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  5. Lf: Anyone that can convert this Octoling blender model into a vrc avi

Lf: Anyone that can convert this Octoling blender model into a vrc avi

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blendervr chatsplatoonoctoling
52 Posts 20 Posters 8.3k Views 39 Watching
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  • E
    E
    ExpiredJewel
    wrote on last edited by
    #25

    hey thats actually coming out great

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    • T
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      TheDarkLord
      wrote on last edited by
      #26

      do i have to set it up myself

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      • E
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        ExpiredJewel
        wrote on last edited by
        #27

        let us know if its ready, most of us may be considering doing the finishing touches

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        • B
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          bonemone
          wrote on last edited by
          #28

          im still working on fully adding expressions and toggles other than that it should be good

          unfortunately with my limited but growing knowledge of unity the process may be a bit slow

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            bonemone
            wrote on last edited by
            #29

            oh and for the picture i forgot that i needed poiomi cus i dumb, also the texture for the belt got lost sry

            1 Reply Last reply
            1
            • TexlerexT
              TexlerexT
              Texlerex
              wrote on last edited by
              #30

              You're doing amazing, incredible work!

              1 Reply Last reply
              0
              • MonzenM
                MonzenM
                Monzen
                wrote on last edited by
                #31
                This post is deleted!
                1 Reply Last reply
                0
                • MonzenM
                  MonzenM
                  Monzen
                  wrote on last edited by Monzen
                  #32

                  v1.3.2: [register or login to view this hidden content]
                  Version 1.3.2 features a Quest-compatible version.
                  Uses Poiyomi 9.2.79

                  I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

                  After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
                  I probably won't be doing any more work on it as I have my own projects.

                  B MonzenM T 3 Replies Last reply
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                    bonemone
                    wrote on last edited by
                    #33

                    tank u so much frendo for also teaching me the basics of unity

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                      ExpiredJewel
                      wrote on last edited by
                      #34

                      i'll deffinutly add this in my Splatoon Avi List and give credit

                      MonzenM 1 Reply Last reply
                      0
                      • E ExpiredJewel

                        i'll deffinutly add this in my Splatoon Avi List and give credit

                        MonzenM
                        MonzenM
                        Monzen
                        wrote on last edited by Monzen
                        #35
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • MonzenM Monzen

                          v1.3.2: [register or login to view this hidden content]
                          Version 1.3.2 features a Quest-compatible version.
                          Uses Poiyomi 9.2.79

                          I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

                          After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
                          I probably won't be doing any more work on it as I have my own projects.

                          B
                          B
                          BakingBread
                          wrote on last edited by
                          #36

                          @Monzen Extremely good work, thanks a lot for the time and effort!

                          1 Reply Last reply
                          0
                          • MonzenM Monzen

                            v1.3.2: [register or login to view this hidden content]
                            Version 1.3.2 features a Quest-compatible version.
                            Uses Poiyomi 9.2.79

                            I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

                            After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
                            I probably won't be doing any more work on it as I have my own projects.

                            MonzenM
                            MonzenM
                            Monzen
                            wrote on last edited by
                            #37

                            The blendshape states under for the eyelids got messed up when I reimported the model after doing the new shapekeys, I've edited my download link with the fixed version, if anyone has the older version with the issue, it's an easy fix, just set these parameters to the correct blendshapes in the "VRC Avatar Descriptor":
                            error.png

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                            1
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                              ExpiredJewel
                              wrote on last edited by
                              #38

                              ya got it

                              1 Reply Last reply
                              0
                              • MonzenM Monzen

                                v1.3.2: [register or login to view this hidden content]
                                Version 1.3.2 features a Quest-compatible version.
                                Uses Poiyomi 9.2.79

                                I've already setup some basic controllers, toggles, and hue shift. I've also gone ahead and made some new shapekeys for creating custom expressions and an alternate skin color.

                                After being asked to convert it by @bonemone, I initially planned to only have minimal functionality on VRChat, but I got bored, so I've gone ahead and done some extra work on it.
                                I probably won't be doing any more work on it as I have my own projects.

                                T
                                T
                                TheDarkLord
                                wrote on last edited by
                                #39

                                @Monzen i really shouldn't have to ask this but were are the phsbones

                                MonzenM 1 Reply Last reply
                                0
                                • T TheDarkLord

                                  @Monzen i really shouldn't have to ask this but were are the phsbones

                                  MonzenM
                                  MonzenM
                                  Monzen
                                  wrote on last edited by Monzen
                                  #40

                                  @TheDarkLord
                                  I didn't make any, nor did I make any expression animations, but here: [register or login to view this hidden content]
                                  Use the latest version provided in this message.

                                  I quickly added some rudimentary physbones to the hair, breasts, and butt. Refinements will need to be made to the weight paint/physbone parameters to achieve realistic deformations.

                                  I will not work on this anymore, cause this model was a headache to work with.
                                  If there are any issues and/or if anyone wants edits made, I encourage anyone else to fulfill them.

                                  I say this, and then do a Quest update XD

                                  1 Reply Last reply
                                  0
                                  • Honey_BunnyH
                                    Honey_BunnyH
                                    Honey_Bunny
                                    wrote on last edited by
                                    #41

                                    just a question when trying to port over to VRC quest shader -> VRCHAT/MOBLIE/STANDARD LITE the textures turn black would anyone know the problem?

                                    1 Reply Last reply
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                                      ExpiredJewel
                                      wrote on last edited by
                                      #42

                                      have you tried the Toon Standered?

                                      1 Reply Last reply
                                      0
                                      • Honey_BunnyH
                                        Honey_BunnyH
                                        Honey_Bunny
                                        wrote on last edited by
                                        #43

                                        yea I've been cycling though textures to see if anything works but nothing that's quest compatible works
                                        Screenshot 2025-10-05 182226.png

                                        MonzenM 1 Reply Last reply
                                        0
                                        • Honey_BunnyH
                                          Honey_BunnyH
                                          Honey_Bunny
                                          wrote on last edited by
                                          #44

                                          here's just a visual with what's going on

                                          1 Reply Last reply
                                          0

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                                          With your input, this post could be even better 💗

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