-4452-47c7-8e2f-dc12a51b35d5-image.jpeg

                VisaeresV
                VisaeresV
                Visaeres
                wrote on last edited by
                #130

                @PotatoLord Awesome sauce! And you're welcome, I'm always happy to help perfect a model! (Trust me, your prior work was still incredible)

                Wow that's a lot a' words, too bad I'm not reading em'

                1 Reply Last reply
                ❤
                3
                • EchidnaE
                  EchidnaE
                  Echidna
                  wrote on last edited by Echidna
                  #131

                  Well done on making it work. I kept working on it but when I saw body parts having 17 materials(leg, arm) I ended giving up. I see you atlas'd most of the materials on body, not the same for clothes.
                  It really does look bad in VRC without the blender modifiers for sharpness, smoothness, & subdisivion.

                  A few things that would be nice:
                  Each part of cloth to be toggled on/off separately, each a skinned mesh.
                  The vagina and ass shapekeys from default.

                  A few issues:
                  Face has weight paint from hip. "eye 2" has little weight paint all over face. Eye bone being angled in front means eye rotation doesn't work(like eye tracking or eye moving towards whoever you're looking at).

                  I made exactly those changes above, .fbx exported with CATS so you can overwrite the one from PotatoLord from 8 days ago.

                  [register or login to view this hidden content]
                  (* this will mess with your material order, and slots, so you'll have to figure out & put in materials again if using this. make sure you are using the prefab. you can use "revert" and it will tell you which material it was supposed to be )

                  eye rotation values I suggest: bc3ea52e-ef45-4fe4-8aa3-cbad89b9f52b-image.jpeg

                  Signature: "Unless otherwise told:
                  Echidna will not be uploading any updated versions of this asstes in the future, so please do not ask about it in this thread.
                  If you have never shared any "Gifts / Download" posts yourself, please refrain from requesting a re-upload."
                  Thank me by finding one of the items I'm bumping.

                  VisaeresV PotatoLordP VRCavi21xV 3 Replies Last reply
                  ❤ 🤡
                  3
                  • D
                    D
                    DAEDRICswat
                    wrote on last edited by
                    #132

                    Eager to see updates to this one!

                    1 Reply Last reply
                    0
                    • EchidnaE Echidna

                      Well done on making it work. I kept working on it but when I saw body parts having 17 materials(leg, arm) I ended giving up. I see you atlas'd most of the materials on body, not the same for clothes.
                      It really does look bad in VRC without the blender modifiers for sharpness, smoothness, & subdisivion.

                      A few things that would be nice:
                      Each part of cloth to be toggled on/off separately, each a skinned mesh.
                      The vagina and ass shapekeys from default.

                      A few issues:
                      Face has weight paint from hip. "eye 2" has little weight paint all over face. Eye bone being angled in front means eye rotation doesn't work(like eye tracking or eye moving towards whoever you're looking at).

                      I made exactly those changes above, .fbx exported with CATS so you can overwrite the one from PotatoLord from 8 days ago.

                      [register or login to view this hidden content]
                      (* this will mess with your material order, and slots, so you'll have to figure out & put in materials again if using this. make sure you are using the prefab. you can use "revert" and it will tell you which material it was supposed to be )

                      eye rotation values I suggest: bc3ea52e-ef45-4fe4-8aa3-cbad89b9f52b-image.jpeg

                      VisaeresV
                      VisaeresV
                      Visaeres
                      wrote on last edited by
                      #133

                      @Echidna Kinda ripping into the work that was done but alright.

                      Wow that's a lot a' words, too bad I'm not reading em'

                      xedinhoX 1 Reply Last reply
                      😕
                      -2
                      • EchidnaE Echidna

                        Well done on making it work. I kept working on it but when I saw body parts having 17 materials(leg, arm) I ended giving up. I see you atlas'd most of the materials on body, not the same for clothes.
                        It really does look bad in VRC without the blender modifiers for sharpness, smoothness, & subdisivion.

                        A few things that would be nice:
                        Each part of cloth to be toggled on/off separately, each a skinned mesh.
                        The vagina and ass shapekeys from default.

                        A few issues:
                        Face has weight paint from hip. "eye 2" has little weight paint all over face. Eye bone being angled in front means eye rotation doesn't work(like eye tracking or eye moving towards whoever you're looking at).

                        I made exactly those changes above, .fbx exported with CATS so you can overwrite the one from PotatoLord from 8 days ago.

                        [register or login to view this hidden content]
                        (* this will mess with your material order, and slots, so you'll have to figure out & put in materials again if using this. make sure you are using the prefab. you can use "revert" and it will tell you which material it was supposed to be )

                        eye rotation values I suggest: bc3ea52e-ef45-4fe4-8aa3-cbad89b9f52b-image.jpeg

                        PotatoLordP
                        PotatoLordP
                        PotatoLord
                        wrote on last edited by
                        #134

                        @Echidna I'm glad people are taking their time to fix some of the issues I still left in the model lmao, I may come back to this and actually keep shit separete this time but for now I'll just leave it as is.
                        Also I had no clue about the eye weight painting lmao, probably because I just used cats to get rid of "useless" bones in the face.
                        Thank your work with the model btw, I really appriciate it!

                        1 Reply Last reply
                        0
                        • VisaeresV Visaeres

                          @Echidna Kinda ripping into the work that was done but alright.

                          xedinhoX
                          xedinhoX
                          xedinho
                          wrote on last edited by
                          #135

                          @Visaeres RIPPERstore btw


                          Make sure to check out Asset Hunter!

                          Milltina, Sio, Shinano enjoyer
                          Robotfucker

                          view count

                          1 Reply Last reply
                          🤡
                          0
                          • substanceS
                            substanceS
                            substance
                            wrote on last edited by
                            #136

                            bump

                            EchidnaE 1 Reply Last reply
                            -1
                            • substanceS substance

                              bump

                              EchidnaE
                              EchidnaE
                              Echidna
                              wrote on last edited by
                              #137

                              @substance what are you bumping? PotatoLord already posted the file.

                              Signature: "Unless otherwise told:
                              Echidna will not be uploading any updated versions of this asstes in the future, so please do not ask about it in this thread.
                              If you have never shared any "Gifts / Download" posts yourself, please refrain from requesting a re-upload."
                              Thank me by finding one of the items I'm bumping.

                              substanceS 1 Reply Last reply
                              0
                              • EchidnaE Echidna

                                @substance what are you bumping? PotatoLord already posted the file.

                                substanceS
                                substanceS
                                substance
                                wrote on last edited by
                                #138

                                @Echidna bump

                                1 Reply Last reply
                                -2
                                • EchidnaE Echidna

                                  Well done on making it work. I kept working on it but when I saw body parts having 17 materials(leg, arm) I ended giving up. I see you atlas'd most of the materials on body, not the same for clothes.
                                  It really does look bad in VRC without the blender modifiers for sharpness, smoothness, & subdisivion.

                                  A few things that would be nice:
                                  Each part of cloth to be toggled on/off separately, each a skinned mesh.
                                  The vagina and ass shapekeys from default.

                                  A few issues:
                                  Face has weight paint from hip. "eye 2" has little weight paint all over face. Eye bone being angled in front means eye rotation doesn't work(like eye tracking or eye moving towards whoever you're looking at).

                                  I made exactly those changes above, .fbx exported with CATS so you can overwrite the one from PotatoLord from 8 days ago.

                                  [register or login to view this hidden content]
                                  (* this will mess with your material order, and slots, so you'll have to figure out & put in materials again if using this. make sure you are using the prefab. you can use "revert" and it will tell you which material it was supposed to be )

                                  eye rotation values I suggest: bc3ea52e-ef45-4fe4-8aa3-cbad89b9f52b-image.jpeg

                                  VRCavi21xV
                                  VRCavi21xV
                                  VRCavi21x
                                  wrote on last edited by
                                  #139

                                  @Echidna I am still decently new at Unity and I tried using your version but when I try to test it says it has no Avatar Descriptors am I inserting the Prefab incorrectly or is this just a Bug?

                                  ALilRottenA EchidnaE 2 Replies Last reply
                                  0
                                  • VRCavi21xV VRCavi21x

                                    @Echidna I am still decently new at Unity and I tried using your version but when I try to test it says it has no Avatar Descriptors am I inserting the Prefab incorrectly or is this just a Bug?

                                    ALilRottenA
                                    ALilRottenA
                                    ALilRotten
                                    wrote on last edited by
                                    #140

                                    @VRCavi21x

                                    You can just put one in. It's pretty easy.
                                    Click the avatar in the hierarchy, look to the far right of the screen in the other panel.
                                    Click on "Add Componet" or what ever it says.
                                    Type in "Avatar" you'll see a thing that says "VRC Avatar Descriptor".
                                    Add that.

                                    Go through it and make sure everything you need is in there.
                                    If you know what you're doing in it that is.

                                    If not:

                                    Playable Layers

                                    • Insert the Menu the model has
                                    • Insert the parameters the model has

                                    Visemes

                                    • Click on auto. It should work if it has any

                                    View

                                    • Drag the little ball you see when you click on edit view to between the eyes, just on the bridge of the nose

                                    Eyes

                                    • Insert the eye bones into the left and right eye components

                                    • Edit the eye movement from top to bottom in the list. Adjust them accordingly. Remember, your left is the model's right.

                                    • For blinking (if any) use shape keys, go through the animations given and find "blink" or "blinking" or "Eyes Closed" just anything that could be a blink

                                    • The other parts don't matter, but you can include them if you wish.

                                    • I rig up models
                                    • I add clothing/assets to premade models
                                    • Learning how to make models
                                    • Can make VRC ports
                                    • I teach people via YT

                                    [I do NOT do trades]

                                    :Feel free to message me, just don't be demanding.:

                                    1 Reply Last reply
                                    1
                                    • PotatoLordP PotatoLord

                                      After staying up untill 3am I'm POSSIBLY done with editing this model
                                      Thank you @visaeres for telling me about a lot of tiny mistakes that were still happening and hopefully y'all enjoy the model for real this time lmao

                                      [register or login to view this hidden content] (Edit cuz I uploaded the wrong version lmao)

                                      3ec26ca2-4452-47c7-8e2f-dc12a51b35d5-image.jpeg

                                      PIC_FATP
                                      PIC_FATP
                                      PIC_FAT
                                      wrote on last edited by
                                      #141

                                      @PotatoLord Muito Obrigado !!!!!! 🙂

                                      1 Reply Last reply
                                      0
                                      • VRCavi21xV VRCavi21x

                                        @Echidna I am still decently new at Unity and I tried using your version but when I try to test it says it has no Avatar Descriptors am I inserting the Prefab incorrectly or is this just a Bug?

                                        EchidnaE
                                        EchidnaE
                                        Echidna
                                        wrote on last edited by
                                        #142

                                        @VRCavi21x Just use full prefab made by PotatoLord and replace FBX file in explorer. Maybe understand how bigger sold upload avatars are uploaded instead of using a custom model the first time.

                                        Signature: "Unless otherwise told:
                                        Echidna will not be uploading any updated versions of this asstes in the future, so please do not ask about it in this thread.
                                        If you have never shared any "Gifts / Download" posts yourself, please refrain from requesting a re-upload."
                                        Thank me by finding one of the items I'm bumping.

                                        VRCavi21xV 1 Reply Last reply
                                        -4
                                        • EchidnaE Echidna

                                          @VRCavi21x Just use full prefab made by PotatoLord and replace FBX file in explorer. Maybe understand how bigger sold upload avatars are uploaded instead of using a custom model the first time.

                                          VRCavi21xV
                                          VRCavi21xV
                                          VRCavi21x
                                          wrote on last edited by VRCavi21x
                                          #143

                                          @Echidna I have infact done uploads before and dealt with models of different varieties from edits, fixes, and buggy, or official,

                                          so instead of giving a douche unneeded response about telling someone to learn something and giving a bare bone response you either keep to yourself or actually be a viable help with offering ways to make sure people can do this without error

                                          and forgive the hostile response its just that your phrasing just didn't come off friendly and seemed very rude if that wasn't your intention.

                                          VisaeresV 1 Reply Last reply
                                          2

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

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