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  4. GIFT: VRCEmoteManager πŸ’ƒ Addon πŸ’ƒ

GIFT: VRCEmoteManager πŸ’ƒ Addon πŸ’ƒ

Scheduled Pinned Locked Moved Gifts / Downloads
toolmusicmmdboothsystem
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  • OneShotaVRCO
    OneShotaVRCO
    OneShotaVRC
    wrote on last edited by
    #2

    Incredible! I can't believe this is actually possible!!!
    Thank you for generously sharing such an amazing tool! πŸ’–
    Happy New Year! πŸŽ‰

    Corrupted File After Extraction?πŸ’» Virus Detected?πŸ‘Ύ
    of easy fixes you can try right away. I hope you’ll give it a read!πŸ› 

    Is Booth avatar's default body type a bit too slender for your taste?
    Worry not! You can use Unity alone to transform her into a voluptuous, alluring Venusβ€”plump and perfectly curved! πŸ₯°

    I eagerly await the benevolent deity who will bless us with the latest version, including the profile picture costume!
    I would be delighted if you could take a look at my Profile & Topic ListπŸ’–

    kaizokuK 1 Reply Last reply
    0
    • OneShotaVRCO OneShotaVRC

      Incredible! I can't believe this is actually possible!!!
      Thank you for generously sharing such an amazing tool! πŸ’–
      Happy New Year! πŸŽ‰

      kaizokuK
      kaizokuK
      kaizoku
      wrote on last edited by
      #3

      @OneShotaVRC

      Happy New Year!

      I am preparing an update that will add the ability to change the height of the avatar during animation playback (same as goloco but not interrupt animation)

      1 Reply Last reply
      1
      • kaizokuK
        kaizokuK
        kaizoku
        wrote on last edited by
        #4

        Added new cool stuff:

        1. Height Adjuster, during animation, you can change the height relative to the feet. (People involved in enterprise resource planning will appreciate)
        2. POV camera (very alpha).
        3. The camera position and audio source are automatically synchronized with the avatar's view position.
        1 Reply Last reply
        2
        • kaizokuK
          kaizokuK
          kaizoku
          wrote on last edited by
          #5

          Updated Audio Source, curves adjusted and spatial audio added. (Simply put, the sound has become cooler!)

          image.png

          1 Reply Last reply
          1
          • kaizokuK kaizoku referenced this topic on
          • kaizokuK
            kaizokuK
            kaizoku
            wrote on last edited by
            #6

            Updated

            If you have used the addon before, delete the old folder with Addon before import

            1. Added MMD Camera, POV camera removed.
            2. Added animation merger (camera + motions).

            Now you can come to any world you like and dance MMD there with camera support just like in MMD worlds!
            MMD Packs here: https://forum.ripper.store/topic/85754/gift-mmd-animation-pack

            image.png

            1 Reply Last reply
            1
            • O
              O
              octavia110
              wrote on last edited by
              #7

              i'm having a issue with getting the addon to work , I'm not sure if I'm missing something extra, I have to download somewhere or maybe I don't have something turned on/enabled but when I import the files into a project it's telling me (prefab has missing scripts. open prefab to fix the issue.) but when I open it to see, all the scripts in the setup area it says (the associated script cannot be loaded. please fix any compile errors and assign a valid script). If I ignore everything and still try to follow the read me and images main stuff is completely missing that is being shown in the readme's images sadly
              Untitled.png

              kaizokuK 1 Reply Last reply
              0
              • O octavia110

                i'm having a issue with getting the addon to work , I'm not sure if I'm missing something extra, I have to download somewhere or maybe I don't have something turned on/enabled but when I import the files into a project it's telling me (prefab has missing scripts. open prefab to fix the issue.) but when I open it to see, all the scripts in the setup area it says (the associated script cannot be loaded. please fix any compile errors and assign a valid script). If I ignore everything and still try to follow the read me and images main stuff is completely missing that is being shown in the readme's images sadly
                Untitled.png

                kaizokuK
                kaizokuK
                kaizoku
                wrote on last edited by
                #8

                @octavia110
                Hello, you need to install VRCfury, Modular Avatar, and VRC Emote Manager, as this addon does not provide VRC Emote Manager on its own

                1 Reply Last reply
                0
                • S
                  S
                  striker
                  wrote on last edited by
                  #9

                  Hi! I’m having an issue with the VRCEmoteManager Addon during avatar build.

                  When I try to build, the following errors appear:

                  1. "HeightAdjusterTarget not found inside addon!"
                  2. "failed to create HeightAdjuster VRCParentConstraint. Build cancelled."
                  3. "The VRCSDK build was aborted because the VRCSDKPreprocessAvatarCallback 'VRCEmoteManagerAddonBuildHook' reported a failure."

                  It seems like the addon is expecting a "HeightAdjusterTarget" object, but it does not exist in my avatar, and I also cannot find any "Height Adjuster" component in Add Component.

                  Is the Height Adjuster supposed to be created automatically by the addon, or am I missing a required object in the hierarchy?

                  Any guidance would be greatly appreciated!

                  kaizokuK 1 Reply Last reply
                  1
                  • S striker

                    Hi! I’m having an issue with the VRCEmoteManager Addon during avatar build.

                    When I try to build, the following errors appear:

                    1. "HeightAdjusterTarget not found inside addon!"
                    2. "failed to create HeightAdjuster VRCParentConstraint. Build cancelled."
                    3. "The VRCSDK build was aborted because the VRCSDKPreprocessAvatarCallback 'VRCEmoteManagerAddonBuildHook' reported a failure."

                    It seems like the addon is expecting a "HeightAdjusterTarget" object, but it does not exist in my avatar, and I also cannot find any "Height Adjuster" component in Add Component.

                    Is the Height Adjuster supposed to be created automatically by the addon, or am I missing a required object in the hierarchy?

                    Any guidance would be greatly appreciated!

                    kaizokuK
                    kaizokuK
                    kaizoku
                    wrote on last edited by kaizoku
                    #10

                    @striker

                    c87e6d2d-ea57-4805-80c2-561311c51678-image.png

                    cfccd4df-a823-485c-92df-6524239f42ee-image.png

                    You placed the prefab not in the root of the avatar, or if you have multiple avatars on scene idk, most likely it won't work and everything will break.

                    Check Assets/Kittenji/VRCEmoteManager/Addon/README

                    S 1 Reply Last reply
                    πŸ‘
                    1
                    • kaizokuK kaizoku

                      @striker

                      c87e6d2d-ea57-4805-80c2-561311c51678-image.png

                      cfccd4df-a823-485c-92df-6524239f42ee-image.png

                      You placed the prefab not in the root of the avatar, or if you have multiple avatars on scene idk, most likely it won't work and everything will break.

                      Check Assets/Kittenji/VRCEmoteManager/Addon/README

                      S
                      S
                      striker
                      wrote on last edited by
                      #11

                      @kaizoku

                      Oh my goodness, there's an addon.prefab!
                      I thought for sure I had to patch it with add component.
                      Now it works without any problems.
                      Thank you so much!!

                      1 Reply Last reply
                      0
                      • kaizokuK
                        kaizokuK
                        kaizoku
                        wrote on last edited by
                        #12

                        Update

                        Fixed spatial sound bug, now the transition from 2D stereo to 3D mono works correctly.
                        This means that if your audio file has stereo sound, you will hear it within a certain radius, and if you move further away, the sound will be pointed from the sound source. If the audio file was recorded without using stereo and is fake stereo, you will not notice the difference between mono sound.

                        1 Reply Last reply
                        0
                        • S
                          S
                          Striker10
                          wrote on last edited by Striker10
                          #13

                          I'm not aware if this can help within the patcher, or if anyone wants to edit the script themselves.
                          Forewarning, while I have taken some coding in college, I'm by no means an "expert". Please allow the more experienced to review and correct.

                          IF you are receiving an error with the Emote Manager, in the logs stating not enough parameters, there is an easy fix, and doesn't appear to break anything. Why this doesn't "compress" with VRCFury is beyond my scope of knowledge.

                          Within the (Default) Kittenji/VRCEmoteManager/Runtime is a file called "VRCEmoteManager.cs" with a Person Dancing icon. Note: There is a second file like this, which is actually .cs.bak, which looks like a paper icon. We do NOT want this file.

                          8c7e3e21-0731-410b-a7bd-71c4b15c9652-image.png
                          70c4312e-60c0-4108-b879-bf98e85ca859-image.png

                          Double click this VRCEmoteManager.cs file with a person dancing icon. Your PC should ask what program to open the text file. Unless you know of a better app for editing text, especially with code editing, Note Pad will do just fine. In my case, I'm using Notepad++.

                          If you can find the Line Number, generally to the left of the code editor or a number stating the Line Number where the blinking cursor is, scroll down to line 368 (I know, one number off of a Nice number of all things). If you can't find the Line Number, do a Word search (Ctrl+F) for "Out of space for parameters", this is Line Number 371.

                          image.png

                          Add a double slash, "//", to the start of each line like so. From line 368 to 374.

                          image.png

                          Save. Retry uploading.

                          Note: Best to change this AFTER Patching with the Addon.

                          1 Reply Last reply
                          0
                          • S
                            S
                            Striker10
                            wrote on last edited by
                            #14

                            Also, if you have Emote Manager in a project, but the Prefab (Default or Syn Template) not on the root of an avatar, Emote Manager stops the upload. I'm not sure why. Adding it but blank appears to work.

                            kaizokuK B 2 Replies Last reply
                            0
                            • S Striker10

                              Also, if you have Emote Manager in a project, but the Prefab (Default or Syn Template) not on the root of an avatar, Emote Manager stops the upload. I'm not sure why. Adding it but blank appears to work.

                              kaizokuK
                              kaizokuK
                              kaizoku
                              wrote on last edited by
                              #15

                              @striker10
                              This check is there not because the author wanted to prevent you from uploading an avatar, but because if the parameters are out of space, something in the avatar will most likely break, possibly the toggles, idk need to check

                              S 1 Reply Last reply
                              0
                              • kaizokuK kaizoku

                                @striker10
                                This check is there not because the author wanted to prevent you from uploading an avatar, but because if the parameters are out of space, something in the avatar will most likely break, possibly the toggles, idk need to check

                                S
                                S
                                Striker10
                                wrote on last edited by
                                #16

                                @kaizoku

                                If you use VRCFury, this shouldn't be an issue, with its Parameter Compressor. I've got a ton of parameters on my lewd avatar, lol.

                                kaizokuK 1 Reply Last reply
                                0
                                • S Striker10

                                  @kaizoku

                                  If you use VRCFury, this shouldn't be an issue, with its Parameter Compressor. I've got a ton of parameters on my lewd avatar, lol.

                                  kaizokuK
                                  kaizokuK
                                  kaizoku
                                  wrote on last edited by
                                  #17

                                  @Striker10 If you have an avi with overflowing parameters, add vrc emote manager with your patch and run the avi, then go to the temp vrcemotemanager folder and there you will find a file with vrc parameters. You need to make sure that vrcfury has really compressed it, because, as far as I know, during the assembly of the avatar, vrcemotemanager works after vrcfury/ma have done their job. I really haven't looked at proxy classes, maybe there's a hook there.

                                  1 Reply Last reply
                                  0
                                  • GrumpyTannerG
                                    GrumpyTannerG
                                    GrumpyTanner
                                    wrote on last edited by
                                    #18

                                    image.png

                                    Does anyone know why I get this error when I patch it?

                                    kaizokuK S 2 Replies Last reply
                                    0
                                    • GrumpyTannerG GrumpyTanner

                                      image.png

                                      Does anyone know why I get this error when I patch it?

                                      kaizokuK
                                      kaizokuK
                                      kaizoku
                                      wrote on last edited by
                                      #19

                                      @GrumpyTanner hi, can you copy and paste console log

                                      GrumpyTannerG 1 Reply Last reply
                                      0
                                      • GrumpyTannerG GrumpyTanner

                                        image.png

                                        Does anyone know why I get this error when I patch it?

                                        S
                                        S
                                        striker
                                        wrote on last edited by
                                        #20

                                        @GrumpyTanner
                                        Maybe you're the same as me. Check out #10.

                                        1 Reply Last reply
                                        1
                                        • kaizokuK kaizoku

                                          @GrumpyTanner hi, can you copy and paste console log

                                          GrumpyTannerG
                                          GrumpyTannerG
                                          GrumpyTanner
                                          wrote on last edited by
                                          #21

                                          @kaizoku it is the same as the other poster, with the height issue. But it doesn't fix even when I follow the pictures. And for some reason, the emote thing messes up my menu and I can only see it in the menu and nothing else. I don't know what I did wrong.

                                          kaizokuK 1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better πŸ’—

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