Why is My Face Lighting Suddenly Different From My Body ?_?
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idk what happened...usually my face lighting was supposed to be the same like my body's lighting, but suddenly open Unity again...and now its different (they are both at the same light strenght in picture below, but my face is more bright compare to my body..)
even the lighting settings are the same for both body and face
but the only thing that is different is...my face shader has an hidden Oppaque, and my body have a hidden Tessalation ? is that what causing this .-.?
or maybe smone can tell me what i missing here .-. ? thank youu
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@stingraey i check, and it not the rim light x.x i not sure too, thank you so much stingray for replying,
bcause idk what happened, i just redo my avatar with new project x.x start all over again x.x
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is it a kitbash? sometimes if the head and body has two different kinds of materials it'll have weird shading. could try to duplicate the body's material and add the face texture
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@BrownieBatter48 the thing i notice is...if i lower the main light in the heirerchy, my body is not affected by the light, but my head is...maybe that one of reason ? where can i see the kitbash ?
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@BrownieBatter48 the thing i notice is...if i lower the main light in the heirerchy, my body is not affected by the light, but my head is...maybe that one of reason ? where can i see the kitbash ?
@Belina kitbashing is when you mesh different avatars togethers to make a new one. you can always add a light or rotate the one you have to see if it helps. but i would try duplicating either the body or heads material and swaping its texture
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ooh !! @BrownieBatter48 okey i will try it !!, thank you for the replyy browniee !!