Avatar bugs in-game/gesture manager
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how can i fix this? when using the avi in-game, it seems like this:


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Check the animator whether it has an animation controller attached to it. If it does, remove it. Should be above avatar descriptor.
Something like this

@Kleiner hello, i tried this and it didn't work
. Is still showing the same pose -
@Kleiner hello, i tried this and it didn't work
. Is still showing the same pose@Filferinipapini open the FX layer of animation controller and check whether the "base layer" has any animation clips added to it. I feel like it has something to do with animators and such.
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@Filferinipapini open the FX layer of animation controller and check whether the "base layer" has any animation clips added to it. I feel like it has something to do with animators and such.
@Kleiner nothing

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@Kleiner nothing

@Filferinipapini mind sharing the avatar's files? I'll take a look and dig around to see what's up. Though, limited to unity. If it's a blender related issue, someone else might need to step in
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Another thing you can try doing is removing all the animation controllers from the avatar (base, gesture, fx, etc) and adding GoGo Loco to it. That might also fix some stuff cuz it replaces quite a few things.
@Kleiner ill try
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Another thing you can try doing is removing all the animation controllers from the avatar (base, gesture, fx, etc) and adding GoGo Loco to it. That might also fix some stuff cuz it replaces quite a few things.
@Kleiner It worked! Thanks!
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