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  4. Mochi by Strawbunny [Decrypted]

Mochi by Strawbunny [Decrypted]

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  • SakuraChicaS Offline
    SakuraChicaS Offline
    SakuraChica
    wrote on last edited by
    #33

    Omg thank you so much ❤

    ┊ ┊ ┊ ┊ ˚★⋆。˚ ⋆
    ┊ ┊ ┊ ⋆
    ┊ ◦Thank you those who share things ILY!
    ★⋆ ┊ . ˚(\ (\
    ★ ┊ ˚★(„• ֊ •„)

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    • CodeAngelC CodeAngel moved this topic from Avatars on
    • CodeAngelC CodeAngel moved this topic from Avatars on
    • puppygirlliliP puppygirllili referenced this topic on
    • 6angelica66 6angelica6

      Anyone have quest decrypted files or knows a good video for converting her

      blayzahB Offline
      blayzahB Offline
      blayzah
      wrote on last edited by
      #34

      @6angelica6 did you fix the movement issue? if so, how did you? i bypassed another avatar that had gonso (not mochi) but when i move the character she's not only stuck in t pose, but also moves straight into the ground?

      sadly i cant select the fbx and fix it that way because when i imported all the files the meshes just appeared as "OGMeshes"

      also wondering if @taikeru can give some insight on how to fix this bc i have no clue...

      taikeruT 1 Reply Last reply
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      • blayzahB Offline
        blayzahB Offline
        blayzah
        wrote on last edited by
        #35

        bumping my question

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        • blayzahB blayzah

          @6angelica6 did you fix the movement issue? if so, how did you? i bypassed another avatar that had gonso (not mochi) but when i move the character she's not only stuck in t pose, but also moves straight into the ground?

          sadly i cant select the fbx and fix it that way because when i imported all the files the meshes just appeared as "OGMeshes"

          also wondering if @taikeru can give some insight on how to fix this bc i have no clue...

          taikeruT Offline
          taikeruT Offline
          taikeru
          wrote on last edited by taikeru
          #36

          @blayzah post #16 - import GoGo from VCC and use that; this is likely the issue for most decrypted avatars as the GoGo included from the base package is also modified by the Licenser

          this is stated in my guide as well, if you followed that

          to my knowledge, hal's download (the latest backups provided) also have this issue fixed (if you're looking to download this model specifically)

          as for the OGMeshes situation, i'm not really aware of what to do about that as i'm assuming you're working with a newer released model (and the licenser has a new update nearly every time, annoyingly) - in that case if you'd like to you can pm me and i'll try to give as much insight as i can

          // avid reverse engineer, long-time software developer

          // "...culture shouldn't exist only for those who can afford it."
          // - Hakita

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          • J Offline
            J Offline
            Jdoe12666
            wrote on last edited by
            #37

            There has been an update to gogo since this avatar. I imagine just changing the controllers might have issues because the parameters may be different? Is it possible to delete any parameters that may exist referencing gogo and add the updated prefab? If not, Do we know what version of gogo was used here? I haven't started the project so i don't know what is able to be edited

            taikeruT 1 Reply Last reply
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            • J Offline
              J Offline
              Jdoe12666
              wrote on last edited by
              #38

              If anyone is having issues uploading this because of the 500 mb texture memory limit they reduced it to a few months ago, go to the texture folder and theres 7 textures there that are set to 4096. Change them to 2048. They all say "Spring..."

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              • J Offline
                J Offline
                Jdoe12666
                wrote on last edited by
                #39

                With this latest backup the two socks are enabled at the same time and the regular socks don't work by themselves. Also the other toggles only work if cat socks is enabled.

                1 Reply Last reply
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                • J Jdoe12666

                  There has been an update to gogo since this avatar. I imagine just changing the controllers might have issues because the parameters may be different? Is it possible to delete any parameters that may exist referencing gogo and add the updated prefab? If not, Do we know what version of gogo was used here? I haven't started the project so i don't know what is able to be edited

                  taikeruT Offline
                  taikeruT Offline
                  taikeru
                  wrote on last edited by taikeru
                  #40

                  @Jdoe12666 GoGo contains a VRCFury prefab you can use to apply GoGo independently of the parameters/playable layers - highly recommend going this route

                  // avid reverse engineer, long-time software developer

                  // "...culture shouldn't exist only for those who can afford it."
                  // - Hakita

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                  • N Online
                    N Online
                    Nicocoa
                    wrote on last edited by
                    #41

                    reupload the avatar pls

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                    0
                    • Rose19R Offline
                      Rose19R Offline
                      Rose19
                      wrote on last edited by
                      #42

                      Does anyone have the quest version or has converted her to quest? I tried and it looks awful.

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                      • PuppyPawzP Online
                        PuppyPawzP Online
                        PuppyPawz
                        wrote last edited by
                        #43
                        This post is deleted!
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