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  4. GIFT: VRCEmoteManager 💃 Addon 💃

GIFT: VRCEmoteManager 💃 Addon 💃

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toolmusicmmdboothsystem
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  • S striker

    Hi! I’m having an issue with the VRCEmoteManager Addon during avatar build.

    When I try to build, the following errors appear:

    1. "HeightAdjusterTarget not found inside addon!"
    2. "failed to create HeightAdjuster VRCParentConstraint. Build cancelled."
    3. "The VRCSDK build was aborted because the VRCSDKPreprocessAvatarCallback 'VRCEmoteManagerAddonBuildHook' reported a failure."

    It seems like the addon is expecting a "HeightAdjusterTarget" object, but it does not exist in my avatar, and I also cannot find any "Height Adjuster" component in Add Component.

    Is the Height Adjuster supposed to be created automatically by the addon, or am I missing a required object in the hierarchy?

    Any guidance would be greatly appreciated!

    kaizokuK
    kaizokuK
    kaizoku
    wrote on last edited by kaizoku
    #10

    @striker

    c87e6d2d-ea57-4805-80c2-561311c51678-image.png

    cfccd4df-a823-485c-92df-6524239f42ee-image.png

    You placed the prefab not in the root of the avatar, or if you have multiple avatars on scene idk, most likely it won't work and everything will break.

    Check Assets/Kittenji/VRCEmoteManager/Addon/README

    S 1 Reply Last reply
    👍
    1
    • kaizokuK kaizoku

      @striker

      c87e6d2d-ea57-4805-80c2-561311c51678-image.png

      cfccd4df-a823-485c-92df-6524239f42ee-image.png

      You placed the prefab not in the root of the avatar, or if you have multiple avatars on scene idk, most likely it won't work and everything will break.

      Check Assets/Kittenji/VRCEmoteManager/Addon/README

      S
      S
      striker
      wrote on last edited by
      #11

      @kaizoku

      Oh my goodness, there's an addon.prefab!
      I thought for sure I had to patch it with add component.
      Now it works without any problems.
      Thank you so much!!

      1 Reply Last reply
      0
      • kaizokuK
        kaizokuK
        kaizoku
        wrote on last edited by
        #12

        Update

        Fixed spatial sound bug, now the transition from 2D stereo to 3D mono works correctly.
        This means that if your audio file has stereo sound, you will hear it within a certain radius, and if you move further away, the sound will be pointed from the sound source. If the audio file was recorded without using stereo and is fake stereo, you will not notice the difference between mono sound.

        1 Reply Last reply
        0
        • S
          S
          Striker10
          wrote on last edited by Striker10
          #13

          I'm not aware if this can help within the patcher, or if anyone wants to edit the script themselves.
          Forewarning, while I have taken some coding in college, I'm by no means an "expert". Please allow the more experienced to review and correct.

          IF you are receiving an error with the Emote Manager, in the logs stating not enough parameters, there is an easy fix, and doesn't appear to break anything. Why this doesn't "compress" with VRCFury is beyond my scope of knowledge.

          Within the (Default) Kittenji/VRCEmoteManager/Runtime is a file called "VRCEmoteManager.cs" with a Person Dancing icon. Note: There is a second file like this, which is actually .cs.bak, which looks like a paper icon. We do NOT want this file.

          8c7e3e21-0731-410b-a7bd-71c4b15c9652-image.png
          70c4312e-60c0-4108-b879-bf98e85ca859-image.png

          Double click this VRCEmoteManager.cs file with a person dancing icon. Your PC should ask what program to open the text file. Unless you know of a better app for editing text, especially with code editing, Note Pad will do just fine. In my case, I'm using Notepad++.

          If you can find the Line Number, generally to the left of the code editor or a number stating the Line Number where the blinking cursor is, scroll down to line 368 (I know, one number off of a Nice number of all things). If you can't find the Line Number, do a Word search (Ctrl+F) for "Out of space for parameters", this is Line Number 371.

          image.png

          Add a double slash, "//", to the start of each line like so. From line 368 to 374.

          image.png

          Save. Retry uploading.

          Note: Best to change this AFTER Patching with the Addon.

          1 Reply Last reply
          0
          • S
            S
            Striker10
            wrote on last edited by
            #14

            Also, if you have Emote Manager in a project, but the Prefab (Default or Syn Template) not on the root of an avatar, Emote Manager stops the upload. I'm not sure why. Adding it but blank appears to work.

            kaizokuK B 2 Replies Last reply
            0
            • S Striker10

              Also, if you have Emote Manager in a project, but the Prefab (Default or Syn Template) not on the root of an avatar, Emote Manager stops the upload. I'm not sure why. Adding it but blank appears to work.

              kaizokuK
              kaizokuK
              kaizoku
              wrote on last edited by
              #15

              @striker10
              This check is there not because the author wanted to prevent you from uploading an avatar, but because if the parameters are out of space, something in the avatar will most likely break, possibly the toggles, idk need to check

              S 1 Reply Last reply
              0
              • kaizokuK kaizoku

                @striker10
                This check is there not because the author wanted to prevent you from uploading an avatar, but because if the parameters are out of space, something in the avatar will most likely break, possibly the toggles, idk need to check

                S
                S
                Striker10
                wrote on last edited by
                #16

                @kaizoku

                If you use VRCFury, this shouldn't be an issue, with its Parameter Compressor. I've got a ton of parameters on my lewd avatar, lol.

                kaizokuK 1 Reply Last reply
                0
                • S Striker10

                  @kaizoku

                  If you use VRCFury, this shouldn't be an issue, with its Parameter Compressor. I've got a ton of parameters on my lewd avatar, lol.

                  kaizokuK
                  kaizokuK
                  kaizoku
                  wrote on last edited by
                  #17

                  @Striker10 If you have an avi with overflowing parameters, add vrc emote manager with your patch and run the avi, then go to the temp vrcemotemanager folder and there you will find a file with vrc parameters. You need to make sure that vrcfury has really compressed it, because, as far as I know, during the assembly of the avatar, vrcemotemanager works after vrcfury/ma have done their job. I really haven't looked at proxy classes, maybe there's a hook there.

                  1 Reply Last reply
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                  • GrumpyTannerG
                    GrumpyTannerG
                    GrumpyTanner
                    wrote on last edited by
                    #18

                    image.png

                    Does anyone know why I get this error when I patch it?

                    kaizokuK S 2 Replies Last reply
                    0
                    • GrumpyTannerG GrumpyTanner

                      image.png

                      Does anyone know why I get this error when I patch it?

                      kaizokuK
                      kaizokuK
                      kaizoku
                      wrote on last edited by
                      #19

                      @GrumpyTanner hi, can you copy and paste console log

                      GrumpyTannerG 1 Reply Last reply
                      0
                      • GrumpyTannerG GrumpyTanner

                        image.png

                        Does anyone know why I get this error when I patch it?

                        S
                        S
                        striker
                        wrote on last edited by
                        #20

                        @GrumpyTanner
                        Maybe you're the same as me. Check out #10.

                        1 Reply Last reply
                        1
                        • kaizokuK kaizoku

                          @GrumpyTanner hi, can you copy and paste console log

                          GrumpyTannerG
                          GrumpyTannerG
                          GrumpyTanner
                          wrote on last edited by
                          #21

                          @kaizoku it is the same as the other poster, with the height issue. But it doesn't fix even when I follow the pictures. And for some reason, the emote thing messes up my menu and I can only see it in the menu and nothing else. I don't know what I did wrong.

                          kaizokuK 1 Reply Last reply
                          0
                          • GrumpyTannerG GrumpyTanner

                            @kaizoku it is the same as the other poster, with the height issue. But it doesn't fix even when I follow the pictures. And for some reason, the emote thing messes up my menu and I can only see it in the menu and nothing else. I don't know what I did wrong.

                            kaizokuK
                            kaizokuK
                            kaizoku
                            wrote on last edited by
                            #22

                            @GrumpyTanner As I wrote earlier, copy the console log, it details the cause of the error.

                            GrumpyTannerG 1 Reply Last reply
                            0
                            • kaizokuK kaizoku

                              @GrumpyTanner As I wrote earlier, copy the console log, it details the cause of the error.

                              GrumpyTannerG
                              GrumpyTannerG
                              GrumpyTanner
                              wrote on last edited by
                              #23

                              @kaizoku 5192ec97-e662-468d-a32c-142d25f53b19-image.png

                              heres mine

                              kaizokuK 1 Reply Last reply
                              0
                              • GrumpyTannerG GrumpyTanner

                                @kaizoku 5192ec97-e662-468d-a32c-142d25f53b19-image.png

                                heres mine

                                kaizokuK
                                kaizokuK
                                kaizoku
                                wrote on last edited by
                                #24

                                @GrumpyTanner are you placed like this?

                                d70e6539-dd8e-43fd-8fc2-7ec80fef35f7-изображение.png

                                GrumpyTannerG 2 Replies Last reply
                                0
                                • kaizokuK kaizoku

                                  @GrumpyTanner are you placed like this?

                                  d70e6539-dd8e-43fd-8fc2-7ec80fef35f7-изображение.png

                                  GrumpyTannerG
                                  GrumpyTannerG
                                  GrumpyTanner
                                  wrote on last edited by
                                  #25

                                  @kaizoku yes. It's placed directly in my avatars prefab. I use Milltina.

                                  1 Reply Last reply
                                  0
                                  • kaizokuK kaizoku

                                    @GrumpyTanner are you placed like this?

                                    d70e6539-dd8e-43fd-8fc2-7ec80fef35f7-изображение.png

                                    GrumpyTannerG
                                    GrumpyTannerG
                                    GrumpyTanner
                                    wrote on last edited by
                                    #26
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • kaizokuK
                                      kaizokuK
                                      kaizoku
                                      wrote on last edited by kaizoku
                                      #27

                                      @GrumpyTanner I don't know, the probable reason is that some optimizer removes HeightAdjusterTarget during compilation, even though it shouldn't. Check out which scripts you added to the project. Or if you used the addon from earlier versions, then you need to delete the Addon folder and install the addon again.

                                      Milltina works fine, tested.

                                      1 Reply Last reply
                                      0
                                      • kaizokuK
                                        kaizokuK
                                        kaizoku
                                        wrote on last edited by
                                        #28

                                        updated,

                                        1. Unpatch.
                                        2. Add unitypackages
                                        3. Patch.
                                        4. You are best!
                                        1 Reply Last reply
                                        😳
                                        0
                                        • GrumpyTannerG
                                          GrumpyTannerG
                                          GrumpyTanner
                                          wrote on last edited by
                                          #29

                                          I figured it out, im just dumb lol

                                          1 Reply Last reply
                                          0

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