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  5. Lf: Anyone that can convert this Octoling blender model into a vrc avi

Lf: Anyone that can convert this Octoling blender model into a vrc avi

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blendervr chatsplatoonoctoling
52 Posts 20 Posters 8.3k Views 39 Watching
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  • E
    E
    ExpiredJewel
    wrote on last edited by
    #34

    i'll deffinutly add this in my Splatoon Avi List and give credit

    MonzenM 1 Reply Last reply
    0
    • E ExpiredJewel

      i'll deffinutly add this in my Splatoon Avi List and give credit

      MonzenM
      MonzenM
      Monzen
      wrote on last edited by Monzen
      #35
      This post is deleted!
      1 Reply Last reply
      0
      • MonzenM Monzen

        v1.3.2: 🔗 Download Link (workupload.com)
        Version 1.3.2 features a Quest-compatible version.
        Uses Poiyomi 9.2.79

        I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

        After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
        I probably won't be doing any more work on it as I have my own projects.

        B
        B
        BakingBread
        wrote on last edited by
        #36

        @Monzen Extremely good work, thanks a lot for the time and effort!

        1 Reply Last reply
        0
        • MonzenM Monzen

          v1.3.2: 🔗 Download Link (workupload.com)
          Version 1.3.2 features a Quest-compatible version.
          Uses Poiyomi 9.2.79

          I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

          After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
          I probably won't be doing any more work on it as I have my own projects.

          MonzenM
          MonzenM
          Monzen
          wrote on last edited by
          #37

          The blendshape states under for the eyelids got messed up when I reimported the model after doing the new shapekeys, I've edited my download link with the fixed version, if anyone has the older version with the issue, it's an easy fix, just set these parameters to the correct blendshapes in the "VRC Avatar Descriptor":
          error.png

          1 Reply Last reply
          1
          • E
            E
            ExpiredJewel
            wrote on last edited by
            #38

            ya got it

            1 Reply Last reply
            0
            • MonzenM Monzen

              v1.3.2: 🔗 Download Link (workupload.com)
              Version 1.3.2 features a Quest-compatible version.
              Uses Poiyomi 9.2.79

              I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

              After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
              I probably won't be doing any more work on it as I have my own projects.

              T
              T
              TheDarkLord
              wrote on last edited by
              #39

              @Monzen i really shouldn't have to ask this but were are the phsbones

              MonzenM 1 Reply Last reply
              0
              • T TheDarkLord

                @Monzen i really shouldn't have to ask this but were are the phsbones

                MonzenM
                MonzenM
                Monzen
                wrote on last edited by Monzen
                #40

                @TheDarkLord
                I didn't make any, nor did I make any expression animations, but here: [register or login to view this hidden content]
                Use the latest version provided in this message.

                I quickly added some rudimentary physbones to the hair, breasts, and butt. Refinements will need to be made to the weight paint/physbone parameters to achieve realistic deformations.

                I will not work on this anymore, cause this model was a headache to work with.
                If there are any issues and/or if anyone wants edits made, I encourage anyone else to fulfill them.

                I say this, and then do a Quest update XD

                1 Reply Last reply
                0
                • Honey_BunnyH
                  Honey_BunnyH
                  Honey_Bunny
                  wrote on last edited by
                  #41

                  just a question when trying to port over to VRC quest shader -> VRCHAT/MOBLIE/STANDARD LITE the textures turn black would anyone know the problem?

                  1 Reply Last reply
                  0
                  • E
                    E
                    ExpiredJewel
                    wrote on last edited by
                    #42

                    have you tried the Toon Standered?

                    1 Reply Last reply
                    0
                    • Honey_BunnyH
                      Honey_BunnyH
                      Honey_Bunny
                      wrote on last edited by
                      #43

                      yea I've been cycling though textures to see if anything works but nothing that's quest compatible works
                      Screenshot 2025-10-05 182226.png

                      MonzenM 1 Reply Last reply
                      0
                      • Honey_BunnyH
                        Honey_BunnyH
                        Honey_Bunny
                        wrote on last edited by
                        #44

                        here's just a visual with what's going on

                        1 Reply Last reply
                        0
                        • Honey_BunnyH Honey_Bunny

                          yea I've been cycling though textures to see if anything works but nothing that's quest compatible works
                          Screenshot 2025-10-05 182226.png

                          MonzenM
                          MonzenM
                          Monzen
                          wrote on last edited by Monzen
                          #45

                          @Honey_Bunny
                          Color attributes cause issues with VRChat's quest shaders, you'll need to delete the data in Blender from all meshes.

                          Despite what I said previously about not working on this anymore, I felt making the fix and remaking some materials wasn't a big deal. While the quest version isn't optimized for the platform, I was able to upload it successfully.
                          Updated link in my first message: https://forum.ripper.store/post/1201655

                          StixkatS 1 Reply Last reply
                          0
                          • Honey_BunnyH
                            Honey_BunnyH
                            Honey_Bunny
                            wrote on last edited by Honey_Bunny
                            #46

                            not to worry got it all figured out and fixed thanks for making it vrc compatible in the first place! ❤

                            1 Reply Last reply
                            1
                            • P
                              P
                              PrestonS.
                              wrote on last edited by
                              #47

                              Bump for the fuzzy rival Octoling (The best Octo!)

                              1 Reply Last reply
                              0
                              • P
                                P
                                PrestonS.
                                wrote on last edited by
                                #48

                                Bump for Fuzzy octo

                                1 Reply Last reply
                                0
                                • MonzenM Monzen

                                  @Honey_Bunny
                                  Color attributes cause issues with VRChat's quest shaders, you'll need to delete the data in Blender from all meshes.

                                  Despite what I said previously about not working on this anymore, I felt making the fix and remaking some materials wasn't a big deal. While the quest version isn't optimized for the platform, I was able to upload it successfully.
                                  Updated link in my first message: https://forum.ripper.store/post/1201655

                                  StixkatS
                                  StixkatS
                                  Stixkat
                                  wrote on last edited by
                                  #49

                                  @Monzen your upload for this avi is awesome! is it possible to maybe add her sports outfit thats within the blender file as well?

                                  1 Reply Last reply
                                  0
                                  • Peachy SharkP
                                    Peachy SharkP
                                    Peachy Shark
                                    wrote on last edited by
                                    #50

                                    we have..https://forum.ripper.store/topic/62108/splatoon-avis-made-so-far

                                    1 Reply Last reply
                                    0
                                    • cyberyeti3734C
                                      cyberyeti3734C
                                      cyberyeti3734
                                      wrote on last edited by
                                      #51

                                      bump for fuzzy

                                      1 Reply Last reply
                                      0
                                      • RandoR
                                        RandoR
                                        Rando
                                        wrote on last edited by
                                        #52

                                        bump

                                        DM/PM me with starting context at any time, I am browser-only on Rip so expect 0~15 minute replies and 8<24 hour delays.
                                        Asexual and Androgynous; no horny no gender. Here to look for jiggly avatars and assets to bolster them, maybe making some 36~48(90~120) sized H~L-cups bwomps

                                        1 Reply Last reply
                                        0

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