OSC Based Fertility system from jinxxy
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So my friend made a new OSC App that supports OSC Query for the fertility system. They are planning on remaking the system in Animator as code in unity to allow easier time to make animations and the like. Here's the repo for anyone.
Pregnancy-OSC -
So my friend made a new OSC App that supports OSC Query for the fertility system. They are planning on remaking the system in Animator as code in unity to allow easier time to make animations and the like. Here's the repo for anyone.
Pregnancy-OSC@betterclock Works amazing thankyou so much i knew it had enough ppl wanting it it would happen eventually but still so awesome to actually be able to use it agains ^w^ thankyou so much for sharings~
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thats odd as hell... this upload is directly from my pc, and is the exact version ive been using for months
Download Link (gofile.io)if it still says its infected, then the antivirus might just be bitching
@LeonaTaromati Can I please get your help setting this up cause it isnt working with my blendshapes
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A friend asked me to help him set this up, in my opinion it's very poorly made, was made with a specific avatar in mind that (probably) had a single mesh for the body and the face and then sold as an afterthought.
For most avatars out there it wont work because it will try to animate the first gameobject called Body (if i remember well) which is usually the face for most booth avatars.
Could be properly remade into a properly generic package with a bit of effort and some custom tooling for the editor where you can select the mesh to animate and it generates the animations procedurally for the specific mesh, that way you could even make it so you can select already existing blendshapes with any name as well
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1.2 version anywhere?
Also im starting to get really baffled on how to setup 1.1 if it even works -
@Samus301 some say these files where bought behind a Tesco from a man in a racing suit
but all we know is i have that version right here
--> <--
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is anyone able to help me set this up because I'm super dumbbbb, I do have the blendshapes set up but I'm having trouble actually putting it on
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This post is deleted!
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Everything seems to work except the blendshapes... The OSC app sent earlier works and seems to sync with the avatar, but the belly never grows. I do have blendshapes on the avatar and they are named correctly. Anyone have a suggestion?
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@meowsome did you use Betterclock's Pregnancy-OSC? it can also be a issue with the blendshape naming (no spaces front or back of the blendshape name) i did the same thing but realized i made a spelling error by putting a space infront of the blendshape name
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how in the shit do you set this up
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@Fourcore Yes I am using betterclock's OSC. I just double-checked the blendshape names and they seem to match exactly, there's no spaces before or after. Not really sure what else to try
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so im curious, has anyone here got the Birth animations to work, the Jinxxy page got updated with some new instructions and this was one of the
"- Find the "Birth animation" animation clip, add in anything you want to happen during childbirth in the animation clip and it'll play out fully before resetting. (Egg model exists in the project but no setup)"vauge as fuck but now i want to see this work if anyone knows the black magic fuckery that is Unity.
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Im getting baffled with this... i get the beldnshapes to work with the osc.. when it gets to 100% it keeps going between the animations of no progress and 100% progress.. I cant get the interactions to work like the squeeze, spray so on.. If anyone has tips that would be hugely appreciated
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So.. what even is the difference between LunaOSC 6 and 8? Is 8 just a newer version?
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