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  4. Looking for someone to make vrc ready vanny from this blend file

Looking for someone to make vrc ready vanny from this blend file

Scheduled Pinned Locked Moved General Questions
unslovedblend filehelpfnaf
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  • posidonP
    posidonP
    posidon
    wrote last edited by
    #126

    bump

    1 Reply Last reply
    0
    • buntagonistB
      buntagonistB
      buntagonist
      wrote last edited by
      #127

      i do think it might be a blender thing since it imported just fine for me and i didnt have to do anything special to get it in 💭 (also, good work op, she is so beautiful<3)

      1 Reply Last reply
      0
      • PixelpaxilP
        PixelpaxilP
        Pixelpaxil
        wrote last edited by
        #128

        I'm doing the Unity project and the prefab is not working. I placed it in blender and it works perfectly. I think its just a Unity thing since the prefab is just not there. Unless you manually export it from Blender into Unity but you will need to manually put it together

        Won't be online often, working a lot.

        1 Reply Last reply
        0
        • L LowLvl

          wth? its work for me fine and such , even when i reimport it back in the unity project

          Screenshot 2026-10-21 194959.png

          L
          L
          Loca_doka
          wrote last edited by
          #129

          @LowLvl The Scene exists without any issues BUT...theres no FBX. File. like at all.
          I have no blender just unity since i suck/have no talent in blender so not sure if thats the problem but legit people like me cant fix the problem for we cant generate what we need...so im stumped to what/where that fbx is since its nowhere present.

          1 Reply Last reply
          0
          • L LowLvl

            i'll slide an actual unity package to everyone soon

            im just polishing out the pc ver. to make ti look better

            L
            L
            Loca_doka
            wrote last edited by
            #130

            @LowLvl Please make sure the FBX. is apart of it...despite the absolute amazing work OP did,sadly it seems due to blender related stuff it seems to not be included AT ALL.

            I also would like to request to be pinged or whatever the fuck you can do on here to notify people when the unity package is sent/done.
            I can only express my gratitude in this message alone for this.

            1 Reply Last reply
            0
            • CrazilyPorrimC CrazilyPorrim

              https://transfer.it/t/rgkbIVoHzJgQ

              L
              L
              Loca_doka
              wrote last edited by
              #131

              @CrazilyPorrim I MAY HAVE FOUND (well my friend did wich will remain anon-)
              WERE YOU STILL in "Edit" mode. That would explain the "blend1." file for i have been told thats your save while in blender and unity at the same time wich means:
              We got a "broken" version thats also inside VRModels.
              Without that file they never wouldve figured it out

              Meaning youve done everything right....just forgot to be out of edit mode in Blender.
              (Tips: It should never say "Blender" when exporting into unity)

              1 Reply Last reply
              0
              • KryFuzeK
                KryFuzeK
                KryFuze
                wrote last edited by
                #132

                bump for fix

                M 1 Reply Last reply
                0
                • KryFuzeK
                  KryFuzeK
                  KryFuze
                  wrote last edited by
                  #133

                  bump

                  1 Reply Last reply
                  0
                  • KryFuzeK KryFuze

                    bump for fix

                    M
                    M
                    mindlessgonzo
                    wrote last edited by
                    #134

                    @KryFuze So here's how I finally got to work:

                    1. Make sure your Blender is the most recent version over whatever you normally use and Unity at 2022.3.22f1. I cheesed it with the Steam version of Blender at 5.1 per @lowlvl
                    2. Get the original VRModels archive file. Unzip it elsewhere, make sure the blender file is not saved in Edit Mode (shortcut is just the TAB button).
                    3. In VRC CC or Alcom, use Poi, VRCFury, Pumpkin's Avi Tools, GogoLoco, Final IK Stub on a fresh project. You'll know it'll work if you see a little preview of Vanessa instead of a Blender icon and the "prefabs" are not deemed missing.
                    4. Go to the Quest model. Delete the ones deemed missing scripts. (Those are from VRC Quest Tools and will have no impact on how the avi functions.)
                    5. Upload like normal.

                    And here's my proof:
                    VRChat_2026-10-23_18-52-45.212_1920x1080.png

                    ThatToastyBunT delicatejupiterD 2 Replies Last reply
                    3
                    • M mindlessgonzo

                      @KryFuze So here's how I finally got to work:

                      1. Make sure your Blender is the most recent version over whatever you normally use and Unity at 2022.3.22f1. I cheesed it with the Steam version of Blender at 5.1 per @lowlvl
                      2. Get the original VRModels archive file. Unzip it elsewhere, make sure the blender file is not saved in Edit Mode (shortcut is just the TAB button).
                      3. In VRC CC or Alcom, use Poi, VRCFury, Pumpkin's Avi Tools, GogoLoco, Final IK Stub on a fresh project. You'll know it'll work if you see a little preview of Vanessa instead of a Blender icon and the "prefabs" are not deemed missing.
                      4. Go to the Quest model. Delete the ones deemed missing scripts. (Those are from VRC Quest Tools and will have no impact on how the avi functions.)
                      5. Upload like normal.

                      And here's my proof:
                      VRChat_2026-10-23_18-52-45.212_1920x1080.png

                      ThatToastyBunT
                      ThatToastyBunT
                      ThatToastyBun
                      wrote last edited by
                      #135

                      @mindlessgonzo could u possibly export her from the new unity scene u uploaded her in and post her here? 😖

                      M 1 Reply Last reply
                      0
                      • ThatToastyBunT ThatToastyBun

                        @mindlessgonzo could u possibly export her from the new unity scene u uploaded her in and post her here? 😖

                        M
                        M
                        mindlessgonzo
                        wrote last edited by
                        #136

                        @ThatToastyBun Sadly, I didn't make a new unity scene. It just relied on the old one.

                        1 Reply Last reply
                        0
                        • delicatejupiterD
                          delicatejupiterD
                          delicatejupiter
                          wrote last edited by
                          #137

                          bump bc i am so confused qwq thank you for all the work everyone has done thus far

                          1 Reply Last reply
                          0
                          • M mindlessgonzo

                            @KryFuze So here's how I finally got to work:

                            1. Make sure your Blender is the most recent version over whatever you normally use and Unity at 2022.3.22f1. I cheesed it with the Steam version of Blender at 5.1 per @lowlvl
                            2. Get the original VRModels archive file. Unzip it elsewhere, make sure the blender file is not saved in Edit Mode (shortcut is just the TAB button).
                            3. In VRC CC or Alcom, use Poi, VRCFury, Pumpkin's Avi Tools, GogoLoco, Final IK Stub on a fresh project. You'll know it'll work if you see a little preview of Vanessa instead of a Blender icon and the "prefabs" are not deemed missing.
                            4. Go to the Quest model. Delete the ones deemed missing scripts. (Those are from VRC Quest Tools and will have no impact on how the avi functions.)
                            5. Upload like normal.

                            And here's my proof:
                            VRChat_2026-10-23_18-52-45.212_1920x1080.png

                            delicatejupiterD
                            delicatejupiterD
                            delicatejupiter
                            wrote last edited by
                            #138

                            @mindlessgonzo i got it!! the blender part was easier than i thought!! thank you :3 âĪ

                            1 Reply Last reply
                            0
                            • StolasGoetiaS
                              StolasGoetiaS
                              StolasGoetia
                              wrote last edited by
                              #139

                              bump for unity package o:

                              1 Reply Last reply
                              0
                              • S
                                S
                                Squerciatti
                                wrote last edited by
                                #140

                                anyone else having toruble trying to add SPS? there's no the "ADD" option
                                Captura de pantalla 2026-10-24 215718.png

                                1 Reply Last reply
                                0
                                • KryFuzeK
                                  KryFuzeK
                                  KryFuze
                                  wrote last edited by
                                  #141

                                  bump for fixed quest

                                  1 Reply Last reply
                                  0
                                  • D
                                    D
                                    DavyTheBunni
                                    wrote last edited by
                                    #142

                                    bump bc i am so confused

                                    1 Reply Last reply
                                    0
                                    • T
                                      T
                                      takodaplays132
                                      wrote last edited by
                                      #143

                                      has anyone made/are working on a ready-to-go unity package? if not, could someone better explain how to do it?

                                      1 Reply Last reply
                                      0

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