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Most Recent Rindo Package

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  • OwOWhoDisO OwOWhoDis

    Rindo 1.05 reupload: 🔗 Download Link (workupload.com)

    T
    T
    TalesofArks
    wrote on last edited by
    #7

    @OwOWhoDis HERO!!!!

    1 Reply Last reply
    0
    • OwOWhoDisO OwOWhoDis

      Rindo 1.05 reupload: 🔗 Download Link (workupload.com)

      T
      T
      tentacleknight
      wrote on last edited by
      #8

      @OwOWhoDis GOLD STAR

      1 Reply Last reply
      0
      • nugsN
        nugsN
        nugs
        wrote on last edited by
        #9

        The fingers didnt move in game with this verison, is anyone else having that issue? is there a way to fix that?

        1 Reply Last reply
        0
        • INF3RN0I
          INF3RN0I
          INF3RN0
          wrote on last edited by INF3RN0
          #10

          @nugs Save, backup or have a spare with your file before trying these out.

          EDIT: Looks like you can jump straight to Fix #3 as it helped most of the users here.

          Fix #1 - remove RINDO_FX controller, before uploading into VRChat.
          3e6d5f9f-a17c-4023-88b5-0ab5e17efec6-image.png

          Fix #2 - Under Animator > AllParts > Cogwheel > Change Mask to "None"
          52f7f25a-6076-4ab6-93f6-b6d9f462dcca-image.png
          Also in this, you can delete everything EXCEPT 'Any State', 'Entry & 'Exit". These were added when you added anims into the FX layers.
          95dbf923-bda8-4988-9f46-76034a076d94-image.png

          Fx #3 - Saw this fix when was having this problem too, but I didn't use it since #2 helped me. Might help you though
          90ceec57-7527-46f6-a266-00c7ff8a0dc8-image.png
          Basically check both your Left and Right Hand > Idle > Under Motion, change "proxy_hands_idle" to "None".

          Big disclaimer: I'm am also new to Avatar creation and Unity. So, these are just my experiences.

          Anything Rindo, I'll be there.

          nugsN 1 Reply Last reply
          3
          • FinnF
            FinnF
            Finn
            wrote on last edited by
            #11

            the Fx #3 also work for kikyo btw
            don't know what is the "normal" way those anim should work but if you remove this anim all the hands works fine

            1 Reply Last reply
            0
            • INF3RN0I INF3RN0

              @nugs Save, backup or have a spare with your file before trying these out.

              EDIT: Looks like you can jump straight to Fix #3 as it helped most of the users here.

              Fix #1 - remove RINDO_FX controller, before uploading into VRChat.
              3e6d5f9f-a17c-4023-88b5-0ab5e17efec6-image.png

              Fix #2 - Under Animator > AllParts > Cogwheel > Change Mask to "None"
              52f7f25a-6076-4ab6-93f6-b6d9f462dcca-image.png
              Also in this, you can delete everything EXCEPT 'Any State', 'Entry & 'Exit". These were added when you added anims into the FX layers.
              95dbf923-bda8-4988-9f46-76034a076d94-image.png

              Fx #3 - Saw this fix when was having this problem too, but I didn't use it since #2 helped me. Might help you though
              90ceec57-7527-46f6-a266-00c7ff8a0dc8-image.png
              Basically check both your Left and Right Hand > Idle > Under Motion, change "proxy_hands_idle" to "None".

              Big disclaimer: I'm am also new to Avatar creation and Unity. So, these are just my experiences.

              nugsN
              nugsN
              nugs
              wrote on last edited by
              #12

              @INF3RN0 TYSM ❤ the third one worked for me! ahh tysm

              INF3RN0I 1 Reply Last reply
              0
              • nugsN nugs

                @INF3RN0 TYSM ❤ the third one worked for me! ahh tysm

                INF3RN0I
                INF3RN0I
                INF3RN0
                wrote on last edited by
                #13

                @nugs Love to hear that it fixed your issue!

                Anything Rindo, I'll be there.

                1 Reply Last reply
                0
                • INF3RN0I INF3RN0 referenced this topic on
                • S
                  S
                  sylvasea
                  wrote on last edited by
                  #14

                  bumping because it's a life-saver!

                  1 Reply Last reply
                  0
                  • INF3RN0I
                    INF3RN0I
                    INF3RN0
                    wrote on last edited by
                    #15

                    @sylvasea Glad to hear that ^^

                    Anything Rindo, I'll be there.

                    1 Reply Last reply
                    0
                    • System moved this topic from Looking for... on
                    • S
                      S
                      sandedsack
                      wrote on last edited by
                      #16

                      Would this fix shinanos hands closing the whole way when trying to close with grip slowly? Also when I use hand tracking I can't move my fingers unless my hands closed a certain amount

                      1 Reply Last reply
                      0
                      • HiirgaiH
                        HiirgaiH
                        Hiirgai
                        wrote last edited by
                        #17

                        dump

                        1 Reply Last reply
                        0

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