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taikeruT

taikeru

@taikeru
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Recent Best Controversial

  • bypassing GonsoLicense using Shadowcopy
    taikeruT taikeru

    precursor


    non-extensive guide for bypassing GonsoLicense
    requires:

    • a working Windows shadowcopy service (with some knowledge of it, preferably)
      • to check if shadowcopy service exists, open an admin command prompt and enter vssadmin list providers - it should respond with info about the vssadmin service
    • a valid GonsoLicense key
    • not-blacklisted vrchat account tied to said key

    optional:

    • if you would like to create a file monitor[3]: some basic programming knowledge

    read the footnotes!
    it might be intimidating, but it is very simple when you get used to it

    step-by-step


    1. load affected unitypackage into Unity, import any avatar requirements
    2. log into the vrchat SDK panel
    3. open GonsoLicense verifier, enter key and unlock avatar
    4. initiate an avatar upload, as normal, and while it compiles shaders and shader variants:
      4a. call Windows' shadowcopy (or use a script[1]) on the drive where the project exists
    5. navigate to the location where your shadowcopy is saved and browse to the copied project directory
    6. copy decrypted avatar files (fx, menu, parameters) from Packages\com.vrchat.avatars\Samples\Dynamics\Robot Avatar\Animators and the Meshes.asset from the GonsoLicense folder inside Assets[2]
      6a. these will have psuedo-randomized names, copy everything if you need to
      6b. copy these files, trying to move them will not work
    7. either cancel the ongoing upload or let it finish, you at this point have the decrypted files to do what you want with
    • when importing the Meshes, you will most likely have to manually fix each SkinnedMeshRenderer and point it to the correct mesh - refer to this post for more info on how to do that
    • GoGo might also be broken - refer to this post for more info on using GoGoLoco from the VCC

    footnotes


    [1]

    we found using an administrator PowerShell script to directly call the shadowcopy service works best - here's a script you can use to do the same

    $s1 = (Get-WmiObject -List Win32_ShadowCopy).Create("C:\\", "ClientAccessible")
    $s2 = Get-WmiObject Win32_ShadowCopy | Where-Object { $_.ID -eq $s1.ShadowID }
    $d  = $s2.DeviceObject + "\\"
    
    cmd /c mklink /d C:\shadowcopy "$d"
    
    Write-Host -NoNewLine 'Press any key to finish and delete the shadowcopy...';
    $null = $Host.UI.RawUI.ReadKey('NoEcho,IncludeKeyDown');
    
    $s2.Delete()
    

    important: on line 1, change C:\\ to the letter of the drive that your targeted project exists on - e.g. for the D drive change it to D:\\

    you can save this to a file with a .ps1 extension - e.g. shadowcopy.ps1 and launch it from an administrator powershell in the same directory using .\name-of-file.ps1

    when launched, this will create a "snapshot" of the targeted drive, essentially freezing it, and everything in it, in time
    it will then mount the shadowcopy that was just made in C:\shadowcopy (you may have to delete this directory if it already exists), where you can browse all of the files from the snapshot
    it will then wait for any user input, and delete the shadowcopy when input is given

    [2]

    the location that GonsoLicense stores files in is variable and prone to change, as it can technically store files anywhere on the system

    [3]

    for the more technically inclined, a file monitor can be written to immediately update the user when files are changed - this can make it easier to signify when the shadowcopy service or script should be launched, as it is time sensitive

    how does this actually work


    unity and encrypted files

    Unity does a lot of things right, but it cannot read encrypted files; this means that the SDK cannot just create an avatar from files that it can't read
    at some point during the upload process, GonsoLicense needs to decrypt the encrypted files and store them out of sight while it builds the SDK-uploadable package
    all the user needs to do, then, is access those files while this is being done

    unity and file locking

    while any file operation is happening, Unity locks the project directory, effectively preventing any external edits to the files while Unity works with them
    this means the user cannot directly access the decrypted files while it is building, so there's one other way to get around that

    shadowcopy

    shadowcopy is a Windows service targeted towards server machines that allows server managers to create backups of entire drives, on the fly
    the strength of this service is that it does not directly copy files, it creates a virtual "snapshot" of sorts that freezes the drive in time and saves the drive's virtual data at that very moment; this leads it to be unaffected by any file locks put in place by Unity or other programs
    the user can then simply mount the snapshot as a directory and browse the saved files freely, copying anything directly from that virtual drive to their actual storage

    ending notes


    if you don't trust yourself performing this, it's better to ask someone who does (@halcyon has done quite a few by now and has been instrumental in finding a safer way to perform this method)

    consider not supporting creators who use this on their models - it's sleazy at best and while Gonso has pure intentions at heart, this system's (and his) reputation is based on the reputation of the creators that use it
    unfortunately, many of them are what we call "bad apples" in this community
    i don't have anything directly against Gonso, but a handful of his partnered creators have histories of being generally unpleasant human beings

    if the creator uses payhip's antileak as well as GonsoLicense, payhip antileak can still identify the file and user who purchased it; i've come up with some experimental bypasses for payhip's system but they require more testing to confirm stability

    this method may get patched, but this takes advantage of a technically un-fixable flaw within Unity; more updates if and when that happens


    this method was found and refined by a small group of software developers including myself (though i mostly did translation work)
    feel free to ask any questions you have

    Tutorials gonsolicense gonso guide bypass

  • Digi by Strawbunny [Decrypted]
    taikeruT taikeru

    DigiBanner

    original store post // PC download (workupload) // quest download (workupload)


    info


    all avatar files have been decrypted and gonsolicense has been removed
    the provided Unity scene contains the upload-prepared avatar Prefab

    import requirements

    • poiyomi (included)

    FBX


    the original FBX is not recoverable - this is by design of gonsolicense
    two FBXs are included:

    Unity Native

    • use this if you do not plan on taking the avatar outside of Unity - the armature and weights are preserved; not recommended to import into Blender

    Blender Export

    • this is a Blender-safe FBX manually cleaned/mostly fixed by myself; the only downside is full tri-gon meshes
    • a .blend file is also included for ease of use

    thank you for your support, whether it is positively interacting with these posts or providing avatars to decrypt, you are all appreciated ❤

    Looking for...

  • Gonso System
    taikeruT taikeru

    Could you tell me more about payhips system, and do sellers normally notify buyers before they purchase?

    payhip's anti-leak is currently in closed-beta and requires a vouch directly from another creator that has it enabled to gain access - some creators do explicitly state that a package is protected by payhip's anti-leak, but i've seen that most do not

    payhip's anti-leak works by injecting identifying bits into the unitypackage per buyer, generating a completely unique unitypackage for you as you click the download button

    as far as i can tell, older versions of the anti-leak would edit files within the package like animations which would cause GonsoLicense to throw errors upon uploading; it seems now that isn't the case

    i don't know very well how the anti-leak works right now. from my testing, it seems it no longer edits files within the package, and instead injects identifying hex-data into the unitypackage in specific places (of which seem to be very consistent across many payhip-signed packages); i'm working with Hal to develop a potential bypass for it, but we cannot make any promises

    So basically itd be in my best interest to wait for decrypted avatars to be shared? (Im fine with that)

    yes, this is unfortunately one of those situations where it's better to leave these processes up to those who know properly how to manage them; but understand that we also don't have infinite funds and the generosity of this community that donates their avatars and license keys cannot be understated

    behind shady business practices are some very expensive "products" that likely aren't worth the price, and very commonly should not be "protected" by these things to begin with; the entire idea of giving a user encrypted, unmodifiable files of mostly kit-bashed assets is absurd in both conception and practice

    General Questions avatar help unity help

  • Neko Cassie by Ghostxo [Decrypted]
    taikeruT taikeru

    o_1hqb5pgrpuvk11rh7re1qu8ljh10.png

    original store post // PC download (pixeldrain)


    info


    all avatar files have been decrypted and gonsolicense has been removed
    the provided Unity scene contains the upload-prepared avatar Prefab (with an additional SPS configured prefab)

    i could not get around to decrypting the Quest package due to being blacklisted from the gonsolicense API

    import requirements

    • poiyomi (VCC or Poiyomi server)

    FBX


    the original FBX is not recoverable - this is by design of gonsolicense
    two FBXs are included:

    Unity Native

    • use this if you do not plan on taking the avatar outside of Unity - the armature and weights are preserved; not recommended to import into Blender

    Blender Export

    • this is a Blender-safe FBX manually cleaned/mostly fixed by myself; due to Unity's exporter limitations, some bones may be missing or unweighted
    • a .blend file is also included for ease of use

    thank you for your support, whether it is positively interacting with these posts or providing avatars to decrypt, you are all appreciated ❤

    Looking for...

  • Mochi by Strawbunny [Decrypted]
    taikeruT taikeru

    decompiled the GonsoLicense and decrypted all avatar files; this one includes the base FBX~

    all necessary addons (excluding poiyomi) are included within the file.

    original store link:

    Link Preview Image
    ˗ˏˋ ꒰ Mochi ꒱ ˎˊ˗ 《PC & QUEST》

    This avatar is considered as finished product, if you meet any issue please open a ticket on my server!AVATAR PROTECTED, LICENSES ARE PERSONAL.───── ⋆⋅☆⋅⋆ ────DISCORDCHEAPER ON PAYHIP───── ⋆⋅☆⋅⋆ ────Don't know how to upload avatars? I do paid uploads please join my server for more info!Unity work by GonsoArt by KitsuArt on IG☀| SDK 3.0☀| 57+ TOGGLES + GOGO LOCO.☀| You can grab and throw the potions on your belt! (They have particles and sound effects)☀| Magic wand with cute particles.☀| A broom that you can drop in the world for pictures!☀| Super cute face decals ૮꒰ ˶• ༝ •˶꒱ა ♡☀| Luna (follower) with materials swaps.☀| Toggles For Clothes:—» Tops: Shirt, jacket, Frilly set.—» Bottoms: Skirt, panties.—» Shoes: Boots, slippers.—» Other clothing: Socks, cat socks, hat, belt, etc☀| Toggles For Extras:—» Cat ears, cat tail, wings, ☀| Hue customization:—» Eyes. (both sides)—» Hair, Saturation, Brightness. (All 3 hair materials)—» Clothes.—» Acc (Metals).—» Emission hue on hairs.☀| Skin hue.☀| Hair options.—» Long, short + add on, messy.☀| GOGO Locomotion for desktop and halfbody usersTHIS PRODUCT IS PROTECTED BY GONSO'S LICENSING SYSTEM5) Meaning : your license key is needed for uploading the avatar , after using your license key it will be locked the account you have uploaded the avatar to.HOW TO: Access the Gonso Licenser window located at the top of the interface. Enter your valid license key into the designated field and proceed by selecting the 'Unlock' option.AFTER THAT YOUR AVATAR WILL APPEAR ON THE SCENE, THIS IS IMPORTATNT!!! IF YOU DON'T DO IT YOUR SCENE WILL BE EMPTY*Note: Gonso's system makes the FBX (mesh) not editable, we are working hard to let you edit the FBX but currently it is locked, you can still edit everything else in unity no problem you can add new toggles to the avatar by making your own fx layer/parameters and adding them to the avatar, on upload they'll be merged.If you're having problems uploading please open a ticket my DISCORD SERVER with your license key!We also do paid uploads! check all info in server!QUEST VERSIONIN GAME PICTURESQuest conversion by NoeliaNot for Quest:Bracelet, necklace, and the wing thingys, and hueshift options (follower color swaps and skintones still work), and things completely incompatible with Quest such as the potion-throwing systemPhysbones on Quest: Chest, tail, and all hairstyles Instructions For Quest Upload: - Upload the Pc version of the avatar as you usually would (check top for order).- Open a NEW PROJECT for your quest version- Creator companion (LATEST)- Import in "!MOCHI Quest", nothing else is needed to import- If you are not in android build, go to build > build settings and switch to Android in Unity- Log in to SDK and go to "Content Manager"- Find your uploaded PC version of the avatar and copy ID- Paste your ID in "Blueprint ID" if there is an ID attatched, detatch it first to paste, the re-attach!- Upload! Unity work by Gonsodany, Blender work by Taylor ✩ Head ✩ Body ✩ Main clothes (including jacket, shirt, skirt, belt, hat, boots, wings, etc) made by scratch by Vinuzhka. COMISSIONED DO NOT RE-USE. ✩ Frilly set ✩ Onesie ✩ Slippers ✩ Cat socks ✩ Bracelet ✩ Broom ✩ Panties ✩ Wand ✩ Follower ✩ Necklace ✩ Particles ✩ Wand Particles ✩ Whiskers and nose ✩ Rings ✩ Glasses ✩ Face decals ✩ Matcaps ✩AV3Creator ✩ Skin matcap (quest) ✩ Toggle showcase recorded Pol ✩ Showcase recorded and edited by Korvox#1191 ✩If I did not leave the appropriate credits please let me know ♡Special thanks to everyone who helped me making this release possible, love you guys to the moon and back.● VRC CREATOR COMPANION (LATEST)● Poiyomi: https://www.patreon.com/poiyomi (TOON INCLUDED ON THE DOWNLOAD (NOT INSIDE THE PACKAGE))● Unlit Shader (INCLUDED ON THE DOWNLOAD (NOT INSIDE THE PACKAGE))⚠️The only way to get this avatar is to buy it here and my payhip⚠️If you find it on some illegal page or pass it to you by a "friend" the fault will be yours and YOU will be blacklisted and it is possible that legal action will be taken AGAINST YOU.Please make sure you have some knowledge on unity.❖ Do NOT redistribute, resell, price split, share or trade my packages, if you do and I found out, I'll take legal actions.❖ Do NOT make any of models public under no circumstances.❖ You CAN NOT claim my avatars as your own. ❖ If using for streaming or any kind of content creations feel free to do it just credit me! (and of course have the personal license bought)❖ PLEASE DON'T GATEKEEP MY AVATARS.❖ If you're buying my packages as a gift, please add their info instead. (If its a bundle, put both)❖ You can edit my avatars as you wish just leave the proper credit if posted on Instagram, Tiktok or any platform.❖ My avatars are not intended to be used by minors only SFW avis.❖ I am not responsible for damages caused by external people.❖ Do not use to give hate speech, politically or religiously while using my work.Chargebacks lead to an instant ban and blacklist on my server and on the server of my fellow creators. And I will also contact Gumroad/Paypal and I will provide the corresponding information if necessary.Failure to follow any of the rules above will result in ban and blacklist.© Copyright Strawbunny. All Right Reserved. Copyright Protected with www.ProtectMyWork.com AND DMCA.COMAVATAR IS PROTECTED BY COPYRIGHT LAW WITH LEGAL DOCUMENTATIONI WILL NOT HESISTATE TO TAKE DOWN MY WORK FROM ANY SHADY WEBSITE/DISCORD SV

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    Gumroad (strawbunny.gumroad.com)

    download link (workupload):

    Link Preview Image
    workupload - Are you a human?

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  • craziest experiences w/ vrchat avatar creators
    taikeruT taikeru

    the huge part of this message from Tori is "I understand that if you could pay for these models, that you likely would..." - and I think that applies to a very large portion of the community that shares models

    creators in this space need to understand that without vrchat doing anything directly to protect the user-generated content they take advantage of, leaking/redistribution will always exist

    while every creator has a different skillset and skill level, it always does seem to be the creators who manage a new vrchat avatar every other week that have the most explosive or negative responses to leaking - those who have accepted that it will happen regardless are probably more confident the quality of their products is high enough that they can cut the losses of leaking

    it doesn't apply to every creator, and there are some people who rip/leak for selfish benefit, but I do think vrchat avatars work in the same way as any other software - the higher quality ones will be able to survive despite being shared underground because they simply are representative of the $40 price tag

    slight rant, but too many egotistical creators exist and it's an absolute shitshow to know so many of them in this post are just that bad o7

    General Discussions

  • LF: Tally by stawbunny (WITHOUT GONSO)
    taikeruT taikeru

    very hard to justify paying $40 just to be blacklisted or hunted down by an obsessive creator

    if anything at least her obsessive nature prevents people from leaking her stuff, lol

    Gumroad/Payhip Avatars strawbunny clown

  • Gonso System
    taikeruT taikeru

    But i heard it logs your ip and basically flags you to creators?

    unconfirmed, but given the closed-source nature of the system i wouldn't put it out of the equation - so far though Gonso himself has told me directly (and proven to me) that he does not have interest in logging IPs; as far as i can tell that remains the case now

    What happens to a model with gonzo if the creator no longer uses gonzo?

    hopefully, like Whituu's Sakura from a while ago, it is simply updated for the purchasers to not have the system in the package; otherwise it's just up to the creator to do that themselves

    And, how does one manually remove gonzo?

    this one is an involved process. there isn't a singular way to remove this system, and there is definitely not a simple way to do so without a decent handle on programming and cybersec tools

    both @halcyon and i have worked on ways to get around this and she still works on them now; i just help with code stuff occasionally as i've mostly lost interest in it

    it boils down to a few methods:

    • the first, is to decompile the GonsoLicense DLL (most versions are obfuscated with ConfuserEX - it's very easy for a user to see this by loading the DLL into something like Ghidra or DnSpy); and once you've obtained the source code, you can write your own Unity scripts to "fake" requests to the API, basically copy-pasting the Decrypt method so it can be decrypted manually with the key from the API
      • there was a tool developed by a few acquaintances of mine that circulated around this forum a while ago; it was based off of my original methods and code that ended up being heavily edited for public use
    • the second is to hijack the Unity process and "stall" it while the Licenser does its tricks. the drawback of GonsoLicense is that it has one major flaw: Unity cannot load or upload encrypted files. at some point during the upload process, these files have to be decrypted to be packaged - giving users a small window in which they can grab the files if they can get around Unity's directory locking. while simpler on paper, Unity's directory lock is pretty robust and isn't easy to bypass

    Personally dont believe it but why lie to your buyers?

    money. i wish i could say most creators using the GonsoLicense system are doing it without malicious intent, but the bottom line is many of them are looking for quick ways to maximize their profit margins for mediocre avatar work (not the case for all, but many), where some creators like Strawbunny don't even do most of the work and outsource it - there's a reason you don't see larger, more confident creators using the system (to name a few, such as Godfall and Nikkie) - the quality of their work speaks for itself (and is usually worth the price); most importantly their interaction with the community they've built doesn't give many users a reason to maliciously steal their products

    it's all business practices, and predatory ones at that

    i'm aware specifically for Birdy's case that they did actually stop using Gonso, but released the non-GonsoLicense'd package under a completely separate listing on their Gumroad. whether they forced previous buyers to re-buy it or not is unknown to me

    feel free to ping myself or @halcyon for more answers - we're happy to help

    General Questions avatar help unity help

  • Dina by Strawbunny [Decrypted]
    taikeruT taikeru

    decompiled and decrypted GonsoLicense and all avatar files (PC only)
    the original FBX for the avatar cannot be recovered due to being converted into a Unity GameObject

    in the package, there are two decrypted FBXs:

    "UnityNative"

    • use this FBX if you do not plan on exporting to Blender and only use this inside of Unity (bones are properly preserved)

    "BlenderExport"

    • use this FBX in Blender, but please note that due to FBX Exporter limitations the "Hips" bone is unweighted, and all meshes are tri-gon meshes

    you do not need to use either of these if you simply want to upload the avatar or make edits to textures; the prefab is loaded in the provided scene already

    original store link:

    Link Preview Image
    ˗ˏˋ꒰ Dina ꒱ ˎˊ˗ 《PC & QUEST》

    Just a quick note to say a massive thank you for keeping me going and fueling my creativity! Your support means everything to me. Simply put, I wouldn't be here without you. Here's to countless more journeys together! ♡This avatar is considered as finished product, if you meet any issue please open a ticket on my server!AVATAR PROTECTED, LICENSES ARE PERSONAL.───── ⋆⋅☆⋅⋆ ────DISCORDCHEAPER ON PAYHIP───── ⋆⋅☆⋅⋆ ────Don't know how to upload avatars? I do paid uploads please join my server for more info!Art by Dabitea☀| 50+ TOGGLES + GOGO LOCO + INDEX FINGERS FOR QUEST USERS.☀| SYSTEMS: ✮ Chompz follower with cute animations and sound! you can also boop and stomp him❤︎✮ Meteor/asteroids springjoint/SleightlyBall ❤︎✮ Dinno nuggie ❤︎✮ Chompz backpack! you can pat his head and he will either like it or hate it, also boop counter! ❤︎✮ Headpat, eye contacts, nose boop. ❤︎✮ Custom blinking animation + animated expressions.❤︎—» Main clothes: Jacket, shirt, boxers, sweater, bikini set, hat, tails, etc EVERYTHING IS TOGGLEABLE. Please check the vid!ʚ OVER 50 TOGGLES.ɞA TON OMG PLEASE CHECK VIDEO HAHA ☀| Hue customization:—» Eyes hue—» Eyelashes decals.—» Hair, Saturation, Brightness. (All 2 hair materials)—» Clothes hue.—» Skin tones on both pc and quest.AND MORE!!☀| Hair options.—» Pigtails, bob, long, buns, pigtails, hair flick.꒦︶꒷ ˖ ͙ ˚﹒˖ ͙ ˚﹒˖ ͙ ˚﹒꒦︶꒷ ✦୨♡୧✦ ꒷︶꒦﹒ ˚ ͙ ˖ ﹒ ˚ ͙ ˖ ﹒ ˚ ͙ ˖ ꒷︶꒦COOL FEATURES!!Check toggle vid for more!THIS PRODUCT IS PROTECTED BY GONSO'S LICENSING SYSTEMMeaning : your license key is needed for uploading the avatar, after using your license key it will be locked the account you have uploaded the avatar to.Here's how to do it: Look for the 'Gonso Licenser' at the top of the screen. Type your license key into the box provided. Click 'Unlock.' After that, the avatar will show up on your scene. Remember, if you skip this step, your scene will be empty.*Note: Gonso's system makes the FBX (mesh) not editable, we are working hard to let you edit the FBX but currently it is locked, you can still edit everything else in unity no problem you can add new toggles to the avatar by making your own fx layer/parameters and adding them to the avatar, on upload they'll be merged.If you're having problems uploading please open a ticket my DISCORD SERVER with your license key.We also do paid uploads! check all info in server!QUEST VERSIONIN GAME PICTURESPics taken by dumpling._.rose!Quest conversion by Noelia Not for Quest: regular choker, short hair (toggling short hair on PC will show the default hairstyle to Quest users) Quest Physbones: long Hair, pigtails, braids, dino tail, bone tail, chest. Instructions For Quest Upload:- Upload the Pc version of the avatar as you usually would (check top for order).- Open a NEW PROJECT for your quest version- Creator companion (LATEST)- Import in "Dina Quest", nothing else is needed to import- If you are not in android build, go to build > build settings and switch to Android in Unity- Log in to SDK and go to "Content Manager"- Find your uploaded PC version of the avatar and copy ID- Paste your ID in "Blueprint ID" if there is an ID attatched, detatch it first to paste, the re-attach!- Upload! Unity work by Gonsodany, Blender work by Taylor, Quest conversion by Noelia ✩ Custom follower and backpack by Novapie ✩ Comissioned shirt by Oshen (thank you so much for saving me) ✩ Skirt + bow + warmers ✩ Nails ✩ Hair 1 ✩ Hair 2 ✩ Hair 3 + hair spikes ✩ Eyepatch and hairclips ✩ Spikes ✩ Leg warmers ✩ Dino set ✩ Dino Nugget ✩ Shoes ✩ Socks ✩ Ears ✩ Base ✩ Bikini ✩ Garter ✩ Head ✩ Headplush ✩ Nip tex ✩ Boxers ✩ Ring ✩ Warmers+bikini+Whiskers ✩ Jacket ✩ Bodysuit ✩ Stingrays ✩ Shoes ✩ Eye tex ✩ Matcaps ✩ Toggle showcase recorded Pol ✩ Showcase recorded and edited by Korvox#1191 ✩YOU ARE NOT ALLOWED TO RE-USE ANY OF THE ASSETS, MATERIALS OR TEXTURES. If I did not leave the appropriate credits please let me know ♡ Special thanks to everyone who helped me making this release possible, love you guys to the moon and back.● VRC CREATOR COMPANION (LATEST)● Poiyomi: https://www.patreon.com/poiyomi(TOON INCLUDED ON THE DOWNLOAD (NOT INSIDE THE PACKAGE))⚠️ The only method to obtain this avatar is by purchasing it here or through my Payhip account. ⚠️TERMS OF SERVICEChargebacks will result in an immediate ban and blacklisting from my server and those of my fellow creators. Additionally, I will contact Gumroad/PayPal and provide necessary information if required. Failure to comply with any of the aforementioned rules will lead to a ban and subsequent blacklisting.© Copyright Strawbunny. All Right Reserved. Copyright Protected with www.ProtectMyWork.com AND DMCA.COM

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  • Gonso System
    taikeruT taikeru

    basically flags you to creators?

    i'll add a bit more to this:

    • the licenser itself logs your vrchat account's username and display_name - this is used to identify you to the key and that's how you are flagged
    • many creators are using Payhip, and Payhip's anti-leak signs files with a nearly invisible identifier that allows the creator to upload a leaked unitypackage and immediately find the info of the buyer who leaked it - which also gives them the GonsoLicense key, and can be used to identify/blacklist the user
      • while Payhip's antileak is robust, i've personally found an interest in how it works and have been testing possible workarounds

    at the end of the day, there isn't a reason for logging IPs; Gonso and the creators have simpler, more robust methods of identifying users

    General Questions avatar help unity help

  • A very simple Gonso-removal method
    taikeruT taikeru

    can't believe i originally went the most complicated route instead of just throwing a brick at Unity through task manager lmao

    good find, bravo

    Tutorials gonso remove gift method vessel

  • LF: Natalie by Latitia
    taikeruT taikeru

    Would like to remind everyone what type of creator this is.

    https://forum.ripper.store/post/293948

    yikes.
    I might've respected Gonso a little more after talking to him, but I'd go out of my way to decrypt this one given the chance - I haven't had good experiences with this creator either

    I expected better from the guy making this anti-leak software, not every creator deserves the platform they have, and this one along with a few others are just mentally sick

    Gumroad/Payhip Avatars female egirl

  • Polar by Confusey [Decrypted]
    taikeruT taikeru

    decompiled and decrypted GonsoLicense and all avatar files
    the original FBX for the avatar cannot be recovered due to being converted into a Unity GameObject

    in the PC package, there are two decrypted FBXs (quest and PC package share the FBX):

    UnityNative

    • use this FBX if you do not plan on exporting to Blender and only use this inside of Unity (bones are properly preserved)

    BlenderExport

    • use this FBX in Blender, but please note that due to FBX Exporter limitations some bones may be missing/unweighted, and all meshes are tri-gon meshes
    • there is also a .blend file incase the FBX has more undocumented issues

    you do not need to use either of these if you simply want to upload the avatar or make edits to textures; the prefab is loaded in the provided scene already

    import requirements:

    • Poiyomi (included)
    • Crystal Shader (included)
    • liltoon (included)
    • UnlitWF (included)

    original store link:

    Just a moment...

    favicon

    (payhip.com)

    download links (workupload):

    • PC: https://workupload.com/file/FJWVVRxvBFd
    • Quest: https://workupload.com/file/u6V2HPxCqYS

    thank you for your support, whether it is positively interacting with these posts or providing avatars to decrypt, you are all appreciated ❤

    Looking for...

  • LF:Trixie by MOTTEN
    taikeruT taikeru

    @Rotting newest and quickest methods will probably require both a license key and the account details of the linked vrchat account - you're free to dm either @halcyon or myself about this, but i'll keep parroting these simple statements:

    you cannot post files without a license key and just expect it to magically be decrypted. that is not how the licenser works

    do a quick google search on encryption to understand why the key is required

    most of all, if anyone pms either me or Hal to do a decrypt for you, how about not ghosting us as we're trying to help you? this isn't in specific to the user i'm replying to (my apologies, Rotting) - but in general we'd like to keep pms moving so we don't have to sit here for years bumping the same posts

    Gumroad/Payhip Avatars

  • Purrito by Beartrap [Decrypted]
    taikeruT taikeru

    I've decompiled the GonsoLicense DLL and successfully decrypted the encrypted files.
    the original FBX file for the avatar cannot be retrieved as Gonso (or whoever packaged the UnityPackage) does NOT include it. thus, there's no way to extract something that doesn't exist.
    the FBX(s) included are decompiled and extracted from the Prefab GameObject, with issues such as missing bones or only tri-gon meshes. use at your own peril.

    despite this, the avatar and all files are not protected by GonsoLicense (it is removed from the package) and can be edited as you wish.

    Original Store Link

    Purrito By Beartrap (workupload)

    edit: updated download link to include all required shader/addon unitypackages

    Looking for...

  • Cope by Zoxl [Decrypted]
    taikeruT taikeru

    currently working on a method of decrypting that only requires a license key and username. if you have a GonsoLicense avatar with a valid license key and you'd like it decrypted, pm me!

    decompiled and decrypted GonsoLicense and all avatar files
    the original FBX for the avatar cannot be recovered due to being converted into a Unity GameObject

    in the package, there are two decrypted FBXs (quest and PC package share the FBX):

    UnityNative

    • use this FBX if you do not plan on exporting to Blender and only use this inside of Unity (bones are properly preserved)

    BlenderExport

    • use this FBX in Blender, but please note that due to FBX Exporter limitations the Hips bone is unweighted, and all meshes are tri-gon meshes
    • there is also a .blend file incase the FBX has more undocumented issues

    you do not need to use either of these if you simply want to upload the avatar or make edits to textures; the prefab is loaded in the provided scene already

    import requirements:

    • Poiyomi (included)

    original store link:

    Just a moment...

    favicon

    (payhip.com)

    download links (workupload):

    • PC: https://workupload.com/file/7xPgAuPunyZ
    • Quest: https://workupload.com/file/mtSwRuTdwXe
    Looking for...

  • Dina by Strawbunny [Decrypted]
    taikeruT taikeru

    update for Dina's package:

    • i failed to include the base decrypted Meshes.asset, causing the avatar to not load any of the meshes, it is fixed now

    Link Preview Image
    workupload - Are you a human?

    favicon

    (workupload.com)

    Looking for...

  • lf neko cassie by ghostxo
    taikeruT taikeru

    @noir it can be bypassed if you have a valid license; all the files can be safely recovered and de-gonso'd, except for the avatar's FBX file

    due to conversion into a native Unity GameObject before encryption, the file is just a list of meshes and no longer an FBX

    that being said, this avatar is in the works, coming to a forum post near you soon

    Gumroad/Payhip Avatars

  • bypassing GonsoLicense using Shadowcopy
    taikeruT taikeru

    @cxward you can enable shadowcopy in two ways:

    • opening services.msc ( Win + R > type services.msc )
    • scroll down and locate Volume Shadow Copy
    • double click (or right click > properties) and set the startup type to automatic
    • right click and start the service

    on some systems that may not have the service, like Home, you can enable System Protection (which uses and enables the shadowcopy service):

    • open Control Panel
    • navigate to System > Advanced System Settings > System Protection
    • select your Windows (C) drive
    • click Configure
    • turn on System Protection and set it to 5%
    • click create

    your system may need a reboot afterwards, but shadowcopy should be enabled - I run shadowcopy using the service on Windows 10 Pro, so I can a least confirm that works

    Tutorials gonsolicense gonso guide bypass

  • craziest experiences w/ vrchat avatar creators
    taikeruT taikeru

    the argument against this is that avatar creators get "peace of mind" for their avatars getting leaked in the first few weeks of release, and while this is great; many creators are purposely voiding to include the important information that edits aren't allowed due to encryption;

    what I find even worse is that many avatars I've personally bought have some major clipping issues or are heavily unoptimized; I like doing optimization of avatars and compressing 30 meshes into 1 or 2 meshes while maintaining high texture quality is a therapeutic process for me

    Gonso's Licenser I don't think is a bad idea, but it does the community terribly by allowing a platform to creators like this one who directly harass and threaten the community, as well as creators that aren't keeping up with what should be the standard of optimizations - or at the very least making content that isn't broken on release, rammed by toggle/fx/material issues or in many cases egregious clipping issues

    I'm not in disagreement - I don't support Gonso's Licenser, at its core it's giving a sense of safety to creators who are using it to push the limits of respect to the community that purchases their products

    and on the topic of the other uploader mentioned:

    you had to trust them with your login information and they uploaded it for you

    this is horrific. what's the point of a username-password combo if you're just going to give it to someone you don't know for a product you should have possession of anyway?

    you pay well close to a triple-A game DLC for a product. you should receive that product - not the illusion of owning something that could be taken away from you at any point

    maybe in another time, this system would have been better received, just not in the current state of the creator community

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