Looking for someone to make vrc ready vanny from this blend file
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@CrazilyPorrim I MAY HAVE FOUND (well my friend did wich will remain anon-)
WERE YOU STILL in "Edit" mode. That would explain the "blend1." file for i have been told thats your save while in blender and unity at the same time wich means:
We got a "broken" version thats also inside VRModels.
Without that file they never wouldve figured it outMeaning youve done everything right....just forgot to be out of edit mode in Blender.
(Tips: It should never say "Blender" when exporting into unity) -
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@KryFuze So here's how I finally got to work:
- Make sure your Blender is the most recent version over whatever you normally use and Unity at 2022.3.22f1. I cheesed it with the Steam version of Blender at 5.1 per @lowlvl
- Get the original VRModels archive file. Unzip it elsewhere, make sure the blender file is not saved in Edit Mode (shortcut is just the TAB button).
- In VRC CC or Alcom, use Poi, VRCFury, Pumpkin's Avi Tools, GogoLoco, Final IK Stub on a fresh project. You'll know it'll work if you see a little preview of Vanessa instead of a Blender icon and the "prefabs" are not deemed missing.
- Go to the Quest model. Delete the ones deemed missing scripts. (Those are from VRC Quest Tools and will have no impact on how the avi functions.)
- Upload like normal.
And here's my proof:

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@KryFuze So here's how I finally got to work:
- Make sure your Blender is the most recent version over whatever you normally use and Unity at 2022.3.22f1. I cheesed it with the Steam version of Blender at 5.1 per @lowlvl
- Get the original VRModels archive file. Unzip it elsewhere, make sure the blender file is not saved in Edit Mode (shortcut is just the TAB button).
- In VRC CC or Alcom, use Poi, VRCFury, Pumpkin's Avi Tools, GogoLoco, Final IK Stub on a fresh project. You'll know it'll work if you see a little preview of Vanessa instead of a Blender icon and the "prefabs" are not deemed missing.
- Go to the Quest model. Delete the ones deemed missing scripts. (Those are from VRC Quest Tools and will have no impact on how the avi functions.)
- Upload like normal.
And here's my proof:

@mindlessgonzo could u possibly export her from the new unity scene u uploaded her in and post her here?

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@mindlessgonzo could u possibly export her from the new unity scene u uploaded her in and post her here?

@ThatToastyBun Sadly, I didn't make a new unity scene. It just relied on the old one.
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bump bc i am so confused qwq thank you for all the work everyone has done thus far
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@KryFuze So here's how I finally got to work:
- Make sure your Blender is the most recent version over whatever you normally use and Unity at 2022.3.22f1. I cheesed it with the Steam version of Blender at 5.1 per @lowlvl
- Get the original VRModels archive file. Unzip it elsewhere, make sure the blender file is not saved in Edit Mode (shortcut is just the TAB button).
- In VRC CC or Alcom, use Poi, VRCFury, Pumpkin's Avi Tools, GogoLoco, Final IK Stub on a fresh project. You'll know it'll work if you see a little preview of Vanessa instead of a Blender icon and the "prefabs" are not deemed missing.
- Go to the Quest model. Delete the ones deemed missing scripts. (Those are from VRC Quest Tools and will have no impact on how the avi functions.)
- Upload like normal.
And here's my proof:

@mindlessgonzo i got it!! the blender part was easier than i thought!! thank you :3

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bump for unity package o:
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anyone else having toruble trying to add SPS? there's no the "ADD" option

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bump bc i am so confused
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has anyone made/are working on a ready-to-go unity package? if not, could someone better explain how to do it?
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