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  5. Lf: Anyone that can convert this Octoling blender model into a vrc avi

Lf: Anyone that can convert this Octoling blender model into a vrc avi

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blendervr chatsplatoonoctoling
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  • E
    E
    ExpiredJewel
    wrote on last edited by
    #27

    let us know if its ready, most of us may be considering doing the finishing touches

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      bonemone
      wrote on last edited by
      #28

      im still working on fully adding expressions and toggles other than that it should be good

      unfortunately with my limited but growing knowledge of unity the process may be a bit slow

      1 Reply Last reply
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        bonemone
        wrote on last edited by
        #29

        oh and for the picture i forgot that i needed poiomi cus i dumb, also the texture for the belt got lost sry

        1 Reply Last reply
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        • TexlerexT
          TexlerexT
          Texlerex
          wrote on last edited by
          #30

          You're doing amazing, incredible work!

          1 Reply Last reply
          0
          • MonzenM
            MonzenM
            Monzen
            wrote on last edited by
            #31
            This post is deleted!
            1 Reply Last reply
            0
            • MonzenM
              MonzenM
              Monzen
              wrote on last edited by Monzen
              #32

              v1.3.2: [register or login to view this hidden content]
              Version 1.3.2 features a Quest-compatible version.
              Uses Poiyomi 9.2.79

              I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

              After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
              I probably won't be doing any more work on it as I have my own projects.

              B MonzenM T 3 Replies Last reply
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                bonemone
                wrote on last edited by
                #33

                tank u so much frendo for also teaching me the basics of unity

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                  ExpiredJewel
                  wrote on last edited by
                  #34

                  i'll deffinutly add this in my Splatoon Avi List and give credit

                  MonzenM 1 Reply Last reply
                  0
                  • E ExpiredJewel

                    i'll deffinutly add this in my Splatoon Avi List and give credit

                    MonzenM
                    MonzenM
                    Monzen
                    wrote on last edited by Monzen
                    #35
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • MonzenM Monzen

                      v1.3.2: [register or login to view this hidden content]
                      Version 1.3.2 features a Quest-compatible version.
                      Uses Poiyomi 9.2.79

                      I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

                      After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
                      I probably won't be doing any more work on it as I have my own projects.

                      B
                      B
                      BakingBread
                      wrote on last edited by
                      #36

                      @Monzen Extremely good work, thanks a lot for the time and effort!

                      1 Reply Last reply
                      0
                      • MonzenM Monzen

                        v1.3.2: [register or login to view this hidden content]
                        Version 1.3.2 features a Quest-compatible version.
                        Uses Poiyomi 9.2.79

                        I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

                        After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
                        I probably won't be doing any more work on it as I have my own projects.

                        MonzenM
                        MonzenM
                        Monzen
                        wrote on last edited by
                        #37

                        The blendshape states under for the eyelids got messed up when I reimported the model after doing the new shapekeys, I've edited my download link with the fixed version, if anyone has the older version with the issue, it's an easy fix, just set these parameters to the correct blendshapes in the "VRC Avatar Descriptor":
                        error.png

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                        • E
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                          ExpiredJewel
                          wrote on last edited by
                          #38

                          ya got it

                          1 Reply Last reply
                          0
                          • MonzenM Monzen

                            v1.3.2: [register or login to view this hidden content]
                            Version 1.3.2 features a Quest-compatible version.
                            Uses Poiyomi 9.2.79

                            I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

                            After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
                            I probably won't be doing any more work on it as I have my own projects.

                            T
                            T
                            TheDarkLord
                            wrote on last edited by
                            #39

                            @Monzen i really shouldn't have to ask this but were are the phsbones

                            MonzenM 1 Reply Last reply
                            0
                            • T TheDarkLord

                              @Monzen i really shouldn't have to ask this but were are the phsbones

                              MonzenM
                              MonzenM
                              Monzen
                              wrote on last edited by Monzen
                              #40

                              @TheDarkLord
                              I didn't make any, nor did I make any expression animations, but here: [register or login to view this hidden content]
                              Use the latest version provided in this message.

                              I quickly added some rudimentary physbones to the hair, breasts, and butt. Refinements will need to be made to the weight paint/physbone parameters to achieve realistic deformations.

                              I will not work on this anymore, cause this model was a headache to work with.
                              If there are any issues and/or if anyone wants edits made, I encourage anyone else to fulfill them.

                              I say this, and then do a Quest update XD

                              1 Reply Last reply
                              0
                              • Honey_BunnyH
                                Honey_BunnyH
                                Honey_Bunny
                                wrote on last edited by
                                #41

                                just a question when trying to port over to VRC quest shader -> VRCHAT/MOBLIE/STANDARD LITE the textures turn black would anyone know the problem?

                                1 Reply Last reply
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                                  E
                                  ExpiredJewel
                                  wrote on last edited by
                                  #42

                                  have you tried the Toon Standered?

                                  1 Reply Last reply
                                  0
                                  • Honey_BunnyH
                                    Honey_BunnyH
                                    Honey_Bunny
                                    wrote on last edited by
                                    #43

                                    yea I've been cycling though textures to see if anything works but nothing that's quest compatible works
                                    Screenshot 2025-10-05 182226.png

                                    MonzenM 1 Reply Last reply
                                    0
                                    • Honey_BunnyH
                                      Honey_BunnyH
                                      Honey_Bunny
                                      wrote on last edited by
                                      #44

                                      here's just a visual with what's going on

                                      1 Reply Last reply
                                      0
                                      • Honey_BunnyH Honey_Bunny

                                        yea I've been cycling though textures to see if anything works but nothing that's quest compatible works
                                        Screenshot 2025-10-05 182226.png

                                        MonzenM
                                        MonzenM
                                        Monzen
                                        wrote on last edited by Monzen
                                        #45

                                        @Honey_Bunny
                                        Color attributes cause issues with VRChat's quest shaders, you'll need to delete the data in Blender from all meshes.

                                        Despite what I said previously about not working on this anymore, I felt making the fix and remaking some materials wasn't a big deal. While the quest version isn't optimized for the platform, I was able to upload it successfully.
                                        Updated link in my first message: https://forum.ripper.store/post/1201655

                                        StixkatS 1 Reply Last reply
                                        0
                                        • Honey_BunnyH
                                          Honey_BunnyH
                                          Honey_Bunny
                                          wrote on last edited by Honey_Bunny
                                          #46

                                          not to worry got it all figured out and fixed thanks for making it vrc compatible in the first place! ❤

                                          1 Reply Last reply
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