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  4. VRChat added VRCA (?maybe VRCW too) protection

VRChat added VRCA (?maybe VRCW too) protection

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protectionvrchatvrcaripping
285 Posts 103 Posters 107.6k Views 78 Watching
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  • S sas909

    @DeepDishBussy It's all started in 2022, not just now. When they rolled out EAC many people concerned that some kind of marketplace inside VRChat is now imminent. Now we have it, along with other useless payed shit. RipperStore shutdown without any excuse year later after implementation of EAC is also kinda suspicious, guys prob got paid for it.

    A
    A
    admin
    wrote on last edited by
    #168

    @sas909 You're browsing through ripperstore right now

    A 1 Reply Last reply
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    • A admin

      @sas909 You're browsing through ripperstore right now

      A
      A
      admin
      wrote on last edited by
      #169
      This post is deleted!
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      • S sas909

        @DeepDishBussy It's all started in 2022, not just now. When they rolled out EAC many people concerned that some kind of marketplace inside VRChat is now imminent. Now we have it, along with other useless payed shit. RipperStore shutdown without any excuse year later after implementation of EAC is also kinda suspicious, guys prob got paid for it.

        D
        D
        DeepDishBussy
        wrote on last edited by
        #170
        This post is deleted!
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        • D DeepDishBussy
          [[topic:post-is-deleted]]
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          Alisan
          wrote on last edited by
          #171

          @DeepDishBussy I was always confused about this bit of history. I remember lots of people talking about Ripperstore being shut down, way back when but what is this site we're on rn? A revival? Some side site? since it says forum
          What differentiates it from Ripperstore in the past

          kh4m4riK 1 Reply Last reply
          0
          • A Alisan

            @DeepDishBussy I was always confused about this bit of history. I remember lots of people talking about Ripperstore being shut down, way back when but what is this site we're on rn? A revival? Some side site? since it says forum
            What differentiates it from Ripperstore in the past

            kh4m4riK
            kh4m4riK
            kh4m4ri
            wrote on last edited by
            #172

            @Alisan Ripperstore in the past was not a forum. Hence why the full name of this site is "Ripperstore Forums". It used to be a huge library of logged avatars that were uploaded to VRChat. You could download them using credits, and convert them through a service that RipperStore originally provided. It was way different from what it is now.

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            • StinkerGuy115S
              StinkerGuy115S
              StinkerGuy115
              wrote on last edited by
              #173
              This post is deleted!
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              • StinkerGuy115S StinkerGuy115
                [[topic:post-is-deleted]]
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                cheatdev
                wrote on last edited by
                #174

                @StinkerGuy115 Good one. But I doubt eventually it will shutdown. This reminds me of what VRCPirate does in past, they shutdown their avatar downloader because VRChat staff trapped their bot accounts.
                I'm not profressional technician, leave your own mind, original sentences "the bot grabs the avatar info from vrchat server anyway, they can easily catch you up by manually use your bot and put an invalid/trap avatar id"

                1 Reply Last reply
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                • StinkerGuy115S
                  StinkerGuy115S
                  StinkerGuy115
                  wrote on last edited by
                  #175

                  Well just adding in that i logged into vrchat and i see "The security checks on this avatar have failed and it cannot be selected." Either its a bug cause their servers have been doing down and theyre trying to implement the new market place...or vrchat might be killing off some models who knows.

                  Im leaning to it being a bug im just putting this issue out here for people who future google this issue.

                  1 Reply Last reply
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                  • fenicheartF
                    fenicheartF
                    fenicheart
                    wrote on last edited by
                    #176

                    hope we can find a work around..

                    1 Reply Last reply
                    0
                    • W
                      W
                      Weregeek
                      wrote on last edited by
                      #177

                      Everything is hackable, give it time 😊

                      1 Reply Last reply
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                      • StinkerGuy115S
                        StinkerGuy115S
                        StinkerGuy115
                        wrote on last edited by
                        #178

                        @qwwee Only "bypass" that's known is having a modified client. People around say you can just "intercept" the model during the download process. Its been confirmed here and on other places, as well as recently on a VRChat forum.

                        https://feedback.vrchat.com/bug-reports/p/the-new-vrca-client-side-encryption-can-still-be-bypassed

                        R 1 Reply Last reply
                        0
                        • StinkerGuy115S
                          StinkerGuy115S
                          StinkerGuy115
                          wrote on last edited by
                          #179

                          I am hesitant at sharing what I know as I am sure the devs watch these forums but I assume it is safe to at least share this:

                          1. everything must be decrypted before it get's passed to the Unity Engine. Otherwise it is just gibberish. Find out the functions/classes called or the memory address space used for the byte stream and bam you got it.

                          2. VRChat must use a fast encryption/decryption (vrc_fast_crypto.dll ???) method otherwise players would notice a lot of lag when loading models. Fast methods tend to mean less secure methods.

                          2a. Think about it, the model is downloaded unencrypted for a reason, to just download an unencrypted model then encrypt it then decrypt it is slow, this leads me to one conclusion: its for the Unity Engine. The encryption is just for your local cache, this allows for fast rendering and prevention of lag. In a hex editor, compare the __data file that is stored in the Unity/Temp folder that gets immediately deleted vs the __data file in the VRChat/Cache folder. You'll notice something πŸ™‚

                          2stabwounds2 ReymR 2 Replies Last reply
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                          • P
                            P
                            Pure Milk
                            wrote on last edited by
                            #180
                            This post is deleted!
                            1 Reply Last reply
                            πŸ‘Ž
                            -3
                            • StinkerGuy115S
                              StinkerGuy115S
                              StinkerGuy115
                              wrote on last edited by
                              #181
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • astolfoA
                                astolfoA
                                astolfo
                                wrote on last edited by
                                #182

                                whats with the deleted shit

                                1 Reply Last reply
                                1
                                • StinkerGuy115S StinkerGuy115

                                  I am hesitant at sharing what I know as I am sure the devs watch these forums but I assume it is safe to at least share this:

                                  1. everything must be decrypted before it get's passed to the Unity Engine. Otherwise it is just gibberish. Find out the functions/classes called or the memory address space used for the byte stream and bam you got it.

                                  2. VRChat must use a fast encryption/decryption (vrc_fast_crypto.dll ???) method otherwise players would notice a lot of lag when loading models. Fast methods tend to mean less secure methods.

                                  2a. Think about it, the model is downloaded unencrypted for a reason, to just download an unencrypted model then encrypt it then decrypt it is slow, this leads me to one conclusion: its for the Unity Engine. The encryption is just for your local cache, this allows for fast rendering and prevention of lag. In a hex editor, compare the __data file that is stored in the Unity/Temp folder that gets immediately deleted vs the __data file in the VRChat/Cache folder. You'll notice something πŸ™‚

                                  2stabwounds2
                                  2stabwounds2
                                  2stabwounds
                                  wrote on last edited by
                                  #183
                                  This post is deleted!
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                                  • 2stabwounds2
                                    2stabwounds2
                                    2stabwounds
                                    wrote on last edited by
                                    #184
                                    This post is deleted!
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                                    • StinkerGuy115S StinkerGuy115

                                      @qwwee Only "bypass" that's known is having a modified client. People around say you can just "intercept" the model during the download process. Its been confirmed here and on other places, as well as recently on a VRChat forum.

                                      https://feedback.vrchat.com/bug-reports/p/the-new-vrca-client-side-encryption-can-still-be-bypassed

                                      R
                                      R
                                      RAP_TT
                                      wrote on last edited by
                                      #185

                                      @StinkerGuy115 I would like to add you on Discord to learn more details, if that’s alright with you.

                                      1 Reply Last reply
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                                      • StinkerGuy115S
                                        StinkerGuy115S
                                        StinkerGuy115
                                        wrote on last edited by
                                        #186

                                        Oh my I did not realize I got this popular >A< dang. Yes I figured out how to rip models again. No I am not telling you how to do it (devs are lurking).

                                        I might make a thread so people can request avatar vrca files by putting an avatar ID and i put the vrca out, but then that might get me into a lotta trouble sharing around avatars vrchat sells lol. I will think about it. I dont rip to redistribute assets or make a profit, I do it cause I like tinkering with stuff and it helped me learn how to make avatars.

                                        I was motivated to do it again cause theres so many broken models on vrchat that I fix up/improve and upload to my account. I spent years learning unity, the VRChatSDK, and other computer junk to do what I do lol.

                                        AND IM NOT GIVING PEOPLE MY DISCORD I DONT KNOW YOU PEOPLE

                                        A X T RazoreniyeR 4 Replies Last reply
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                                        • StinkerGuy115S StinkerGuy115

                                          Oh my I did not realize I got this popular >A< dang. Yes I figured out how to rip models again. No I am not telling you how to do it (devs are lurking).

                                          I might make a thread so people can request avatar vrca files by putting an avatar ID and i put the vrca out, but then that might get me into a lotta trouble sharing around avatars vrchat sells lol. I will think about it. I dont rip to redistribute assets or make a profit, I do it cause I like tinkering with stuff and it helped me learn how to make avatars.

                                          I was motivated to do it again cause theres so many broken models on vrchat that I fix up/improve and upload to my account. I spent years learning unity, the VRChatSDK, and other computer junk to do what I do lol.

                                          AND IM NOT GIVING PEOPLE MY DISCORD I DONT KNOW YOU PEOPLE

                                          A
                                          A
                                          Alisan
                                          wrote on last edited by
                                          #187

                                          @StinkerGuy115 you mentioned avi ID, does that mean you are able to do it while not in the same place ingame?

                                          1 Reply Last reply
                                          1

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