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  4. Gumroad/Payhip Avatars
  5. LF: Stylized Valkyr I VRChat Avatar

LF: Stylized Valkyr I VRChat Avatar

Scheduled Pinned Locked Moved Unsolved Gumroad/Payhip Avatars
nsfwwarframespsvalkyr
30 Posts 19 Posters 2.1k Views 45 Watching
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  • LetecusL Online
    LetecusL Online
    Letecus
    wrote last edited by
    #21

    i see. just needed to be sure what helps certain models to be rigged right than to just have all the proportions stretch and detach when testing the model in unity. this tip would come in handy though so thx!

    1 Reply Last reply
    0
    • Rocky5R Rocky5

      @Artisy2024 When you export from Blender, try using FBX all for scaling
      a72ffc3a-807c-4421-9a08-4afa637a5717-image.png

      Artisy2024A Offline
      Artisy2024A Offline
      Artisy2024
      wrote last edited by
      #22

      @Rocky5 ill give it another try with this thanks for telling me about this i didnt know there was a method with this

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      • VykosaV Offline
        VykosaV Offline
        Vykosa
        wrote last edited by
        #23

        anyone have a fixed version?

        Artisy2024A 1 Reply Last reply
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        • VykosaV Vykosa

          anyone have a fixed version?

          Artisy2024A Offline
          Artisy2024A Offline
          Artisy2024
          wrote last edited by
          #24

          @Vykosa no not yet im going to try fixing it again

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          • Artisy2024A Offline
            Artisy2024A Offline
            Artisy2024
            wrote last edited by Artisy2024
            #25

            so i did the blender thing and omg it works no more strechy ears, chest or anything

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            • Artisy2024A Offline
              Artisy2024A Offline
              Artisy2024
              wrote last edited by Artisy2024
              #26

              so i came across this how do i fix the scaling to be exactly looking like the orginal cuz from the looks of it the quest model is a bit bigger then the orginal model and the quest model i exported it from blender

              Screenshot 2025-05-21 064413.png

              Rocky5R 1 Reply Last reply
              0
              • Artisy2024A Artisy2024

                so i came across this how do i fix the scaling to be exactly looking like the orginal cuz from the looks of it the quest model is a bit bigger then the orginal model and the quest model i exported it from blender

                Screenshot 2025-05-21 064413.png

                Rocky5R Offline
                Rocky5R Offline
                Rocky5
                wrote last edited by
                #27

                @Artisy2024 It actually looks like one model is higher off the ground than the other.
                You can click on the PC version and copy the transform and paste it on the Quest version and they should line up.

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                • warnutW warnut

                  that is NOT valkyr... bump

                  ResuR Offline
                  ResuR Offline
                  Resu
                  wrote last edited by
                  #28

                  @warnut is valkitty, bump

                  1 Reply Last reply
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                  • L Offline
                    L Offline
                    LalaSan
                    wrote last edited by
                    #29
                    This post is deleted!
                    1 Reply Last reply
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                    • ClaptasticFragC Offline
                      ClaptasticFragC Offline
                      ClaptasticFrag
                      wrote last edited by
                      #30

                      bump for quest conversion- idk why spacetato changed how they did clothing toggles for this avatar exclusively...

                      Toss chunky and cozy avatars my way, I like to stand out! :)

                      Wishlist: https://drive.google.com/drive/folders/1GZ5wx6Bc2DAxX9vmd5TaVRZgFFnTnBEx?usp=sharing If you know where to get any of them, @ me or send me a DM!

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