Question about the Bennett model
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So I remember seeing a Bennett avatar on quest side that has working metallic outlines but if I put it through toon shader, toonlit or matlit it's not like that.
I was wondering on how they were able to make that possible cause I would love to impliment it into my personal Bennett avatar since it looks cleaner and you can still use the metal hue toggles.
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With your input, this post could be even better 💗
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