how to make a limb extendable using constraints
-
I have no idea how I would do this. I would like to make arms that can extend/stretch using constraints but I have no idea how I would do that
-
I have no idea how I would do this. I would like to make arms that can extend/stretch using constraints but I have no idea how I would do that
@KrillLaKrill does it have to be constraints? you could do this with a slider and simple scaling along one axis, or if youre hoping to be able to pull it maybe even a physbone setup
-
@KrillLaKrill does it have to be constraints? you could do this with a slider and simple scaling along one axis, or if youre hoping to be able to pull it maybe even a physbone setup
@zeta.zaza well I mean limbs that can stretch without distorting, like the hands or fingers distorting
-
@zeta.zaza well I mean limbs that can stretch without distorting, like the hands or fingers distorting
@KrillLaKrill i feel like that'll be particularly difficult without blendshapes
-
@KrillLaKrill i feel like that'll be particularly difficult without blendshapes
@zeta.zaza well I was going to use blendshapes in tandem with constraints, I just don't know how to do it
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login