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  5. LF:Bakery - GPU Lightmapper

LF:Bakery - GPU Lightmapper

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  • NameThatsMineN NameThatsMine

    Bump for bakery's secret update!

    idkjustacatI
    idkjustacatI
    idkjustacat
    wrote on last edited by
    #18
    This post is deleted!
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      Viktorlesss
      wrote on last edited by
      #19

      Has anyone can lay out Github Patch which are not in general access?

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      • NameThatsMineN
        NameThatsMineN
        NameThatsMine
        wrote on last edited by
        #20

        I'm also looking for said update, 1.96 doesn't appear to be the latest, as Light Volumes complains
        image.png

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        • NameThatsMineN
          NameThatsMineN
          NameThatsMine
          wrote on last edited by
          #21

          Bump for version 1.97

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          • L
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            linklexntx
            wrote on last edited by linklexntx
            #22
            This post is deleted!
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            • L
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              linklexntx
              wrote on last edited by linklexntx
              #23

              Search a bunch of telegrams for "bakery gpu lightmapper "1.97"" I found " Unity Development " russian group on page 2 google. try this and let me know if you get any malware (i dont think so)

              [register or login to view this hidden content]
              [register or login to view this hidden content]

              NameThatsMineN B M 3 Replies Last reply
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              • L linklexntx

                Search a bunch of telegrams for "bakery gpu lightmapper "1.97"" I found " Unity Development " russian group on page 2 google. try this and let me know if you get any malware (i dont think so)

                [register or login to view this hidden content]
                [register or login to view this hidden content]

                NameThatsMineN
                NameThatsMineN
                NameThatsMine
                wrote on last edited by
                #24

                @linklexntx Huge! Thank you!

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                • L linklexntx

                  Search a bunch of telegrams for "bakery gpu lightmapper "1.97"" I found " Unity Development " russian group on page 2 google. try this and let me know if you get any malware (i dont think so)

                  [register or login to view this hidden content]
                  [register or login to view this hidden content]

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                  blapanda
                  wrote on last edited by blapanda
                  #25
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                    blapanda
                    wrote on last edited by
                    #26

                    @linklexntx said in LF:Bakery - GPU Lightmapper:

                    Search a bunch of telegrams for "bakery gpu lightmapper "1.97"" I found " Unity Development " russian group on page 2 google. try this and let me know if you get any malware (i dont think so)

                    [register or login to view this hidden content]
                    [register or login to view this hidden content]

                    Just a heads up to this version here: It only supports driver versions up to 581.XX. Drivers beyond 591.XX and newer will not able to run the RTX6 CUDA code, that the bakery developer used, which is a bummer. That driver class was pretty much stable to me. Either someone is able to find the latest version of GPU Lightmapper, which was 4 days ago
                    08afc1a5-b339-41b3-914e-0526834b8b08-image.png
                    Or downgrade. So... sigh back to downgrading that shizzle.

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                    • TheEnigmaT
                      TheEnigmaT
                      TheEnigma
                      wrote on last edited by
                      #27

                      Here is the latest versions of the Light Mapper 1.98 and the Real-Time preview - grabbed from the unity store about an hour before I made this post

                      If you get errors about no RTX etc etc remove the contents of Editor\x64\Bakery and reimport it

                      MD5: d1c2987effdbb7f8f7d4230237cabe7646be2285bed5bca58e2d14b7c9848091
                      Bakery - GPU Lightmapper.unitypackage

                      MD5: 10600f7fd61be6f8f807257b9d858dbf530066a1a12c8bb9c74d030db5d46d31
                      Bakery Real-Time Preview.unitypackage

                      [[register or login to view this hidden content]]([register or login to view this hidden content])

                      B 1 Reply Last reply
                      💛
                      12
                      • CrystalDustC
                        CrystalDustC
                        CrystalDust
                        wrote on last edited by
                        #28

                        image.png

                        TheEnigmaT C QirashiQ 3 Replies Last reply
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                        • CrystalDustC CrystalDust

                          image.png

                          TheEnigmaT
                          TheEnigmaT
                          TheEnigma
                          wrote on last edited by
                          #29

                          @CrystalDust The only thing i can even think of is the GPU running out of memory, except that I have no idea google isn't much help as it seems to happen with alot of different programs

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                          • TheEnigmaT TheEnigma

                            Here is the latest versions of the Light Mapper 1.98 and the Real-Time preview - grabbed from the unity store about an hour before I made this post

                            If you get errors about no RTX etc etc remove the contents of Editor\x64\Bakery and reimport it

                            MD5: d1c2987effdbb7f8f7d4230237cabe7646be2285bed5bca58e2d14b7c9848091
                            Bakery - GPU Lightmapper.unitypackage

                            MD5: 10600f7fd61be6f8f807257b9d858dbf530066a1a12c8bb9c74d030db5d46d31
                            Bakery Real-Time Preview.unitypackage

                            [[register or login to view this hidden content]]([register or login to view this hidden content])

                            B
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                            Brokkoli123
                            wrote on last edited by
                            #30

                            @TheEnigma thank u

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                            • Z
                              Z
                              z-01001010
                              wrote on last edited by
                              #31

                              Where i can use it? since i was with the bakery 1.9 and that one has a menu up there, this one doesnt have

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                              • CrystalDustC CrystalDust

                                image.png

                                C
                                C
                                CoffeeRipper
                                wrote on last edited by
                                #32

                                @CrystalDust 989cf8d8-1896-4521-a172-2df5a2db94d1-image.jpeg
                                Your Graphs card just can't do it

                                B 1 Reply Last reply
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                                • C CoffeeRipper

                                  @CrystalDust 989cf8d8-1896-4521-a172-2df5a2db94d1-image.jpeg
                                  Your Graphs card just can't do it

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                                  blapanda
                                  wrote on last edited by
                                  #33

                                  @CoffeeRipper Cannot be told surely.
                                  Bakery's error logging is a bitch to identify. There are lots of issues with this addon.
                                  I have a 5070 ti and it refused to work, due to higher/newer driver versions, than the addon could handle, resulting into the exact same error CrystalDust had here.
                                  On other occasions, when rendering and light baking, you will encounter issues as "scene has changed too much bla bla, cannot bake light probes, repeat rendering step" or posting some error codes and rebaking requirements - and you know what? Nothing has been moved at all nor done to trigger those error messages. Bakery is sometimes simply messing around with you, JUST BECAUSE of an object intersecting with another object (vertex manipulation) at the time of snapshooting it, and will fail light probe baking entirely, but will still show up with weird error messages completely out of context.

                                  People would say "well, just rebake", but yeah ... that is not so easily done, when rendering and light probe baking each taking over 7-10 minutes to complete with each time you run that process, and trying to figure out what triggers the bitchy diva gets onto the nerves, because recreating it with the suspected assets is nearly impossible (1:1 copy of the prefab setup to another, faster loading empty project, is not doing it).

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                                  • B blapanda

                                    @CoffeeRipper Cannot be told surely.
                                    Bakery's error logging is a bitch to identify. There are lots of issues with this addon.
                                    I have a 5070 ti and it refused to work, due to higher/newer driver versions, than the addon could handle, resulting into the exact same error CrystalDust had here.
                                    On other occasions, when rendering and light baking, you will encounter issues as "scene has changed too much bla bla, cannot bake light probes, repeat rendering step" or posting some error codes and rebaking requirements - and you know what? Nothing has been moved at all nor done to trigger those error messages. Bakery is sometimes simply messing around with you, JUST BECAUSE of an object intersecting with another object (vertex manipulation) at the time of snapshooting it, and will fail light probe baking entirely, but will still show up with weird error messages completely out of context.

                                    People would say "well, just rebake", but yeah ... that is not so easily done, when rendering and light probe baking each taking over 7-10 minutes to complete with each time you run that process, and trying to figure out what triggers the bitchy diva gets onto the nerves, because recreating it with the suspected assets is nearly impossible (1:1 copy of the prefab setup to another, faster loading empty project, is not doing it).

                                    C
                                    C
                                    CoffeeRipper
                                    wrote on last edited by CoffeeRipper
                                    #34

                                    @blapanda Sounds to me the person who made bakery did not make it reliable. So it's super picky on how and when it will work. I just use the unity baker. I just manually did the light probes. Or the Russian guys broke the code

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                                    • C CoffeeRipper

                                      @blapanda Sounds to me the person who made bakery did not make it reliable. So it's super picky on how and when it will work. I just use the unity baker. I just manually did the light probes. Or the Russian guys broke the code

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                                      blapanda
                                      wrote on last edited by
                                      #35

                                      @CoffeeRipper Exactly, Bakery is sometimes really unreliable, especially when trying to backtrack the issue. If you have a world with over 700 custom made assets in that scene, and you modified 10 of them, added 5 new, and changed some UVs on the go, because some dark spots appearing (because my dumbass forgot to unhide every mesh before selecting all and unpacking them to a secondary UV for lightmap baking...) or something seems cut weirdly, you will have a hard time figuring out what exactly caused the issue, and Bakery posting some nonsense error message is infuriating at that matter.

                                      And about Unity's baking ... that was the reason I got Bakery in the first place 😂 Unity is causing horrible artefacts and takes uber-long processing, for me at least, despite a quite high end hardware (r7-9800x3d, 5070 ti prime oc, 64gb ddr5 ram 6gt/s).

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                                      • B blapanda

                                        @CoffeeRipper Exactly, Bakery is sometimes really unreliable, especially when trying to backtrack the issue. If you have a world with over 700 custom made assets in that scene, and you modified 10 of them, added 5 new, and changed some UVs on the go, because some dark spots appearing (because my dumbass forgot to unhide every mesh before selecting all and unpacking them to a secondary UV for lightmap baking...) or something seems cut weirdly, you will have a hard time figuring out what exactly caused the issue, and Bakery posting some nonsense error message is infuriating at that matter.

                                        And about Unity's baking ... that was the reason I got Bakery in the first place 😂 Unity is causing horrible artefacts and takes uber-long processing, for me at least, despite a quite high end hardware (r7-9800x3d, 5070 ti prime oc, 64gb ddr5 ram 6gt/s).

                                        C
                                        C
                                        CoffeeRipper
                                        wrote on last edited by
                                        #36

                                        @blapanda I think this code is a lost cause. I think it has to do with what the code sends to the CPU when rendering. It doesn't do it in a way that is reliable. I'm not the best with code but I know when something is beyond saving...

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                                        • UwUU
                                          UwUU
                                          UwU
                                          wrote on last edited by
                                          #37

                                          am looking for the ftServer program for remote server bakery

                                          1 Reply Last reply
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