NovaBeast Maw Remastered
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I may work on added this to the dfn. wont be pretty though
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ok, i got the RAW FBX working, really easy honestly. gonna work on it in unity later.
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Now, not all the blendshapes work, (really just some that the maw came with) mainly the open maw one, but that can be re-made easily in unity. If anyone wants ill send the fbx. (honestly was easy, just joined the 2 objects, and bridged edge loops)
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@MIKEUNIX94 dm me
@Daddy-TEXT cant you just write the explination? it would be easier than dming a bunch of people
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FULL TYPED OUT GUIDE!! EASY AS HECK!!!(sorta)
BIG thank you to Sparrow, who commented the baselines for which I will now expand upon.
Also a note, I have a ready-to-go unitypackage for those who just want a dang working avatar (You must already have the NovaBeast base assets+Poiyomi Toon already in the project for it to work properly):
Download Link (pixeldrain.com)
A. (Unfortunately, I haven't typed out this process while actually going through it so there will be a medium chance of my guide not being fully comprehensive. I apologize sincerely for that, and want to note nothing you do with my guide should break ANYTHING if followed as written)- Import Novabeast Package (base novabeast)
- Import NovaMaw unitypackage
- In File Explorer, go to the project files and copy the Novabeast.fbx file
- Go to the V2 Patcher, extract and go into the main hub with all the random files. PASTE the Novabeast.fbx file in there and then look for (!NovaBeastPatcher), which is a .bat or Windows Batch File and run it (Note: Don't touch the .meta file of it, I don't know what those are but they aren't the right ones)
- It will run a script, and there will be a new file called NovaBeastMaw.fbx or something very similar (Kinda forgot it) in that same big hub area - CUT AND PASTE back into the unity project through File Explorer, into the NovaMaw fbx folder preferably.
- You SHOULD be good from there, just go to the prefabs in NovaMaw and place them down.
- There will be scripts missing from the prefab, such as an animator and anchor override fix, so make sure to match those up with the standard novabeast (look at the same place where the Pipeline Manager is for avatar codes, for those who don't understand fully)
With that said, that is everything. Lengthy, I know, but it gives a pretty in-depth process. As stated before, this is basically from scratch. You can really just download the package above if you don't want to do all this but yknow, people need to know how I got it in the first place. ENJOY!!<3
(Edited to fix a grammar mistake :3)@ARC_Havoc the skinned mesh in the ready to go says its been destroyed, the eye look and other things dont work
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Went ahead and grabbed the mesh from the patcher and chucked it in blender to remove most of the stuff and then set it up with vrcfury and stuff so it's basically drag and drop, it's just the mouth maw and uses the nova mouth alpha mask to hide it out and blendshape link to work with vrcft, plz lmk what yall think :3
took me like 4 hours to set up
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@ARC_Havoc the skinned mesh in the ready to go says its been destroyed, the eye look and other things dont work
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@kiroki Oh shoot, I didn't experience that. Was that following the process or simply using the premade thing I have?
@ARC_Havoc using the premade -w-" i did manage to get the model working though, just not your premade

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@ARC_Havoc using the premade -w-" i did manage to get the model working though, just not your premade

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@kiroki I'm sorry then, I'll need to check it now. I hope it didn't waste too much of your time :<
@ARC_Havoc not too much, i did spend 10 hours on the avatar anyways, a friend made me break everything so even if time was wasted, your all good xd
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Does anyone know how to patch the maw onto an existing novabeast edit? I want it on the curvy novabeast edit but im not sure how I would go about doing that
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Does anyone know how to patch the maw onto an existing novabeast edit? I want it on the curvy novabeast edit but im not sure how I would go about doing that
@poopfartious if you send me the link for the edit I can try fit it
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