Does anyone know how to extract the textures from a .blend file?
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I found a nice model that was used for an animation, and I wanted to try and convert it to a VRChat model, but I have no idea what I'm doing in Blender. Here's a link to the files if anyone is interested:
(If this is not the right place for this kind of question, I'll ask elsewhere)
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"Import the FBX into Blender and then use File>External Data>Unpack All Into Files and choose from the dropdown how and where you want to save them
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Do it manually by importing the file, then go to UV Editing workspace, click on the image icon at the top and select a texture, then go to Image>Save As and save to disk"
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