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Most Recent Rindo Package

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  • OwOWhoDisO OwOWhoDis

    Rindo 1.05 reupload: 🔗 Download Link (workupload.com)

    T
    T
    tentacleknight
    wrote on last edited by
    #8

    @OwOWhoDis GOLD STAR

    1 Reply Last reply
    0
    • nugsN
      nugsN
      nugs
      wrote on last edited by
      #9

      The fingers didnt move in game with this verison, is anyone else having that issue? is there a way to fix that?

      1 Reply Last reply
      0
      • INF3RN0I
        INF3RN0I
        INF3RN0
        wrote on last edited by INF3RN0
        #10

        @nugs Save, backup or have a spare with your file before trying these out.

        EDIT: Looks like you can jump straight to Fix #3 as it helped most of the users here.

        Fix #1 - remove RINDO_FX controller, before uploading into VRChat.
        3e6d5f9f-a17c-4023-88b5-0ab5e17efec6-image.png

        Fix #2 - Under Animator > AllParts > Cogwheel > Change Mask to "None"
        52f7f25a-6076-4ab6-93f6-b6d9f462dcca-image.png
        Also in this, you can delete everything EXCEPT 'Any State', 'Entry & 'Exit". These were added when you added anims into the FX layers.
        95dbf923-bda8-4988-9f46-76034a076d94-image.png

        Fx #3 - Saw this fix when was having this problem too, but I didn't use it since #2 helped me. Might help you though
        90ceec57-7527-46f6-a266-00c7ff8a0dc8-image.png
        Basically check both your Left and Right Hand > Idle > Under Motion, change "proxy_hands_idle" to "None".

        Big disclaimer: I'm am also new to Avatar creation and Unity. So, these are just my experiences.

        Anything Rindo, I'll be there.

        nugsN 1 Reply Last reply
        3
        • FinnF
          FinnF
          Finn
          wrote on last edited by
          #11

          the Fx #3 also work for kikyo btw
          don't know what is the "normal" way those anim should work but if you remove this anim all the hands works fine

          1 Reply Last reply
          0
          • INF3RN0I INF3RN0

            @nugs Save, backup or have a spare with your file before trying these out.

            EDIT: Looks like you can jump straight to Fix #3 as it helped most of the users here.

            Fix #1 - remove RINDO_FX controller, before uploading into VRChat.
            3e6d5f9f-a17c-4023-88b5-0ab5e17efec6-image.png

            Fix #2 - Under Animator > AllParts > Cogwheel > Change Mask to "None"
            52f7f25a-6076-4ab6-93f6-b6d9f462dcca-image.png
            Also in this, you can delete everything EXCEPT 'Any State', 'Entry & 'Exit". These were added when you added anims into the FX layers.
            95dbf923-bda8-4988-9f46-76034a076d94-image.png

            Fx #3 - Saw this fix when was having this problem too, but I didn't use it since #2 helped me. Might help you though
            90ceec57-7527-46f6-a266-00c7ff8a0dc8-image.png
            Basically check both your Left and Right Hand > Idle > Under Motion, change "proxy_hands_idle" to "None".

            Big disclaimer: I'm am also new to Avatar creation and Unity. So, these are just my experiences.

            nugsN
            nugsN
            nugs
            wrote on last edited by
            #12

            @INF3RN0 TYSM ❤ the third one worked for me! ahh tysm

            INF3RN0I 1 Reply Last reply
            0
            • nugsN nugs

              @INF3RN0 TYSM ❤ the third one worked for me! ahh tysm

              INF3RN0I
              INF3RN0I
              INF3RN0
              wrote on last edited by
              #13

              @nugs Love to hear that it fixed your issue!

              Anything Rindo, I'll be there.

              1 Reply Last reply
              0
              • INF3RN0I INF3RN0 referenced this topic on
              • S
                S
                sylvasea
                wrote on last edited by
                #14

                bumping because it's a life-saver!

                1 Reply Last reply
                0
                • INF3RN0I
                  INF3RN0I
                  INF3RN0
                  wrote on last edited by
                  #15

                  @sylvasea Glad to hear that ^^

                  Anything Rindo, I'll be there.

                  1 Reply Last reply
                  0
                  • System moved this topic from Looking for... on
                  • S
                    S
                    sandedsack
                    wrote on last edited by
                    #16

                    Would this fix shinanos hands closing the whole way when trying to close with grip slowly? Also when I use hand tracking I can't move my fingers unless my hands closed a certain amount

                    1 Reply Last reply
                    0
                    • HiirgaiH
                      HiirgaiH
                      Hiirgai
                      wrote last edited by
                      #17

                      dump

                      1 Reply Last reply
                      0

                      Hello! It looks like you're interested in this conversation, but you don't have an account yet.

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                      With your input, this post could be even better 💗

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