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Most Recent Rindo Package

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  • OwOWhoDisO
    OwOWhoDisO
    OwOWhoDis
    wrote on last edited by
    #6

    Rindo 1.05 reupload: [register or login to view this hidden content]

    My Looking For List ---> https://drive.google.com/drive/folders/1liOHXa8maHkZTjE_qfy7V_MzJ0SsIRRa
    Please let me know if you have something from the list, i have no problem trading multiple things for one.

    T T 2 Replies Last reply
    3
    • OwOWhoDisO OwOWhoDis

      Rindo 1.05 reupload: [register or login to view this hidden content]

      T
      T
      TalesofArks
      wrote on last edited by
      #7

      @OwOWhoDis HERO!!!!

      1 Reply Last reply
      0
      • OwOWhoDisO OwOWhoDis

        Rindo 1.05 reupload: [register or login to view this hidden content]

        T
        T
        tentacleknight
        wrote on last edited by
        #8

        @OwOWhoDis GOLD STAR

        1 Reply Last reply
        0
        • nugsN
          nugsN
          nugs
          wrote on last edited by
          #9

          The fingers didnt move in game with this verison, is anyone else having that issue? is there a way to fix that?

          1 Reply Last reply
          0
          • INF3RN0I
            INF3RN0I
            INF3RN0
            wrote on last edited by INF3RN0
            #10

            @nugs Save, backup or have a spare with your file before trying these out.

            EDIT: Looks like you can jump straight to Fix #3 as it helped most of the users here.

            Fix #1 - remove RINDO_FX controller, before uploading into VRChat.
            3e6d5f9f-a17c-4023-88b5-0ab5e17efec6-image.png

            Fix #2 - Under Animator > AllParts > Cogwheel > Change Mask to "None"
            52f7f25a-6076-4ab6-93f6-b6d9f462dcca-image.png
            Also in this, you can delete everything EXCEPT 'Any State', 'Entry & 'Exit". These were added when you added anims into the FX layers.
            95dbf923-bda8-4988-9f46-76034a076d94-image.png

            Fx #3 - Saw this fix when was having this problem too, but I didn't use it since #2 helped me. Might help you though
            90ceec57-7527-46f6-a266-00c7ff8a0dc8-image.png
            Basically check both your Left and Right Hand > Idle > Under Motion, change "proxy_hands_idle" to "None".

            Big disclaimer: I'm am also new to Avatar creation and Unity. So, these are just my experiences.

            Anything Rindo, I'll be there.

            nugsN 1 Reply Last reply
            3
            • FinnF
              FinnF
              Finn
              wrote on last edited by
              #11

              the Fx #3 also work for kikyo btw
              don't know what is the "normal" way those anim should work but if you remove this anim all the hands works fine

              1 Reply Last reply
              0
              • INF3RN0I INF3RN0

                @nugs Save, backup or have a spare with your file before trying these out.

                EDIT: Looks like you can jump straight to Fix #3 as it helped most of the users here.

                Fix #1 - remove RINDO_FX controller, before uploading into VRChat.
                3e6d5f9f-a17c-4023-88b5-0ab5e17efec6-image.png

                Fix #2 - Under Animator > AllParts > Cogwheel > Change Mask to "None"
                52f7f25a-6076-4ab6-93f6-b6d9f462dcca-image.png
                Also in this, you can delete everything EXCEPT 'Any State', 'Entry & 'Exit". These were added when you added anims into the FX layers.
                95dbf923-bda8-4988-9f46-76034a076d94-image.png

                Fx #3 - Saw this fix when was having this problem too, but I didn't use it since #2 helped me. Might help you though
                90ceec57-7527-46f6-a266-00c7ff8a0dc8-image.png
                Basically check both your Left and Right Hand > Idle > Under Motion, change "proxy_hands_idle" to "None".

                Big disclaimer: I'm am also new to Avatar creation and Unity. So, these are just my experiences.

                nugsN
                nugsN
                nugs
                wrote on last edited by
                #12

                @INF3RN0 TYSM ❤ the third one worked for me! ahh tysm

                INF3RN0I 1 Reply Last reply
                0
                • nugsN nugs

                  @INF3RN0 TYSM ❤ the third one worked for me! ahh tysm

                  INF3RN0I
                  INF3RN0I
                  INF3RN0
                  wrote on last edited by
                  #13

                  @nugs Love to hear that it fixed your issue!

                  Anything Rindo, I'll be there.

                  1 Reply Last reply
                  0
                  • INF3RN0I INF3RN0 referenced this topic on
                  • S
                    S
                    sylvasea
                    wrote on last edited by
                    #14

                    bumping because it's a life-saver!

                    1 Reply Last reply
                    0
                    • INF3RN0I
                      INF3RN0I
                      INF3RN0
                      wrote on last edited by
                      #15

                      @sylvasea Glad to hear that ^^

                      Anything Rindo, I'll be there.

                      1 Reply Last reply
                      0
                      • System moved this topic from Looking for... on
                      • S
                        S
                        sandedsack
                        wrote on last edited by
                        #16

                        Would this fix shinanos hands closing the whole way when trying to close with grip slowly? Also when I use hand tracking I can't move my fingers unless my hands closed a certain amount

                        1 Reply Last reply
                        0
                        • HiirgaiH
                          HiirgaiH
                          Hiirgai
                          wrote last edited by
                          #17

                          dump

                          1 Reply Last reply
                          0

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