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  4. VRChat added VRCA (?maybe VRCW too) protection

VRChat added VRCA (?maybe VRCW too) protection

Scheduled Pinned Locked Moved General Discussions
protectionvrchatvrcaripping
285 Posts 103 Posters 107.5k Views 78 Watching
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  • D DeepDishBussy

    @Visaeres Not really, they only added cache encryption shortly before they added the marketplace.

    VisaeresV
    VisaeresV
    Visaeres
    wrote on last edited by
    #164

    @DeepDishBussy Yeah no. And you can be mad all you want, They cared before they did the encryption bs. Kinda the reason all of you guys are running around like headless chickens lol

    Wow that's a lot a' words, too bad I'm not reading em'

    D 1 Reply Last reply
    🤙 👍
    -1
    • VisaeresV Visaeres

      @DeepDishBussy Yeah no. And you can be mad all you want, They cared before they did the encryption bs. Kinda the reason all of you guys are running around like headless chickens lol

      D
      D
      DeepDishBussy
      wrote on last edited by
      #165

      @Visaeres I never said I was mad?? I see where you are coming from abt them caring but many people feel they did not care enough since this was added shortly before the marketplace was introduced. it feels like they only care for the paycheck with the timing.

      1 Reply Last reply
      3
      • MinakoM
        MinakoM
        Minako
        Banned
        wrote on last edited by
        #166

        They did have a few ban waves over avatar ripping the past 2 years, so they definitely cared in a way but only actually did something to prevent ripping FOR their own benefit with the marketplace.

        1 Reply Last reply
        1
        • D DeepDishBussy

          Love how VRChat only started to give a shit about ripping when them getting money was involved

          S
          S
          sas909
          wrote on last edited by
          #167

          @DeepDishBussy It's all started in 2022, not just now. When they rolled out EAC many people concerned that some kind of marketplace inside VRChat is now imminent. Now we have it, along with other useless payed shit. RipperStore shutdown without any excuse year later after implementation of EAC is also kinda suspicious, guys prob got paid for it.

          A D 2 Replies Last reply
          -1
          • S sas909

            @DeepDishBussy It's all started in 2022, not just now. When they rolled out EAC many people concerned that some kind of marketplace inside VRChat is now imminent. Now we have it, along with other useless payed shit. RipperStore shutdown without any excuse year later after implementation of EAC is also kinda suspicious, guys prob got paid for it.

            A
            A
            admin
            wrote on last edited by
            #168

            @sas909 You're browsing through ripperstore right now

            A 1 Reply Last reply
            3
            • A admin

              @sas909 You're browsing through ripperstore right now

              A
              A
              admin
              wrote on last edited by
              #169
              This post is deleted!
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              • S sas909

                @DeepDishBussy It's all started in 2022, not just now. When they rolled out EAC many people concerned that some kind of marketplace inside VRChat is now imminent. Now we have it, along with other useless payed shit. RipperStore shutdown without any excuse year later after implementation of EAC is also kinda suspicious, guys prob got paid for it.

                D
                D
                DeepDishBussy
                wrote on last edited by
                #170
                This post is deleted!
                A 1 Reply Last reply
                0
                • D DeepDishBussy
                  [[topic:post-is-deleted]]
                  A
                  A
                  Alisan
                  wrote on last edited by
                  #171

                  @DeepDishBussy I was always confused about this bit of history. I remember lots of people talking about Ripperstore being shut down, way back when but what is this site we're on rn? A revival? Some side site? since it says forum
                  What differentiates it from Ripperstore in the past

                  kh4m4riK 1 Reply Last reply
                  0
                  • A Alisan

                    @DeepDishBussy I was always confused about this bit of history. I remember lots of people talking about Ripperstore being shut down, way back when but what is this site we're on rn? A revival? Some side site? since it says forum
                    What differentiates it from Ripperstore in the past

                    kh4m4riK
                    kh4m4riK
                    kh4m4ri
                    wrote on last edited by
                    #172

                    @Alisan Ripperstore in the past was not a forum. Hence why the full name of this site is "Ripperstore Forums". It used to be a huge library of logged avatars that were uploaded to VRChat. You could download them using credits, and convert them through a service that RipperStore originally provided. It was way different from what it is now.

                    1 Reply Last reply
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                    • StinkerGuy115S
                      StinkerGuy115S
                      StinkerGuy115
                      wrote on last edited by
                      #173
                      This post is deleted!
                      C 1 Reply Last reply
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                      • StinkerGuy115S StinkerGuy115
                        [[topic:post-is-deleted]]
                        C
                        C
                        cheatdev
                        wrote on last edited by
                        #174

                        @StinkerGuy115 Good one. But I doubt eventually it will shutdown. This reminds me of what VRCPirate does in past, they shutdown their avatar downloader because VRChat staff trapped their bot accounts.
                        I'm not profressional technician, leave your own mind, original sentences "the bot grabs the avatar info from vrchat server anyway, they can easily catch you up by manually use your bot and put an invalid/trap avatar id"

                        1 Reply Last reply
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                        • StinkerGuy115S
                          StinkerGuy115S
                          StinkerGuy115
                          wrote on last edited by
                          #175

                          Well just adding in that i logged into vrchat and i see "The security checks on this avatar have failed and it cannot be selected." Either its a bug cause their servers have been doing down and theyre trying to implement the new market place...or vrchat might be killing off some models who knows.

                          Im leaning to it being a bug im just putting this issue out here for people who future google this issue.

                          1 Reply Last reply
                          0
                          • fenicheartF
                            fenicheartF
                            fenicheart
                            wrote on last edited by
                            #176

                            hope we can find a work around..

                            1 Reply Last reply
                            0
                            • W
                              W
                              Weregeek
                              wrote on last edited by
                              #177

                              Everything is hackable, give it time 😊

                              1 Reply Last reply
                              0
                              • StinkerGuy115S
                                StinkerGuy115S
                                StinkerGuy115
                                wrote on last edited by
                                #178

                                @qwwee Only "bypass" that's known is having a modified client. People around say you can just "intercept" the model during the download process. Its been confirmed here and on other places, as well as recently on a VRChat forum.

                                https://feedback.vrchat.com/bug-reports/p/the-new-vrca-client-side-encryption-can-still-be-bypassed

                                R 1 Reply Last reply
                                0
                                • StinkerGuy115S
                                  StinkerGuy115S
                                  StinkerGuy115
                                  wrote on last edited by
                                  #179

                                  I am hesitant at sharing what I know as I am sure the devs watch these forums but I assume it is safe to at least share this:

                                  1. everything must be decrypted before it get's passed to the Unity Engine. Otherwise it is just gibberish. Find out the functions/classes called or the memory address space used for the byte stream and bam you got it.

                                  2. VRChat must use a fast encryption/decryption (vrc_fast_crypto.dll ???) method otherwise players would notice a lot of lag when loading models. Fast methods tend to mean less secure methods.

                                  2a. Think about it, the model is downloaded unencrypted for a reason, to just download an unencrypted model then encrypt it then decrypt it is slow, this leads me to one conclusion: its for the Unity Engine. The encryption is just for your local cache, this allows for fast rendering and prevention of lag. In a hex editor, compare the __data file that is stored in the Unity/Temp folder that gets immediately deleted vs the __data file in the VRChat/Cache folder. You'll notice something 🙂

                                  2stabwounds2 ReymR 2 Replies Last reply
                                  0
                                  • P
                                    P
                                    Pure Milk
                                    wrote on last edited by
                                    #180
                                    This post is deleted!
                                    1 Reply Last reply
                                    👎
                                    -3
                                    • StinkerGuy115S
                                      StinkerGuy115S
                                      StinkerGuy115
                                      wrote on last edited by
                                      #181
                                      This post is deleted!
                                      1 Reply Last reply
                                      0
                                      • astolfoA
                                        astolfoA
                                        astolfo
                                        wrote on last edited by
                                        #182

                                        whats with the deleted shit

                                        1 Reply Last reply
                                        1
                                        • StinkerGuy115S StinkerGuy115

                                          I am hesitant at sharing what I know as I am sure the devs watch these forums but I assume it is safe to at least share this:

                                          1. everything must be decrypted before it get's passed to the Unity Engine. Otherwise it is just gibberish. Find out the functions/classes called or the memory address space used for the byte stream and bam you got it.

                                          2. VRChat must use a fast encryption/decryption (vrc_fast_crypto.dll ???) method otherwise players would notice a lot of lag when loading models. Fast methods tend to mean less secure methods.

                                          2a. Think about it, the model is downloaded unencrypted for a reason, to just download an unencrypted model then encrypt it then decrypt it is slow, this leads me to one conclusion: its for the Unity Engine. The encryption is just for your local cache, this allows for fast rendering and prevention of lag. In a hex editor, compare the __data file that is stored in the Unity/Temp folder that gets immediately deleted vs the __data file in the VRChat/Cache folder. You'll notice something 🙂

                                          2stabwounds2
                                          2stabwounds2
                                          2stabwounds
                                          wrote on last edited by
                                          #183
                                          This post is deleted!
                                          1 Reply Last reply
                                          -1

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