Emissive Problem?
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Hi, i recently ripped an avatar and have been working on restoring, but I'm not sure how to fix the emissiveness. I don't think I'm missing any shaders, maybes theres an option somewhere that needs changed that I dont know about? I've attached the comparison images to show how the original looks vs what I have now. any help would be great, as I'm fairly new to this.

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make sure your emissions are toggled on in the shader menu in Unity! re-import the emission, and tweak it to your liking. ensure you check the toggle in the gesture manager, and change the lighting probes using the lightbulb to see if you have to set it the way you'd want.
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make sure your emissions are toggled on in the shader menu in Unity! re-import the emission, and tweak it to your liking. ensure you check the toggle in the gesture manager, and change the lighting probes using the lightbulb to see if you have to set it the way you'd want.
@erehlovesme as it turns out, the ripping process had turned off all my emissives it just took a bit more searching in menus to find what I needed, thank you!
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of course! glad to help.
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