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  4. is there any way to rip unity project from public avatars?

is there any way to rip unity project from public avatars?

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  • U Offline
    U Offline
    uiopasdfvbnm14
    wrote on last edited by
    #1

    sry if this is not appropriate topic to post this

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    • L Offline
      L Offline
      lovemail
      wrote on last edited by
      #2

      Unfortunately (and somehow also fortunate) not in an ideal easy for learning unity/borderline basic users.

      The best you can get is the .file/vrca file and run it through AssetStudio (unity asset viewer that can export particular unity game things) or use something like SARS. theres a brief guide already out on some of the current/old/etc if you keyword search around on here. though I only recommend lookin into it if you've got the patience for the steps needed and any hiccups that can roll around like saves being bricked or corrupted from a misc script oversaving.

      note you will have to have general knowledge on unity and blender if you plan to edit things and it in chance all breaking on import. this video is one that I've passed over and was helpful in everything I needed to figure out stuff with on recovering some of my old lost project models.
      Hope this helps in some way and best of luck!

      eating a gamecube as we speak

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      • H Offline
        H Offline
        HUOXIN
        wrote on last edited by
        #3

        DEPENDING ON THE LEVEL OF COMPLEXITY, IF IT IS A SIMPLE AVATAR, THEN THE REPAIR WILL BE VERY QUICK

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