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  4. How do Booth creators make assets for so many Bases?

How do Booth creators make assets for so many Bases?

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blenderhelp
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  • wringusW
    wringusW
    wringus
    wrote on last edited by
    #1

    I'm here manually fitting clothes in blender onto a non supported base and I'm wondering how some creators are able to make clothes that fit like 20+ different bases.

    Is there some tool they use or is it just pure madness that I've yet to attain lmao

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    • momM
      momM
      mom
      wrote on last edited by
      #2

      For the most part, afaik, they make it for one body and then go through the process of manually adjusting it (The mesh, bone positions/names, and weight painting) to every avatar they intend the outfit to fit onto. If it was something as simple as a tool, more outfits would support more avatars.

      ☾✩☽
      she/her! / local mom / Have a wonderful day!! (Not interested in trades, lol. Just share to everyone instead.) Don't forget to upvote your local asset providers!
      ☾✩☽

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      • TyeXOT
        TyeXOT
        TyeXO
        wrote on last edited by
        #3

        Mom(xD) is correct. Make the fit once, and the rest is all repetition and manual labor.

        I collect shit and I share shit, lets all shit together :D

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