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  5. Lf: Anyone that can convert this Octoling blender model into a vrc avi

Lf: Anyone that can convert this Octoling blender model into a vrc avi

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blendervr chatsplatoonoctoling
52 Posts 20 Posters 8.4k Views 39 Watching
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  • MonzenM Monzen

    v1.3.2: 🔗 Download Link (workupload.com)
    Version 1.3.2 features a Quest-compatible version.
    Uses Poiyomi 9.2.79

    I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

    After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
    I probably won't be doing any more work on it as I have my own projects.

    B
    B
    BakingBread
    wrote on last edited by
    #36

    @Monzen Extremely good work, thanks a lot for the time and effort!

    1 Reply Last reply
    0
    • MonzenM Monzen

      v1.3.2: 🔗 Download Link (workupload.com)
      Version 1.3.2 features a Quest-compatible version.
      Uses Poiyomi 9.2.79

      I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

      After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
      I probably won't be doing any more work on it as I have my own projects.

      MonzenM
      MonzenM
      Monzen
      wrote on last edited by
      #37

      The blendshape states under for the eyelids got messed up when I reimported the model after doing the new shapekeys, I've edited my download link with the fixed version, if anyone has the older version with the issue, it's an easy fix, just set these parameters to the correct blendshapes in the "VRC Avatar Descriptor":
      error.png

      1 Reply Last reply
      1
      • E
        E
        ExpiredJewel
        wrote on last edited by
        #38

        ya got it

        1 Reply Last reply
        0
        • MonzenM Monzen

          v1.3.2: 🔗 Download Link (workupload.com)
          Version 1.3.2 features a Quest-compatible version.
          Uses Poiyomi 9.2.79

          I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

          After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
          I probably won't be doing any more work on it as I have my own projects.

          T
          T
          TheDarkLord
          wrote on last edited by
          #39

          @Monzen i really shouldn't have to ask this but were are the phsbones

          MonzenM 1 Reply Last reply
          0
          • T TheDarkLord

            @Monzen i really shouldn't have to ask this but were are the phsbones

            MonzenM
            MonzenM
            Monzen
            wrote on last edited by Monzen
            #40

            @TheDarkLord
            I didn't make any, nor did I make any expression animations, but here: [register or login to view this hidden content]
            Use the latest version provided in this message.

            I quickly added some rudimentary physbones to the hair, breasts, and butt. Refinements will need to be made to the weight paint/physbone parameters to achieve realistic deformations.

            I will not work on this anymore, cause this model was a headache to work with.
            If there are any issues and/or if anyone wants edits made, I encourage anyone else to fulfill them.

            I say this, and then do a Quest update XD

            1 Reply Last reply
            0
            • Honey_BunnyH
              Honey_BunnyH
              Honey_Bunny
              wrote on last edited by
              #41

              just a question when trying to port over to VRC quest shader -> VRCHAT/MOBLIE/STANDARD LITE the textures turn black would anyone know the problem?

              1 Reply Last reply
              0
              • E
                E
                ExpiredJewel
                wrote on last edited by
                #42

                have you tried the Toon Standered?

                1 Reply Last reply
                0
                • Honey_BunnyH
                  Honey_BunnyH
                  Honey_Bunny
                  wrote on last edited by
                  #43

                  yea I've been cycling though textures to see if anything works but nothing that's quest compatible works
                  Screenshot 2025-10-05 182226.png

                  MonzenM 1 Reply Last reply
                  0
                  • Honey_BunnyH
                    Honey_BunnyH
                    Honey_Bunny
                    wrote on last edited by
                    #44

                    here's just a visual with what's going on

                    1 Reply Last reply
                    0
                    • Honey_BunnyH Honey_Bunny

                      yea I've been cycling though textures to see if anything works but nothing that's quest compatible works
                      Screenshot 2025-10-05 182226.png

                      MonzenM
                      MonzenM
                      Monzen
                      wrote on last edited by Monzen
                      #45

                      @Honey_Bunny
                      Color attributes cause issues with VRChat's quest shaders, you'll need to delete the data in Blender from all meshes.

                      Despite what I said previously about not working on this anymore, I felt making the fix and remaking some materials wasn't a big deal. While the quest version isn't optimized for the platform, I was able to upload it successfully.
                      Updated link in my first message: https://forum.ripper.store/post/1201655

                      StixkatS 1 Reply Last reply
                      0
                      • Honey_BunnyH
                        Honey_BunnyH
                        Honey_Bunny
                        wrote on last edited by Honey_Bunny
                        #46

                        not to worry got it all figured out and fixed thanks for making it vrc compatible in the first place! ❤

                        1 Reply Last reply
                        1
                        • P
                          P
                          PrestonS.
                          wrote on last edited by
                          #47

                          Bump for the fuzzy rival Octoling (The best Octo!)

                          1 Reply Last reply
                          0
                          • P
                            P
                            PrestonS.
                            wrote on last edited by
                            #48

                            Bump for Fuzzy octo

                            1 Reply Last reply
                            0
                            • MonzenM Monzen

                              @Honey_Bunny
                              Color attributes cause issues with VRChat's quest shaders, you'll need to delete the data in Blender from all meshes.

                              Despite what I said previously about not working on this anymore, I felt making the fix and remaking some materials wasn't a big deal. While the quest version isn't optimized for the platform, I was able to upload it successfully.
                              Updated link in my first message: https://forum.ripper.store/post/1201655

                              StixkatS
                              StixkatS
                              Stixkat
                              wrote on last edited by
                              #49

                              @Monzen your upload for this avi is awesome! is it possible to maybe add her sports outfit thats within the blender file as well?

                              1 Reply Last reply
                              0
                              • Peachy SharkP
                                Peachy SharkP
                                Peachy Shark
                                wrote on last edited by
                                #50

                                we have..https://forum.ripper.store/topic/62108/splatoon-avis-made-so-far

                                1 Reply Last reply
                                0
                                • cyberyeti3734C
                                  cyberyeti3734C
                                  cyberyeti3734
                                  wrote on last edited by
                                  #51

                                  bump for fuzzy

                                  1 Reply Last reply
                                  0
                                  • RandoR
                                    RandoR
                                    Rando
                                    wrote on last edited by
                                    #52

                                    bump

                                    DM/PM me with starting context at any time, I am browser-only on Rip so expect 0~15 minute replies and 8<24 hour delays.
                                    Asexual and Androgynous; no horny no gender. Here to look for jiggly avatars and assets to bolster them, maybe making some 36~48(90~120) sized H~L-cups bwomps

                                    1 Reply Last reply
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                                    With your input, this post could be even better 💗

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